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Butt-Ugly Martians: Zoom or Doom! (PlayStation 2)
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Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Gamezlab > Games developed by Runecraft
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Crave Entertainment
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision > Games published by Vivendi Universal Games
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 6
Games > Games by series > Butt-Ugly Martians series
Butt-Ugly Martians: Zoom or Doom! |
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Developer: Runecraft[1] This game has hidden development-related text. |
Butt-Ugly Martians: Zoom or Doom! is a racing game based on the short lived CGI cartoon.
Unused Graphics
A common image used for reflections in several other games, but is unused here.
Development Text
BUMZOOM.MAP
Present in the US version is some compiler info:
/* BUMZOOM.map : */ typedef struct _MAPFile { const char* pszFileName; const unsigned long ulStartSector; const unsigned long ulEndSector; const unsigned long ulSectorLength; } MAPFile; MAPFile mapFile[33] = { {"\\SYSTEM.CNF;1",29UL,29UL,1UL}, /* C:\BUM\SYSTEM.CNF */ {"\\SLUS_205.27;1",30UL,954UL,925UL}, /* C:\BUM\slus_205.27 */ {"\\MODULES\\IMG\\IOPRP234.IMG;1",955UL,1075UL,121UL}, /* C:\BUM\Modules\IMG\ioprp234.img */ {"\\MODULES\\LIBSD.IRX;1",1076UL,1088UL,13UL}, /* C:\BUM\Modules\libsd.irx */ {"\\MODULES\\MCMAN.IRX;1",1089UL,1133UL,45UL}, /* C:\BUM\Modules\mcman.irx */ {"\\MODULES\\MCSERV.IRX;1",1134UL,1137UL,4UL}, /* C:\BUM\Modules\mcserv.irx */ {"\\MODULES\\PADMAN.IRX;1",1138UL,1159UL,22UL}, /* C:\BUM\Modules\padman.irx */ {"\\MODULES\\RCLMST.IRX;1",1160UL,1201UL,42UL}, /* C:\BUM\Modules\rclmst.irx */ {"\\MODULES\\SIO2MAN.IRX;1",1202UL,1205UL,4UL}, /* C:\BUM\Modules\sio2man.irx */ {"\\STREAMS\\MOVIES\\NTSCVID.STR;1",1206UL,92112UL,90907UL}, /* C:\BUM\Streams\Movies\ntscvid.str */ {"\\STREAMS\\SFX\\DRAG1.VAG;1",92113UL,92133UL,21UL}, /* C:\BUM\Streams\Sfx\DRAG1.VAG */ {"\\STREAMS\\SFX\\DRAG2.VAG;1",92134UL,92150UL,17UL}, /* C:\BUM\Streams\Sfx\DRAG2.VAG */ {"\\STREAMS\\SFX\\DRAG3.VAG;1",92151UL,92158UL,8UL}, /* C:\BUM\Streams\Sfx\DRAG3.VAG */ {"\\STREAMS\\SFX\\DRAG4.VAG;1",92159UL,92166UL,8UL}, /* C:\BUM\Streams\Sfx\DRAG4.VAG */ {"\\STREAMS\\SFX\\DRAG5.VAG;1",92167UL,92174UL,8UL}, /* C:\BUM\Streams\Sfx\DRAG5.VAG */ {"\\STREAMS\\SFX\\DUST.VAG;1",92175UL,92306UL,132UL}, /* C:\BUM\Streams\Sfx\DUST.VAG */ {"\\STREAMS\\SFX\\FE_SOUND.VAG;1",92307UL,92331UL,25UL}, /* C:\BUM\Streams\Sfx\FE_SOUND.VAG */ {"\\STREAMS\\SFX\\GALACTIC.VAG;1",92332UL,92369UL,38UL}, /* C:\BUM\Streams\Sfx\GALACTIC.VAG */ {"\\STREAMS\\SFX\\IRON.VAG;1",92370UL,92412UL,43UL}, /* C:\BUM\Streams\Sfx\IRON.VAG */ {"\\STREAMS\\SFX\\JET.VAG;1",92413UL,92483UL,71UL}, /* C:\BUM\Streams\Sfx\JET.VAG */ {"\\STREAMS\\SFX\\LAVA.VAG;1",92484UL,92566UL,83UL}, /* C:\BUM\Streams\Sfx\LAVA.VAG */ {"\\STREAMS\\SFX\\POLAR.VAG;1",92567UL,92638UL,72UL}, /* C:\BUM\Streams\Sfx\POLAR.VAG */ {"\\STREAMS\\SFX\\ROCK.VAG;1",92639UL,92687UL,49UL}, /* C:\BUM\Streams\Sfx\ROCK.VAG */ {"\\STREAMS\\SFX\\SOUND.VAG;1",92688UL,93112UL,425UL}, /* C:\BUM\Streams\Sfx\SOUND.VAG */ {"\\STREAMS\\SFX\\SPACE.VAG;1",93113UL,93183UL,71UL}, /* C:\BUM\Streams\Sfx\SPACE.VAG */ {"\\STREAMS\\SFX\\UTOPIA.VAG;1",93184UL,93275UL,92UL}, /* C:\BUM\Streams\Sfx\UTOPIA.VAG */ {"\\STREAMS\\SPEECH\\SPEECH_E.STR;1",93276UL,96249UL,2974UL}, /* C:\BUM\Streams\Speech\speech_e.str */ {"\\STREAMS\\SPEECH\\SPEECH_E.WAD;1",96250UL,96259UL,10UL}, /* C:\BUM\Streams\Speech\speech_e.wad */ {"\\STREAMS\\BUM.STR;1",96260UL,184417UL,88158UL}, /* C:\BUM\Streams\bum.str */ {"\\STREAMS\\BUM.WAD;1",184418UL,184432UL,15UL}, /* C:\BUM\Streams\bum.wad */ {"\\STREAMS\\FRONTEND.STR;1",184433UL,193991UL,9559UL}, /* C:\BUM\Streams\frontend.str */ {"\\STREAMS\\FRONTEND.WAD;1",193992UL,193994UL,3UL}, /* C:\BUM\Streams\frontend.wad */ {"\\STREAMS\\MUSIC.STR;1",193995UL,242954UL,48960UL} /* C:\BUM\Streams\music.str */ };
References
The Butt-Ugly Martians series
| |
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PlayStation 2 | Zoom or Doom! |
Game Boy Advance | B.K.M. Battles |
Windows | Martian Boot Camp |
Categories:
- Games developed by Runecraft
- Pages missing publisher references
- Games published by Crave Entertainment
- Games published by Vivendi Universal Games
- PlayStation 2 games
- Games released in 2002
- Games released in December
- Games released on December 6
- Games with hidden development-related text
- Games with unused graphics
- Butt-Ugly Martians series
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Gamezlab > Games developed by Runecraft
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Crave Entertainment
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision > Games published by Vivendi Universal Games
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 6
Games > Games by series > Butt-Ugly Martians series