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Custom Robo GX
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Cleanup > Articles needing proofread > Articles needing proofread/ja
Cleanup > Pages missing date references
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Games > Games by content > Games with unused text
Games > Games by content > Pages with a Data Crystal link
Games > Games by developer > Games developed by Noise
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 26
Games > Games by series > Custom Robo series
Custom Robo GX |
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Developer: Noise This game has unused text. This game has a Data Crystal page |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
...But does it make sense? The translations on this page need to be proofread. If you are fluent enough in this language, please make any corrections necessary! |
Custom Robo GX is the sequel to Custom Robo V2, but this time it's a 2D game!
Contents
Unused Text
Description
There is unused text with descriptions in ROM address 0x00310ef0.
Original | Translated |
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EOM ニカイドウグループの社長 $N一切の経れきは謎につつまれている。 $N好物はキドニーパイ。 好きな言葉 天網恢々疎にして漏らさず 使用ロボ ラストキメラ ?クラス 年れい 29さい ニカイドウ伯しゃく ????????? |
EOM President of nikaidou group. Every career is unknown. He likes kidney pie. His favorite word is "Heaven's vengeance is slow but sure.". Using robot "Last Chimera". ? class Age 29 count nikaidou ????????? |
$N is new line mark. "ラストキメラ"("Last Chimera") is a different robot name in-game. It is "ダークキメラ"(Dark Chimera).
(Source: Original TCRF research)
Debug Text
There is debug text in ROM address 0x0031af54.
Original | Translated |
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SystemLabel_SystemMode SystemLabel_ExitGame SystemLabel_EmptyFileLoaded intスタックがあふれた intスタックが空の状態でpopした strスタックがあふれた strスタックが空の状態でpopした callスタックがあふれた callスタックが空の状態でpopした data_select なしで data_read()した data_select なしで data_read_str()した data_selectなしでdata_search_str()した data_selectなしでdata_search_str2()した Byte数があふれた strbuf_xxx()に関するエラー : %s strbuf_select()されていない Indexが不正 strbuf_set2() : あふれた strbuf_add_right() : nが大きすぎる %d 対戦相手がカスタマイズ中です。少しお待ちください・・・ comm() : modeが不正 comm_data_get() : indexが不正 対戦相手の参加を待っています・・・ 対戦相手がホロセウムをえらんでいます 少しお待ちください・・・ 対戦相手の応答を待っています・・・ window_open() : 管理テーブルがあふれた SceMenuTable_Read() : ウインドウハンドルが異常 SceMenuTable_Read() : ウインドウハンドルが無効 screen_clear_all()でクリアされていないか? SceMenu_GetStartI() : メニュー項目IDが異常 SceMenu_GetMenuItemNo() : メニュー項目IDが異常 SceWin_MENU_ITEM_ADD() : メニュー項目数が多すぎる メニューオープンせずに menu_item_get_str() した menu_open()など : 管理テーブルがあふれた SceMenuTable_Read() : メニューハンドルが不正 SceMenuTable_Read() : メニューハンドルが無効 screen_clear_all()でクリアされていないか? msg_n() : 文字数があふれた msg_n_right() : 文字数があふれた %4d %5d 小顔絵名[ ]が見つからない 小顔絵 %s の表情番号 %d は不正 大顔絵名[ 小さいロボ絵名[ アイテム絵名[ 背景絵名[ 会場絵名[ areana() : 画面からはみ出ている ステージ絵名[ stage() : 画面からはみ出ている bgpanel() : パネル番号が不正 resume : [%s]は長すぎる dark() : noが不正 バトル名[%s]が見つからない battle_post_info() : noが不正 exit() : システムモード以外で実行した STAGE ITEM CHIP BIT BOMB GUN ROBO パーツのカテゴリ番号が不正 カテゴリ[%s]のパーツ番号が不正(%d) カテゴリ[%s]のパーツ名[%s]は不正 ポッド player_name_set() : 文字数が不正 his_commander() : noが不正 対人戦結果バッファがあふれた EEPROMに書き込めません SceEeprom_GetSubFileAdr() : type=%d SceEeprom_GetSubFileAdr() : file=%d SceEeprom_GetSubFileSize() : type=%d ファイル%dが壊れています 無効なファイルを読み込もうとした 無効なファイルをコピーしようとした よしひろ こうじ 1度もsave_point()してない pfile_push_curst()なしでpfile_pop_curst()した screen_resume() : キャプチャーされていない ラベル : はexportされていない VF%dに0..3以外の値(%d)を代入した var_get()で変数番号が不正 var_set()で変数番号が不正 flag_var_get()で変数番号が不正 flag_var_set()で変数番号が不正 str_var_get()で変数番号が不正 str_var_set()で変数番号が不正 var_push()で変数番号が不正 var_pop()で変数番号が不正 str_extract()のiが不正 str_extract()であふれた %d:%02d SC_GUARDが実行された。スクリプトの末尾のgotoが抜けていないか? VS%dが一度も代入されていない状態で参照された 未処理のオペコード opc=%d 0x%04X 相対PC=%05X [%s]は使用不能 customize_adjust() : 部位番号%dのパーツが0個だった コウジ xxx str_input() : nが不正 map_falg() : idが不正 セット忘れ 主人公 |
