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Costume Quest

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Title Screen

Costume Quest

Developer: Double Fine Productions[1]
Publishers: Double Fine Productions[1], THQ
Platforms: PlayStation 3, Xbox 360, Windows, Mac OS X, Linux, IOS, Android
Released internationally: October 20, 2010


SoundIcon.png This game has unused sounds.


From the minds who brought you Psychonauts, Costume Quest is a party-based RPG about twins who love Halloween. Humorously(?), there is a Steam Achievement for playing the game during Christmas.

A sequel was released in 2014.

Hmmm...
To do:
  • Document the AF prototype Debug Menu.
  • Add Costume Quest Amnesia Fortnight prototype page.
  • Unused graphics images, and audio.

Unused Audio

Voice

The file Voice.fsb (found under "steamapps/common/Costume Quest/Win/Audio/Voice") contains unused voice clips. Similar to the Amnesia Fortnight prototype voice clips, these were most likely placeholders for Wren, Reynold, interactions with NPCs, and trick-or-treating.

BananaBoy

Dialog Clip
Hello.
Hey.
Hi.
Oh No.
Hey Stop That!
Uh Oh.
Watch It!
Hey, what's up?

Bully

Dialog Clip
HeHe.
Hey.
Hmmph.
Why You Little.

MaleAdult

Dialog Clip
Hello.
Hey, here's some candy.
Wow! Impressive costume!
Sorry
Sorry. No more candy.
There you go.
There you go 2.
Hey, your welcome.

Princess

Dialog Clip
Hai.
Hello.
Oh No.
Stop that!
Uh oh.
Watch It!

Reynold

Dialog Clip
Hello.
Hi there.
Oh No.
Trick or Treat?
Uh oh.

StoreOwner

Dialog Clip
Bring me more candy.
Bye bye now.
Come back sooon.
Come on in. Bring your candy.
How can I help you?
Welcome. To my store.

SuperBoy

Dialog Clip
Hello.
Hi.
Oh No.
Stop That!
Uh oh.
Watch It!

SuperBoy

Dialog Clip
Hahahaha.
Muhaha.
Rawr.

Wren

Dialog Clip
Hello.
Hi.
*laughing*
Oh No.
Trick or Treat?
Uh Oh.

Leftover dialogue from the Amnesia Fortnight prototype is also in the Voice.fsb file.

BOSS001WREN BOSS002FOE

DOOR001WREN DOOR003NPCA DOOR004NPCA DOOR005NPCA DOOR006NPCB DOOR007NPCB DOOR008NPCB DOOR009NPCB DOOR010FOE DOOR011FOE DOOR012FOE DOOR013FOE DOOR014FOE DOOR015NPCA

SHOP001SHOP SHOP001SHOPb SHOP002SHOP SHOP003SHOP SHOP004SHOP SHOP005SHOP

TOWN001WREN TOWN002BOSS

Unused Construct Feature

Costume Quest Unused Construct Feature.png

Normally, costume constructing happens automatically. However, if you edit an existing save file you can set an already-acquired costume's Acquired value from 1 to 0, letting the player manually construct the costume themself.

References