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Bugs:Sonic the Hedgehog 2 (2013)

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This page details bugs of Sonic the Hedgehog 2 (2013).

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Song Speedup Glitch

Enter the Debug Mode code and go into any stage. Go into debug mode and place down a Speed Shoes box and the switch box. Break the Speed Shoes first, then the switch box. What should happen is the thing will reset taking away the speed effect, but the music will still be playing as if you still had the speed effect on. If you become Super Sonic, it'll reset.

Tails Glitch (iOS)

Use the Level Select code and activate Debug Mode. After turning on Debug Mode they must select 00 three times, then make a new save file with Sonic and Tails. In Emerald Hill Zone Act 1, die by using spikes twice, then turn into an item using Debug Mode and die by falling out of the world. When the player returns to the save select screen, they need to make a Sonic-only save file. The player should now have Tails join Sonic when he is not supposed to. (WARNING: Completing a level will cause the player to be stuck with Tails.)

Palette Glitch (iOS)

Enter Debug Mode and select Oil Ocean Act 2 as Sonic and Tails. Once there, go to the checkpoint directly before the boss fight and become Super Sonic with an S Monitor, then place a Teleportation Monitor and smash it.

The player will now be transported back to the beginning of the level, and Tails should have invincibility stars around him. If the player looks, they will see that the background is glitched out. If the player uses Debug Mode to travel all the way to the top of the Act, they will see that the background loops. The same can be seen at the bottom.

Sonic Cannon (iOS)

In Oil Ocean Zone, run quickly toward a cannon (on the ground). Jump at the right angle, and Sonic will get stuck inside the cannon.

Frozen Fire Top (iOS)

In Oil Ocean Zone with Debug Mode activated, place one of the unused pushable balls onto a Fire Top underneath a secret purple cannon. Once the Fire Top launches, the ball will cause the Fire Top to stay attached to the purple cannon.

Jumpscene (iOS)

In any Special Stage, performing a jump at the right time before the button icons disappear to show the Chaos Emerald will cause Sonic to jump repeatedly while collecting it.

Floating in Air (iOS)

In Oil Ocean Zone Act 1, if the player takes an oil slide which has a ramp at the end of it, they will often end up floating in the air while moving up at 1 pixel every second. The only way to fix this is to jump.

For whatever reason, this does not occur in Act 2.

Friends Earn Your Achievements (iOS)

In 2-Player mode, if the player's opponent gets an Achievement, the player will get it as well.