Command & Conquer: Red Alert 2/Unused Stuff
This is a sub-page of Command & Conquer: Red Alert 2.
Contents
Unused Sections
Unused Buildings
Ammo Crates
This object uses the old model of Tiberian Sun, and for some reason was modified for Red Alert 2.
Red Alert 2 | Tiberian Sun |
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[AMMOCRAT] UIName=Name:AMMOCRAT Name=Ammo Crates Image=AMMO01 Selectable=no TechLevel=-1 Strength=1 EligibleForDelayKill=yes Insignificant=yes Nominal=yes RadarInvisible=yes Points=5 Armor=wood Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 Maxdebris=3 PlaceAnywhere=yes ;IsBase=no BaseNormal=no ThreatPosed=10 SpecialThreatValue=1 Explodes=yes DeathWeapon=BarrelExplosion CanC4=no DamageSound=BuildingMetalDamaged |
[AMMOCRAT] Name=Ammo Crates Image=AMMO01 Selectable=no Explodes=yes TechLevel=-1 Strength=1 Insignificant=yes Nominal=yes RadarInvisible=yes Points=5 Armor=none Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=4 PlaceAnywhere=yes IsBase=no ThreatPosed=10 SpecialThreatValue=1 |
Red Alert 2 | Tiberian Sun |
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Tiberian Sun Leftover
[BLUELAMP]
Unused Units
Harpy
Unit used in Tiberian Sun, had some modifications for Red Alert 2 before being excluded. One of the main changes was that the Harpy would only be acquired if the Airforce Command Headquarters was built.
Red Alert 2 | Tiberian Sun |
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;[APACHE] ;UIName=Name:APACHE ;Name=Harpy ;Prerequisite=GAAIRC ;Primary=HarpyClaw ;Strength=225 ;Category=AirPower ;Armor=light ;TechLevel=-1 ;Sight=2 ;RadarInvisible=yes ;Landable=yes ;MoveToShroud=yes ;Dock=GAAIRC,NAHPAD,GAHPAD ;PipScale=Ammo ;Speed=14 ;PitchSpeed=.16 ;Owner=Russians,Confederation,Africans,Arabs ;Cost=1000 ;Points=20 ;ROT=5 ;Ammo=12 ;Crewed=yes ;GuardRange=30 ;Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 ;Maxdebris=2 ;VoiceSelect=30-I000,30-I002,30-I004,30-I006 ;VoiceMove=30-I014,30-I016,30-I018,30-I022 ;VoiceAttack=30-I022,30-I030,30-I034,30-I036 ;Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} ;MovementZone=Fly ;ThreatPosed=15 ;DamageParticleSystems=SparkSys,SmallGreySSys ;VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER ;EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF |
[APACHE] Name=Harpy Prerequisite=NAHPAD Primary=HarpyClaw Strength=225 Category=AirPower Armor=light TechLevel=5 Sight=2 RadarInvisible=yes Landable=yes MoveToShroud=no Dock=NAHPAD,GAHPAD PipScale=Ammo Speed=14 PitchSpeed=.16 Owner=Nod Cost=1000 Points=20 ROT=5 Ammo=12 Crewed=yes GuardRange=30 Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 MaxDebris=3 VoiceSelect=30-I000,30-I002,30-I004,30-I006 VoiceMove=30-I014,30-I016,30-I018,30-I022 VoiceAttack=30-I022,30-I030,30-I034,30-I036 Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=15 DamageParticleSystems=SparkSys,SmallGreySSys |
Tiberian Sun Leftovers
Unused Weapons Structure
Weapons
120HE
Apparently it would be a weapon for the Veteran War Miner, this information is described in rules.ini.
Veteran War Miner Weapon | Unused |
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[20mmRapidE] Damage=50 ROF=50 Range=5.75 Projectile=Cannon Speed=40 Warhead=HowitzerWH Report=RhinoTankAttack Anim=GUNFIRE Bright=yes |
[120HE] Damage=80 ROF=50 Range=5.75 Projectile=Cannon Speed=40 Warhead=HowitzerWH Report=RhinoTankAttack Anim=GUNFIRE Bright=yes |
90mm
This weapon is used by the Tick Tank from Tiberian Sun, at some point, the developers thought about creating this weapon for the Light Tank that was eventually cut from the game.
Red Alert 2 | Tiberian Sun |
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[90mm] Damage=36 ROF=50 Range=5.75 Projectile=Cannon Speed=40 Warhead=AP Report=LightTankAttack Anim=GUNFIRE Bright=yes |
[90mm] Damage=36 ROF=50 Range=6.75 Projectile=Cannon Speed=40 Warhead=AP Report=120MMF Anim=GUNFIRE Bright=yes |
AssaultCannon
Red Alert 2 | Tiberian Sun |
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[AssaultCannon] Damage=40 ROF=50 Range=5 Projectile=InvisibleLow Speed=100 Warhead=SA Report=GIAttackDeployed |
[AssaultCannon] Damage=40 ROF=50 Range=5 Projectile=Invisible Speed=100 Warhead=SA Report=TSGUN4 |
BAZOOKA
Red Alert 2 | Tiberian Sun |
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[BAZOOKA] Damage=25 ROF=60 Range=6 Projectile=AAHeatSeeker2 Speed=25 Warhead=AP Report=FlakCannonAttack |
[BAZOOKA] Damage=25 ROF=60 Range=6 Projectile=AAHeatSeeker2 Speed=25 Warhead=AP Report=RKETINF1 |
BikeMissile
Red Alert 2 | Tiberian Sun |
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[BikeMissile] Damage=40 ROF=60 Range=5 Projectile=HeatSeeker Speed=30 Report=SeawolfAttack Warhead=AP |
[BikeMissile] Damage=40 ROF=60 Range=5 Projectile=HeatSeeker Speed=30 Report=MISL1 Warhead=AP |
Tiberian Sun Leftover
75mm Bomb
Projectiles
AAHeatSeeker3
Very similar to the AAHeatSeeker2 used by IFV, but its rotation is very slow and misses the target easily.
IFV Default Weapon | Unused |
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[AAHeatSeeker2] Arm=2 Shadow=no ;Proximity=yes Proximity=no Ranged=yes AA=yes AG=yes Image=DRAGON ROT=60 SubjectToCliffs=no SubjectToElevation=no SubjectToWalls=no |
[AAHeatSeeker3] Arm=2 Shadow=no Proximity=yes Ranged=yes AA=yes AG=yes Image=DRAGON ROT=16 SubjectToCliffs=no SubjectToElevation=no SubjectToWalls=yes |