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Cratermaze is an overhead action puzzle game, and a blatant ripoff of Nichibutsu's arcade title Kid no Hore Hore Daisakusen, from the music right down to the title screen. Shockingly, Nichibutsu never took notice and went after Hudson Soft, but perhaps they were too busy cranking out strip mahjong games at this point to care anyways...
The original Japanese version more cleverly hid its plagiarist roots behind the title Doraemon: Meikyuu Daisakusen and based itself on the Doraemon TV anime series.
Add the intro sequence for both games. Make sure to capture images at the correct resolution (256x240), not cropped.
The Japanese title involves Doraemon going back in time to rescue his friends who were kidnapped by the main villain. The American version changes Doraemon into another human kid in a blue spacesuit, while still keeping a similar plot.
The Japanese intro has the text displayed vertically on the right side, while the "film strip" images are displayed on the left. For the American release, the caption box was moved to the bottom of the screen, while the film strip has been centered.
- The dorayaki buns that Doraemon goes around to collect have been replaced in the US version by toolboxes that the main character collects.
Rip the soundtracks for both versions.
Doraemon: Meikyuu Daisakusen
The soundtrack for Doraemon: Meikyuu Daisakusen is composed by Jun Chikuma and is based on the music from the anime series.
The Cratermaze soundtrack, on the other hand, is completely based on Kid no Hore Hore Daisakusen with the original arcade version's music composed by Kenji Yoshida and Hiroshi Funaba. Unfortunately, they are not credited anywhere in Cratermaze for these renditions.
Put in the credits for both games here. Screenshots or just the credits themselves are fine.
- Conspicuously, Jun Chikuma's credit for composer is noticeably absent from the US release. Most likely, this is because the game blatantly reuses the arcade version's music without credit.
- Amusingly enough, Shigeki Fujiwara, the original designer and planner for the original arcade version, is credited for "Game Design" in both versions. At this point, however, he was also employed at Hudson Soft working on the Bomberman series starting with the first PC Engine title. Ironic considering the original arcade game was inspired by Bomberman in the first place.
Although the developers took great measures to scrub the game of any Doraemon-themed content for its US release, one track was left in from the Japanese version, albeit unused. The track itself is a short cover of the Doraemon theme song. Though this track isn't accessible in the game itself, it can be found in the HES sound file for Cratermaze at sound code #35.