Cratermaze
Cratermaze |
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Also known as: Doraemon: Meikyuu Daisakusen (JP) This game has unused music. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Cratermaze is an overhead action puzzle game that is a blatant ripoff of Nichibutsu's arcade title Kid no Hore Hore Daisakusen, from the music right down to the title screen. Shockingly, Nichibutsu never took notice and went after Hudson Soft, but perhaps they were too busy cranking out strip mahjong games at this point to care anyways...
The Japanese version more cleverly hid its plagiarist roots behind being based on the Doraemon TV series.
Contents
Regional Differences
Title Screen
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Intro
The Japanese title involves Doraemon going back in time to rescue his friends who were kidnapped by the main villain. The American version changes Doraemon into another human kid in a blue spacesuit, while still keeping a similar plot.
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The Japanese intro has the text displayed vertically on the right side with the "film strip" images displayed on the left. The American release moved the caption box to the bottom of the screen and centered the film strip.
Gameplay
Japan | US |
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The dorayaki buns that Doraemon goes around to collect were been replaced with toolboxes in the US version.
Music
To do: Rip the soundtracks for both versions. |
The soundtrack for Doraemon: Meikyuu Daisakusen was composed by Jun Chikuma and is based on the music from the anime series, as you may expect.
The Cratermaze soundtrack is completely based on that of Kid no Hore Hore Daisakusen (which had originally been composed by Kenji Yoshida and Hiroshi Funaba, neither of whom are credited anywhere in Cratermaze).
Staff Credits
To do: Put in the credits for both games here. Screenshots or just the credits themselves are fine. |
- Jun Chikuma's credit is absent from the US release, most likely because that version blatantly reuses the arcade game's music (and doesn't give proper credit there, either).
- Shigeki Fujiwara, the designer and planner of the original arcade game, is credited for "Game Design" in both versions. At this point, however, he was also employed at Hudson Soft working on the Bomberman series starting with the first PC-Engine title - ironic, considering the original arcade game was inspired by Bomberman in the first place!
Unused Music
A short cover of the Doraemon theme song, used in the Japanese version for the title screen, is also present in Cratermaze (which doesn't even use a title theme to begin with; the title screen is silent). It's possible that in the conversion, the sound team missed this song and left it in accidentally; a bit odd, given that the latter has no Doraemon-related content leftover otherwise.
It can be found in the HES sound file for Cratermaze at sound code #35.
The Doraemon series
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NES | Doraemon |
Game Boy | Doraemon: Taiketsu Himitsu Dogu!! • Doraemon 2: Animal Planet Densetsu |
SNES | Doraemon: Nobita to Yousei no Kuni • Doraemon 2: Nobita no Toys Land Daibouken (Prototype) • Doraemon 3: Nobita to Toki no Hougyoku • Doraemon 4: Nobita to Tsuki no Okoku |
Game Gear | Doraemon: Nora no Suke no Yabou |
Sega Pico | Itsudemo Issho Doraemon |
TurboGrafx-16 | Doraemon: Meikyuu Daisakusen • Doraemon Nobita no Dorabian Nights |
TurboGrafx-CD | Doraemon Nobita no Dorabian Nights |
PlayStation | Doraemon 3: Makai no Dungeon |
Nintendo 64 | Doraemon: Nobita to 3tsu no Seireiseki • Doraemon 2: Nobita to Hikari no Shinden • Doraemon 3: Nobita no Machi SOS! |
Wii | Doraemon Wii: Himitsu Douguou Ketteisen! |
Adobe Flash | Vuela con Doraemon |
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