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Captain Toad: Treasure Tracker (Nintendo Switch, Nintendo 3DS)/Unused Levels Part 1

From The Cutting Room Floor
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This is a sub-page of Captain Toad: Treasure Tracker (Nintendo Switch, Nintendo 3DS).

Part 1 of 2 includes entirely lost stages, removed 3D World courses and levels from the E3 trailer and eShop demo.

Switch vs. 3DS

Hmmm...
To do:
Check if there are differences between the unused levels on each platform. And document 3DS-exclusive ones

Some levels are exclusive to the platform.

3DS Switch
Bonus1CherryV3Zone
Bonus1CherryV4Zone
Bonus2PickaxeZone_v1
Bonus3PickaxeZone_v1
BonusStage1CherryZone
BonusStage2CherryZone
BonusStage3CherryZone
BonusTsuruhashi01Zone
BonusTsuruhashi02Zone
BossFireZone
ChikuwaFallStage_v2
DemoDragonRider
DemoEndingStage
DummySeason3EndingDemoStage
GoldRoomWaterfallZone
Kinopio00
Kinopio02
Kinopio03
Kinopio04
Kinopio05
Kinopio06
Kinopio07
Kinopio09
Kinopio10
Kinopio11
Kinopio12
KinopioBase
NSTTest_EnemiesFlyingBack
NST_EnemyTestStage1
NST_EnemyTestStage2
NST_ItemTestStage1
NST_NpcTestStage1
NST_ObjectTestStage1
NST_ObjectTestStage2
NST_TestSeason2DragonRideStage
NST_TestStage1
DemoE3DragonRider
DemoOpening3DWorldStage
E3MovieFreshRuinsStage
E3MovieLongExpressStage
E3MovieMoveDoorHauntedHouseStage
E3MovieRevolverRuinsStage
E3MovieTruckMountainStage
E3MovieUndergroundTouchCaveStage
EnterCatMarioStage
LogForestStageHayashida
LongExpressStage3
LongSliderStage
PickaxeCaveStage_ForSeCheck
PipePackunCanonStage
PullUpHeyhoStage_copy
RevolverRuinsE3Stage
ShadowTunnelStage
SideWaveDesertStage
TrestSugimoto022KStage
TruckMoutain2Stage
TruckMoutainStage
WholeCakeStage

Scrapped Levels

There are four unique levels that did not make the final cut. According to several debugging files, they were cancelled early in developement.

DoubleZoneFlipStage

KinopioS-DoubleZoneFlipStage.png KinopioS-DoubleZoneFlipStage-2.png

Flip Panels were meant to reappear in this game as well. This level consists of two separate zones which are connected by a pipe cannon. In both zones, Toad must activate all Flip Panels in order to progress. Piranha Creepers and Stingbys serve as additional hazards for the player. One of the Super Gems is obtained from pulling one of the plants. Despite being in an almost finished state, the level requires two models which are absent from the ObjectData folder: HosonoFixParts005 and HosonoFixParts006. Thus, the level is not fully playable. Furthermore, the Flip Panels are not implemented in this version. Interestingly, the platforms' textures are very similar to the ones from Beep Block Sky Plaza.

SinkShipEscapeStage

KinopioS-SinkShipEscapeStage.png

This appears to be a water-themed level... which is clearly unfinished due to the lack of related object files. A bunch of coin lines can be found here and a Warp Box is used to reach the Power Star area.

UndergroundTouchCaveStage

KinopioS-UndergroundTouchCaveStage.png KinopioS-UndergroundTouchCaveStage-2.png

A scrapped course that was featured in the E3 2014 trailer (see below for more details on that). Touchstones, Piranha Creepers and a water section have to be traversed in order to obtain the Power Star. Furthermore, one-way doors (DoorOneWay) would limit the movement freedom, however, this object is not implemented in the game at all. Despite of this, it is one of the few fully functional unused level in the game. The course was presumably replaced by Pickax Cave Plummet from Book 3.

