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Buzz Lightyear of Star Command (Windows)

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Title Screen

Buzz Lightyear of Star Command

Developer: Traveller's Tales
Publisher: Activision
Platform: Windows
Released in US: January 2, 2001
Released in EU: November 17, 2000


SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


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Buzz Lightyear of Star Command is an action game based on the Disney cartoon of the same name, a Toy Story spin-off based on Buzz Lightyear's fictional-from-the-perspective-of-the-films backstory (it's less complicated than it sounds, really). Chase bad guys across linear levels and gun them down at the end on your quest to defeat the evil Emperor Zurg!

Unused Voice Clip

Upon looking in \Setup\buzzly\cd\audio, there is a WAV file called buzvbuz.wav. It is a voice clip of Bean Bunny, taken directly from the PS1 game Muppet Race Mania, a previous project which Traveller's Tales had worked on. It therefore appears likely to be simple leftover data from Muppet Race Mania, but it may also have been used as a test clip.

DEMO folder

In \Setup, there is a folder labeled DEMO. In it is a blank text file called "Place Demos Here.txt". There were no demos included with the game.

Unused Strings

In \Setup\STRINGS, there are unused .lag files, which are used for the language of the game. There are quite a lot of unused languages, including Japanese. The same also applies for \Setup\BURST\strings.

Leftover installer file from Toy Story 2

In \Setup, there is a file called toy2.ins. This is probably the installer for Toy Story 2.

Leftover image from Toy Story 2

In \Buzz Lightyear of Star Command\data\pcbits in the installed directory, there is an image from Toy Story 2 that was used for the resolution settings.

Missing Music Files

Some of the music files in the game data aren't present. But in the file buzz.exe, it can be found, that the game was supposed to read them.

genboss.wav

The music for "Boss Battles" and "Menu Screen". It works fine but with minor problems. For example, in "Menu Screen" if you decline in Nebula's messages, the music doesn't play back. The second problem is the music doesn't play in the "Final Battle" with Zurg.

endtit.wav

The music for the "Ending Credits".

win.wav

It plays when the level is beaten. Used in Dreamcast version.

lose.wav

It plays in the "Mission Failed" screen. Also used in Dreamcast version.

options.wav

The remixed version of the "Title Screen" music. It doesn't play anywhere. Even when this music is restored in-game, the "Star Command Options" will stay silent.