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Cocoto: Platform Jumper (Game Boy Advance)

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Title Screen

Cocoto: Platform Jumper

Developer: Neko Entertainment
Publisher: BigBen Interactive
Platform: Game Boy Advance
Released in EU: July 10, 2007


CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


A "conversion" of a Rainbow Islands clone that came out three years after the original. Weird.

Hmmm...
To do:
  • A lot of uncompiled source code can be found scattered across the ROM.
  • Look for any possible remnants of the unused levels.

Unused Text

Cut Levels

Between 0x36D285 and 0x36D300, the text for the level intro screens can be found, including two (possibly) cut worlds named Destiny and No Man's Land, along with text for boss levels, which aren't present in this version of the game.

Unused Graphics

www.cocoto.com

Cocoto - Platform Jumper GBA cocoto com.png

A sprite for the Cocoto website is loaded in the title screen but left unused.

Full Font

Cocoto - Platform Jumper GBA Font.png

Several letters and symbols are normally never used but can be seen by changing the text of the game with a Hex Editor.

Development Text

Near the end of the ROM, between 0x371CA4 and 0x371CDA, is a string identifying the presence and version of the Krawall sound engine. The date mentioned, 2005-04-21, is the latest known version of Krawall.

$Id: Krawall $Id: version.h 8 2005-04-21 12:24:45Z seb