Bully (PlayStation 2)/Unused Actions and Animations/Animations
This is a sub-page of Bully (PlayStation 2)/Unused Actions and Animations.
A total of 165 animations do not appear in any .cat file at all and are just chilling in the Anim folder.
Sub-Pages
Part 2 |
Part 3 |
Unused Animations
6BROOFTOP/ROOFTOPGETHIT
An animation of peds getting hit while crouching.
BBALL_21/REBOUND
An animation of a ped dunking.
CARNIES/CARNY_IDLE
An idle animation of a carnie.
It's similar to the one used by the carnies at the carnival. Meant for huge-sized peds.
CARNIES/MIDGET_GIVE
An animation for short peds giving something.
CHAT/FAT_TK_1
An animation for nerds.
The animation itself is unused but is just a clone of one that is used on other occasions.
CHAT/FAT_TK_2
An animation for nerds.
The animation itself is unused but is just a clone of one that is used on other occasions.
CV_MALE/GRAP_KICK_ACT | CV_MALE/GRAP_KICK_VIC | Both (Mock-up) |
---|---|---|
CV_MALE/GRAP_KICK_ACT
A grapple animation of adults going behind and kicking their opponent.
CV_MALE/GRAP_KICK_VIC
The victim of the previous animation.
C_PLAYER/ARM_FLASHLIGHT_SPRNT
An animation of a ped running while holding a flashlight.
C_PLAYER/CHERRYBOMB_IDLE
An idle animation for holding fire crackers.
C_PLAYER/COASTER_YAWN
An animation of yawning on the coaster.
C_PLAYER/COLDL2_FEET
A more exaggerated version of the final shivering animation.
C_PLAYER/FALLFRONT
An animation of falling on the ground.
C_PLAYER/GRAPFLOOR_3_REV_ACT | C_PLAYER/GRAPFLOOR_3_REV_VIC |
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C_PLAYER/GRAPFLOOR_3_REV_ACT
An animation of escaping from a ground grapple.
C_PLAYER/GRAPFLOOR_3_REV_VIC
The victim of the previous animation.
C_PLAYER/GRAP_FLOOR_PNCH1_VIC
The victim counterpart of C_PLAYER\GRAP_FLOOR_PNCH1_ACT, which is used by an unused action.
C_PLAYER/GRAP_FLOOR_PNCH3_ACT | C_PLAYER/GRAP_FLOOR_PNCH3_VIC | Both (Mock-up) |
---|---|---|
C_PLAYER/GRAP_FLOOR_PNCH3_ACT
An animation of a third ground punch in a combo.
C_PLAYER/GRAP_FLOOR_PNCH3_VIC
The victim of the previous animation.
C_PLAYER/GRAP_FLR_PNCH1REV_GV | C_PLAYER/GRAP_FLR_PNCH1REV_RCV | Both (Mock-up) |
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C_PLAYER/GRAP_FLR_PNCH1REV_GV
An animation for a reversal of the first ground punch.
C_PLAYER/GRAP_FLR_PNCH1REV_RCV
The victim of the previous animation.
C_PLAYER\GRAP_FLR_PNCH2REV_GV
An animation for a reversal of the second ground punch.
No victim counterpart exists.
C_PLAYER/GRAP_KNEE_2_RCV
The victim counterpart of C_PLAYER\GRAP_KNEE_2_GV, which is used by an unused action.
C_PLAYER/HIT_BREAKFALL
An animation of a breakfall.
C_PLAYER/MAGNET_REACTION
A cartoony-looking animation of a ped (probably Johnny) reacting to losing his leadpipe attracted by the magnet.
C_PLAYER/RIPDOWN_POSTER
An animation of a ped ripping a poster (likely meant for Discretion Assured) from a wall.
C_PLAYER/SLNG_POPUP
An animation of what seems to be a clone of another's first few frames of readying the slingshot.
C_PLAYER/SPRAY_DONE
Part of a set which depicts a ped spraying a large graffiti.
C_PLAYER/SPRAY_WALK_A
Part of a set which depicts a ped spraying a large graffiti.
C_PLAYER/SPRAY_WALK_B
Part of a set which depicts a ped spraying a large graffiti.
DO_GRAPPLER_A/BITE_GRAPPLE_ACT
A different version of the final's bite move of the inmates.
In this one, the ped bites their opponent twice, instead of thrice.
DO_GRAPPLER_A/BITE_GRAPPLE_VIC
The victim version of the previous. Seems to be an identical duplicate.
F_GIRLS/NDG_HAIR_B
An idle animation for Beatrice.
F_JOCKS/LINEBACKER_STRAFL
An animation for linebackers moving left.
F_JOCKS/LINEBACKER_STRAFR
An animation for linebackers moving right.
F_OLDPEDS/OLD_CCW
An animation for old peds turning counterclockwise.
F_OLDPEDS/OLD_CW
An animation for old peds turning clockwise.
GIFTS/1_11_GET
An animation (likely for Jimmy) taking the poop bag.
GIFTS/1_11_GIVE
An animation (likely for Gary) giving the poop bag.
GIFTS/5_01_GET
An animation (likely for Mrs. Carvin) taking back the poison gun.
GIFTS/5_01_GIVE
An animation (likely for Jimmy) giving the poison gun.
GIFTS/BEAR_GET
An animation (likely for Karen) taking a bear.
GIFTS/BEAR_GIVE
An animation (likely for Jimmy) giving a bear.
GIFTS/FOOTBALL_GET
An animation of a ped taking a football. Meant for large-sized peds.
GIFTS/FOOTBALL_GIVE
An animation of a ped giving a football.
GIFTS/KIRBY_GET
An animation of a ped (meant for Kirby, judging by the name) getting something.
GIFTS/KIRBY_GIVE
An animation of a ped giving something.
GIFTS/MEAT_GET
An animation of a ped taking meat. Meant for huge-sized peds.
GIFTS/MEAT_GET
An animation of a ped giving meat.
GIFTS/NERDBOOK_GET
An animation (likely for Beatrice) taking a book.
GIFTS/NERDBOOK_GIVE
An animation of a ped giving a book.
GO_CART/GOCART_FAIL_02
A second losing animation for the go-kart races. Only the first one is used.
Dummied Out
The following is a list of animations whose data is empty:
To do: Some might not actually be empty and require more investigation. |
Dummied Out Animations |
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C_PLAYER\MC\WEAP_GRABBRKLH |
C_PLAYER\MC\WEAP_GRABBRKRH |
PROPS\BATON_AMBIENT_1 |
PROPS\BATON_IDLE |
PROPS\BNA_IDLE |
PROPS\PASS |
PROPS\SCOOTER_BRAKE |
PROPS\SLNG_AIM2_O |
PROPS\SPRAYCAN_IDLE |
PROPS\SUCCESS |
PROPS\WBALOON_IDLE |
TE_FEMALE\EARGRAB_LOOP_RH |
V_BIKE\MC\BIKE_GETON_RHSLH |
V_BIKE\MC\BIKE_GETON_RHSRH |
V_BIKE\MC\BIKE_IDLE_GETOFFLH |
V_BIKE\MC\BIKE_IDLE_GETOFFRH |
V_BIKE\MC\BIKE_IDLE_GETOFF_LHSL |
V_BIKE\MC\BIKE_IDLE_GETOFF_LHSR |
V_BIKE\MC\BIKE_JAB_LEFT_MCLH |
V_BIKE\MC\SCOOTER_GETOFF_LHS_RH |
V_BIKE\MC\SCOOTER_GETOFF_RHS_LH |
V_BIKE\MC\SCOOTER_GETOFF_RHS_RH |