Bully (PlayStation 2)/Unused Actions and Animations/Animations/Part 2
This is a sub-page of Bully (PlayStation 2)/Unused Actions and Animations/Animations.
Unused Animations
G_GRAPPLER/NOR_GRAP_1_ESC1_ACT | G_GRAPPLER/NOR_GRAP_1_ESC1_VIC |
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G_GRAPPLER/NOR_GRAP_1_ESC1_ACT
Seems to be an older version of the Bear Hug move's attacker animation.
G_GRAPPLER/NOR_GRAP_1_ESC1_VIC
Same as above, but for the victim.
LE_OFFICER/GRAP_PINDOWN_CYC_GV | LE_OFFICER/GRAP_PINDOWN_CYC_RCV |
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LE_OFFICER/GRAP_PINDOWN_CYC_GV
An animation for an officer pinning down another ped.
LE_OFFICER/GRAP_PINDOWN_CYC_RCV
Same as above, but for the victim.
LE_OFFICER/GRAP_PINDOWN_GV | LE_OFFICER/GRAP_PINDOWN_RCV | Both (Mock-up) |
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LE_OFFICER/GRAP_PINDOWN_GV
The attacker's version for the animation preceding the previous pinning down one.
LE_OFFICER/GRAP_PINDOWN_RCV
Same as above, but for the victim.
MINIGRAF/MINIGRAF_CLEANUP_MOVE
An animation for cleaning graffiti tags on a wall.
Meant for the scrapped Graffiti Clean-up.
MINISNOW/MINISNOW_BLOCKIN
An upperbody-only animation for when holding the snow shovel.
Doesn't seem to differ from the final.
MINISNOW/MINISNOW_BLOCKOUT
Same as above.
MINISNOW/MINISNOW_RUNSHVL
Same as above.
MINISNOW/MINISNOW_WALKSHVL
Same as above.
MINI_LOCK/LOCKERSEARCH_STUFF
An animation for when searching in a locker.
Doesn't seem to differ from the final.
NEMESIS/PUNCH_S_2
An animation for Gary's second punch part of an early three-hit combo.
This is a copy of an earlier version of Jimmy's second punch.
NIS/DANVERS_TAUNRDC_V1
An animation meant for Miss Danvers' "Run along now, child." quote in Welcome to Bullworth.
NPC_GENERIC/CRAPS_SHAKE
An animation of a ped shaking and throwing dice.
It's just NPC_GENERIC/CRAPS_SHAKE_LOOP and NPC_GENERIC/CRAPS_THROW combined.
NPC_GENERIC/JBROOM_SPRINT
An animation for when holding the janitor's broom.
Doesn't seem to differ from the final.
NPC_GENERIC/PISS_HORIZ
An animation of a ped peeing while moving their pelvis in a horizontal motion.
NPC_GENERIC/PISS_VERT
Same as above, but vertically.
NPC_GENERIC/SIT_DOWN2_NPC
Seems to be a clone of the final one.
V_BIKE/BIKE_BACKMANUAL
An animation of a ped performing a manual on a bike.
PROPS/BIKE_BACKMANUAL
Same as above, but for the bike.
V_BIKE/BIKE_HOPCHARGE
An animation of a ped bouncing on the back wheel.
PROPS/BIKE_HOPCHARGE
Same as above, but for the bike.
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Bikes.act contains the ped version V_BIKE/BIKE_RIDEDODGE (shown in the clip). Is it possible to perform it in-game or is it unused? |
PROPS/BIKE_RIDEDODGE
An animation for a bike when evading.
V_BIKE/BIKE_WHIPLASH
An animation of a ped performing a whiplash.
PROPS/BIKE_WHIPLASH
Same as above, but for the bike.
PROPS/BOLTCUT_CLOSE
An animation for the bolt cutters closing.
PROPS/BOLTCUT_IDLE
This resets them to their default state.
PROPS/BOLTCUT_OPEN
An animation for the bolt cutters opening.
PROPS/COPBIKE_GETON_RHS
An animation for the cop bike tilting left.
SGIRLS/GIFT_TAKE_GIRL_01
An animation of female peds receiving something.
SGIRLS/GIRL_GREET_COY
An animation of female peds acting shy, likely for when wanting a gift.
SGIRLS/G_DISMISS_TURN
An animation of female peds about to walk away, likely meant for when having low respect.
SIAMESE/EVIL_TWIN
What looks like the full animation for Jezebel.
The final splits it into multiple ones.
SIAMESE/REST
This resets Jezebel to her default state.
SKATEBOARD/SK8_FLAIL_GOOFY
An animation that's just a clone of C_PLAYER/FALL.
The ped will also rotate 180°.
SOCIAL/FOLLOW_LH_P
Looks similar to NPC_GENERIC/JV_JOINME, but as an Upperbody-only.
Judging by the name, it might have been meant for interacting with bodyguards.
SOCIAL/STOP_LH_P
An animation of a ped indicating to stop.
Same as above.
S_AUTH/A_DISMISS_02
An animation for prefects dismissing other peds.
Seems to be a clone of an existing animation.
S_AUTH/A_LISTEN_A_01
An animation for prefects chatting.
S_FAT/FAT_SHOVED_A
An animation for fat-sized nerds being pushed.
Seems to be a clone of an existing animation.
S_FAT/FAT_SHOVED_F
Same as above.
S_FAT/FAT_SHOVED_I
Same as above.
S_FAT/FAT_SHOVED_S
Same as above.
S_GEN/PRAISE_I_02
An animation of a ped being scared.
Seems to be a clone of an existing animation.
S_GEN/PRAISE_I_02
Same as above.
S_HUMIL/HUMIL_01_ATT | S_HUMIL/HUMIL_01_STUN | S_HUMIL/HUMIL_01_VIC |
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S_HUMIL/HUMIL_01_ATT
An animation for a humiliation attack of a ped punching another ped.
S_HUMIL/HUMIL_01_STUN
A stunned animation for the victim, which is what the next animation would lead to.
S_HUMIL/HUMIL_01_VIC
The victim version of the attack.