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Bully (PlayStation 2)/Unused Textures
This is a sub-page of Bully (PlayStation 2).
Contents
HUD Icons
HUDEIems.txd
Filename | Texture |
---|---|
Bar_iconhealth | ![]() |
Bar_health_full | ![]() |
Bar_health_danger | ![]() |
Bar_other_full | ![]() |
Bar_outline | ![]() |
A bunch of icons for an early health bar, which is part of the radar in the final game.
Filename | Texture |
---|---|
Apple | ![]() |
An icon for an apple. It can only be seen when setting it to Jimmy, which the game never does.
Filename | Texture |
---|---|
banana | ![]() |
An icon for a banana. Just like the apple one, it can never be seen.
pickup.txd
Filename | Texture |
---|---|
pickup | ![]() |
An icon that, according to its name, was possibly intended to be displayed on top of items on the ground.
question.txd
Filename | Texture |
---|---|
Circle_button | ![]() |
questionmark | ![]() |
Icons of the circle button and a question mark, their purpose is unknown.
Filename | Texture |
---|---|
sling | ![]() |
An icon for the slingshot, matching its early design as seen in pre-release screenshots. Oddly enough, this is located inside the textures for the cutscene model of the slingshot.
MG_Art.txd
A bunch of hud textures that are never seen in Art Class.
Filename | Texture |
---|---|
Reversal | ![]() |
Player_Reversal | ![]() |
The cut "Brush" power-up that's still mentioned in the tutorial but never appears in the actual classes. The blue version appears in the tutorial but the red one is never seen at all.
Filename | Texture |
---|---|
SmartLineCrawler | ![]() |
An unused enemy. According to its name, it was somehow meant to be a smarter version of the Crawler scissor enemies.
Filename | Texture |
---|---|
Timer_empty |
An icon for a timer of unknown purpose.
Filename | Texture |
---|---|
Example | ![]() |
According to its name, this was possibly a gameplay example meant to be shown in the tutorial. It depicts what seems to be an early version of the player's icon, showing a paintbrush instead of a pencil, which the tutorial still calls a paintbrush.
1_09.txd
Filename | Texture |
---|---|
Earnest_Calm | ![]() |
Earnest_Piss | ![]() |
Earnest_Mad | ![]() |
Three icons meant for "The Candidate" depicting Earnest calm, annoyed, and angry.
2_07.txd
Filename | Texture |
---|---|
Trophy | ![]() |
An icon of the bike race trophy, meant for "Beach Rumble".
2_S05.txd
Filename | Texture |
---|---|
Caflady_Piss | ![]() |
Caflady_Mad | ![]() |
Annoyed and angry icons of Edna meant for "Cook's Date". The "calm" icon is used in "Last Minute Shopping".
5_01.txd
Filename | Texture |
---|---|
HUDIcon_RatKiller | ![]() |
An icon of the poison gun that was intended for "Rats in the Library" but appears instead in "Weed Killer", where this icon is not used either.
Minimap
Minimap textures for removed or inaccessible areas.
Weapons
During Halloween, Pinky was intended to have a wand with her costume. A model and texture sheet exist within the files. Interestingly, the texture sheet is absent from Scholarship Edition.
Temporary
A bunch of default clothing textures with the filename's text overwritten on them used as placeholders.