WholeCakeStage

KinopioS-WholeCakeStage.png KinopioS-WholeCakeStage-2.png

A snow-themed stage which is set on a large round cake. The dessert needs to be explored while avoiding Ant Troopers. It is not fully playable due to the missing object type SwingMapParts. Furthermore, the candle fire does not appear since it has been removed from the data as well. This level would have compensated the lack of snow/candy courses in the game... A candy-themed level called Cocoa Meltdown was added in the Special Episode DLC, though.


3D World Bonus Levels

The original Wii U version featured four levels from Super Mario 3D World. These courses were removed in favor of Odyssey-esque stages in the remakes. Most objects found in those levels are still present in the files, excluding the actual level models. Furthermore, all text (excluding the bonus challenge objectives), music and graphics have been wiped as well.

EnterCatMarioStage

This is Super Bell Hill which features Cat Goombas, bell trees, crates and more objects which do not appear elsewhere in the final game.

SideWaveDesertStage

Better known as Conkdor Canyon. This desert course is the only level containing quicksand and Stingbys. It is worth mentioning that the unused level DoubleZoneFlipStage would contain Stingbys as well.

ShadowTunnelStage

Shadow-Play Alley is an interesting course that is set in a dark underground. Potted and Giant Piranha Plants, Blurkers and several other objects only appear here.

RouteDokanTourStage

The last 3D World level featured in the original version is Clear Pipe Cruise. Locked Warp Boxes and Key Coins can be found here.

DemoOpening3DWorldStage

The original ending cutscene featuring the cast from 3D World was left over in the StageData as well. However, the models of the playable characters and the unique background music have been removed, rendering this sequence useless and unfunctional.

Adventures of Captain Toad Levels

All the Adventures of Captain Toad courses from 3D World were carried over while developing the game. They were most likely used for testing purposes, reference or served as templates to build other levels. However, several object classes are not implemented in this version resulting in many objects being missing during actual gameplay. They were updated with proper collectible Power Stars; the Green Stars and Miiverse Stamps have been removed. All levels use a unique intro cutscene in which the camera moves around the whole stage (StageStartBindDemoKinopioBrigade) and Captain Toad appears from a warp pipe. The camera control guide message does not exist anymore.

KinopioBrigadeTentenStage

Captain Toad Goes Forth

KinopioS-KinopioBrigadeTentenStage.png

The microphone-controlled platform (LiftMike) is not controllable in the Switch port rendering the stage unplayable.

KinopioBrigadeWaterStage

Captain Toad Makes a Splash

KinopioS-KinopioBrigadeWaterStage.png

This course features a Rammerhead (SyumockRailMove) which has no code in this game. Therefore, some objects will not appear during gameplay.

KinopioBrigadeTeresaStage

Captain Toad Plays Peek-a-Boo

KinopioS-KinopioBrigadeTeresaStage.png

The only level which works perfectly fine as all the object classes are properly implemented.

KinopioBrigadeConveyorStage

Captain Toad Gets Thwomped

KinopioS-KinopioBrigadeConveyorStage.png

Thwomps (Dossun) are supposed to appear in this level.

KinopioBrigadeRotateRoomStage

Captain Toad Gets a Spin

KinopioS-KinopioBrigadeRotateRoomStage.png

This stage contains switches that rotate the course when activated. Purple blob-enemies called Fizzlits (Peto) are supposed to appear in this level.

KinopioBrigadeInfernoStage

Captain Toad's Fiery Finale

KinopioS-KinopioBrigadeInfernoStage.png

Rising lava and Fiery Piranha Plants serve as hazards. Unfortunately, the lava does not appear to work at all. Interestingly, this stage contains a Miiverse Stamp and three Green Stars. In fact, this stage is pretty much unchanged from the original version seen in 3D World.


eShop Demo Levels

These level variations are used in the eShop demo of the game. They are pretty much identical to the final stages. However, all Pixel Toad locations have been removed as this feature is deactivated in the demo version. The levels featured in the demo are...

