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Canvas 3: Tanshoku no Pastel

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Title Screen

Canvas 3: Tanshoku no Pastel

Developers: FC01, HuneX
Publisher: GN Software
Platform: PlayStation 2
Released in JP: September 17, 2009


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Debug Mode

Canvas 3 - Debugmode1.png Canvas 3 - Debugmode2.png

Applying the below code will re-enable the debug mode button combinations. With the code on, at the main menu, press L2, L2, L1, L1, D-Pad Left, D-Pad Left, Circle, Circle, R1, R1, R2, R2 on Controller 2. This same debug system is also present in several other PlayStation 2 games using HuneX's engine.

After entering the above button sequence, press Start on Controller 2 to toggle Debug Mode. This allows you to change game-related flags and the volume of each spoken character in the game. Below are the known Controller 2 inputs while this mode is active.

Master Code (only needed for cheat devices)
901D09F8 0C074226

Re-enable Debug Mode Buttons
1010F2B8 0000C33C
  • Hold Triangle and press D-Pad Left / Right to change an event. You will start in this event when starting a new game.
  • Press L1 for flag list.
  • Press R1 for character volume menu.
  • Hold Select to make the menu temporarily invisible.
  • Press L3 to enable SCRIPT JUMP KINSI.
(Source: Original TCRF research)

Debug Display

Canvas 3 - Debugmode3.png

Apply the below code to enable a simple debug display. This is a HuneX debug display present in some other PlayStation 2 games. Apparently, this is an old debug system they are using considering the game was released in 2009.

Enable Debug Display
201709E4 24050001
(Source: Original TCRF research)

Progressive Display Mode (640x480p)

Holding Triangle + X when the game is first starting up will allow you to turn on progressive mode.