SystemLabel_SystemMode SystemLabel_ExitGame SystemLabel_EmptyFileLoaded Int stack overflow Pop when empty int stack Str stack overflow Pop when empty str stack Call stack overflow Pop when empty call stack Call data_read() without data_select Call data_read_str() without data_select Call data_search_str() without data_select Call data_search_str2() without data_select string overflow Error of strbuf_xxx() : %s It is not call strbuf_select() Illigal index strbuf_set2() : Overflow strbuf_add_right() : Too large n %d comm() : Illigal mode comm_data_get() : Illigal index Wait for join rival Choosing holosseum by rival Please wait ... Wait for response from rival window_open() : Management table overflow. SceMenuTable_Read() : Illigal window handle. SceMenuTable_Read() : Invalid window handle. cleared by screen_clear_all()? SceMenu_GetStartI() : Illigal menu item id. SceMenu_GetMenuItemNo() : Illigal menu item id. SceWin_MENU_ITEM_ADD() : Too many menu items. Call menu_item_get_str() without open the menu. menu_open()など : Management table overflow. SceMenuTable_Read() : Illigal menu handle. SceMenuTable_Read() : Invalid menu handle. cleared by screen_clear_all()? msg_n() : String length overflow msg_n_right() : String length overflow %4d %5d Mini face [ ] is not found Illigal mini face portrait %s's looks number %d Big face portrait[ Mini robo art name[ Item art name[ Background art name[ Place art name[ areana() : Out of screen Stage art name[ stage() : Out of screen bgpanel() : Illigal panel number. resume : [%s] is too long dark() : Illigal number battle name [%s] is not found. battle_post_info() : Illigal number exit() : Call from outside system mode. STAGE ITEM CHIP BIT BOMB GUN ROBO Illigal parts category number Illigal category [%s]'s parts number(%d) Illigal category [%s]'s parts name [%s] pod player_name_set() : Illigal string length his_commander() : Illigal number Battle result buffer overflow. Can't write to EEPROM SceEeprom_GetSubFileAdr() : type=%d SceEeprom_GetSubFileAdr() : file=%d SceEeprom_GetSubFileSize() : type=%d File %d is broken. Read invalid file Copy invalid file Yoshihiro Kouji Never call save_point() Call pfile_pop_curst() without pfile_push_curst() screen_resume() : Did not capture Label : is not exported Insert value(%d) other than 1 to 3 to VF%d. Illigal variable number on var_get() Illigal variable number on var_set() Illigal variable number on flag_var_get() Illigal variable number on flag_var_set() Illigal variable number on str_var_get() Illigal variable number on str_var_set() Illigal variable number on var_push() Illigal variable number on var_pop() Illigal i on str_extract() str_extract() overflow %d:%02d Call SC_GUARD; Did you forget write '''goto''' at last of script. Reference VS%d without insert value. Not processing opcode opc=%d 0x%04X Relative PC=%05X [%s] can't use. customize_adjust() : Part number %d's parts is 0. Kouji xxx str_input() : Illigal n map_falg() : Illigal id Forget set. Hero |
"こうじ"(Kouji) is this game's producer name. "よしひろ"(Yoshihiro) is this game's scenario writer name.
(Source: Original TCRF research)
Scenario Text
There is debug text in ROM address 0x00324E50.
Original | Translated |
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サンプル1 Aボタンで次へ サンプル2 Bボタンを押して下さい サンプル3 |
Sample 1 Press A to switch to next. Sample 2 Press B Sample 3 |
Unused Sounds
Item Get Sound
Used | Unused |
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A part of the audio is muted.
The Custom Robo series
| |
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Nintendo 64 | Custom Robo • Custom Robo V2 |
Game Boy Advance | Custom Robo GX |
GameCube | Custom Robo |
Nintendo DS | Custom Robo Arena |
Categories:
- Pages missing developer references
- Games developed by Noise
- Pages missing publisher references
- Games published by Nintendo
- Game Boy Advance games
- Pages missing date references
- Games released in 2002
- Games released in July
- Games released on July 26
- Games with unused text
- Pages with a Data Crystal link
- Stubs
- Articles needing proofread/ja
- Custom Robo series
Cleanup > Articles needing proofread > Articles needing proofread/ja
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Stubs
Games > Games by content > Games with unused text
Games > Games by content > Pages with a Data Crystal link
Games > Games by developer > Games developed by Noise
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 26
Games > Games by series > Custom Robo series