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Crysis

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Title Screen

Crysis

Developer: Crytek
Publisher: Electronic Arts
Platform: Windows
Released in JP: November 29, 2007
Released in US: November 13, 2007
Released in EU: November 16, 2007
Released in AU: November 15, 2007


TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.


For its time, Crysis was probably the most graphically impressive game. It was successful enough to spawn a spin off, as well as two sequels.

Debug Mode

Crysisdebugscreen.png

Starting the game up through the command line prompt and typing in -DEVMODE when booting up the game will start up a developer's mode.

While in this mode, icons will appear on the top left corner of the screen, showing when the game is saving data.

Key Action
F1 Toggle First/Third Person View
F2 Jump to Next Checkpoint
F3 Toggle Fly/Ghost Mode
F9 Previous level
F10 Next level
Numpad 1 Give Missile Launcher, Shotgun, Alien MOAC
Numpad 2 Unlimited Ammo
Numpad Enter Enables a debug menu

Unused Text

An .xls file is hidden inside english.pak, as does Warhead. This isn't too different from the final version, but there are some small changes. Notably, there are references to Chinese soldiers, who were changed to Korean soldiers to avoid a ban in China.

NOMAD:
Damn it! I'm screwed. Reserve won't open! I'm tangled.

A slightly different piece of dialogue from when Nomad gets knocked out in the opening.

KOREAN SOLDIER 1:
Let's drop the act. 
We've been monitoring your communications. 
We know you contacted your superiors. 
General Kyong has been informed of your actions.

FEMALE SCIENTIST:
Kyong doesn't know what he's dealing with. 
He doesn't understand the risks.

KOREAN SOLDIER 1:
General Kyong is an intelligent man, 
but also a brutal man. 
You will see that for yourself soon enough.

A conversation between a female scientist, presumably Helena, and a Korean soldier.