TrialPullUpStage

... the very first course Plucky Pass Beginnings, ...

TrialFreshRuinsStage

... the Touchstone-based level Mushroom Mesa ...

TrialBossFireStage

... and the boss fight against Draggadon in The King of Pyropuff Peak.


E3 Levels

Surprisingly, most stages featured in the E3 2014 trailer remain in the StageData folder as well. They are slightly different of existing courses. Therefore, we'll only list the most notable differences below.

E3MovieFreshRuinsStage

Mushroom Mesa

Early (E3MovieFreshRuinsStage) Final (FreshRuinsStage)
KinopioS-E3MovieFreshRuinsStage.png KinopioS-E3MovieFreshRuinsStageFinal.png
  • The row of pluck patches in front of the starting position were later replaced with some coins.
  • Several pluck patches were added in the final version.
  • The decorative birds haven't been added yet.
  • There were originally four Shy Guys instead of two.
  • The coins on the first touchstone were not invisible.

E3MovieLongExpressStage

Blizzard on the Star Express

Early (E3MovieLongExpressStage) Final (LongExpressStage)
KinopioS-E3MovieLongExpressStage.png KinopioS-E3MovieLongExpressStageFinal.png
  • Notably, the E3 version uses Cat Goombas in place of Flaptors.
  • Several pluck patches contain different items, such as two Super Mushrooms, a Super Gem, a 1-Up and a pickax.
  • A bunch of coin stacks inside one of the carrier boxes were later replaced by the first Super Gem.
  • All the Super Gems were relocated.
  • The blue Toad is missing.

E3MovieMoveDoorHauntedHouseStage

Bizarre Doors of Boo Mansion

Early (E3MovieMoveDoorHauntedHouseStage) Final (MoveDoorHauntedHouseStage)
KinopioS-E3MovieMoveDoorHauntedHouseStage.png KinopioS-E3MovieMoveDoorHauntedHouseStageFinal.png
  • The E3 version features an intro cutscene in which the camera zooms onto Captain Toad.
  • In the final version nine hidden coins were added in the lower courtyard.
  • Another Boo was added next to the tree. Also, the three pluck patches next to it have been removed.
  • Some objects were slightly relocated.
  • The background grid is missing in the early version.

E3MovieRevolverRuinsStage

Walleye Tumble Temple

Early (E3MovieRevolverRuinsStage) Final (RevolverRuinsStage)
KinopioS-E3MovieRevolverRuinsStage.png KinopioS-E3MovieRevolverRuinsStageFinal.png
  • The E3 version features an intro cutscene in which the camera zooms onto Captain Toad.
  • Some objects were slightly relocated.
  • The course originally had a daytime backdrop.

E3MovieTruckMountainStage

Mine Cart Sunset Rundown

Early (E3MovieTruckMountainStage) Final (TruckMountainStage)
KinopioS-E3MovieTruckMountainStage.png KinopioS-E3MovieTruckMountainStageFinal.png
  • The E3 version features an intro cutscene in which the camera zooms onto Captain Toad.
  • Some objects were slightly relocated.

E3MovieUndergroundTouchCaveStage

Early (E3MovieUndergroundTouchCaveStage) Final (UndergroundTouchCaveStage)
KinopioS-E3MovieUndergroundTouchCaveStage.png KinopioS-E3MovieUndergroundTouchCaveStageFinal.png
  • A bunch of brick blocks and a Pickax were added for the E3 2014 footage. As a result, the third Super Gem is not available at all.
  • Two of the DoorOneWay objects and the underwater Piranha Creeper have been removed.

DemoE3DragonRider

KinopioS-DemoE3DragonRider.png

This is the final cutscene in the E3 trailer in which Captain Toad rides Draggadon. It was presumably created specifically for the trailer footage.