Daze Before Christmas (SNES)
|Daze Before Christmas|
Daze Before Christmas is a Christmas-themed platformer that was only released in Europe and Australia.
Various messages and quotes left by the developers are scattered throughout the ROM.
(Note: all offsets assume an unheadered ROM.)
At offset 001D08, immediately before the list of level names:
JEG ELSKER DEG, SONJA!
(translation from Danish: "I love you, Sonja")
At offset 00FB0C:
Any dramatic game the producers want us to take seriously as a representation of contemporary reality cannot be taken seriously as a representation of anything -- except a game to be ignored by anyone capable of sitting upright in a chair and chewing gum simultaneously. -- Richard Schickel (slightly modified)
At offset 010000:
THIS IS THE ONLY INFORMATION CONTAINED ON THIS PAGE
At offset 015F11:
... Now you're ready for the actual shopping. Your goal should be to get it over with as quickly as possible, because the longer you stay in the mall, the longer your children will have to listen to holiday songs on the mall public-address system, and many of these songs can damage children emotionally. For example: "Frosty the Snowman" is about a snowman who befriends some children, plays with them until they learn to love him, then melts. And "Rudolph the Red-Nosed Reindeer" is about a young reindeer who, because of a physical deformity, is treated as an outcast by the other reindeer. Then along comes good, old Santa. Does he ignore the deformity? Does he look past Rudolph's nose and respect Rudolph for the sensitive reindeer he is underneath? No. Santa asks Rudolph to guide his sleigh, as if Rudolph were nothing more than some kind of headlight with legs and a tail. So unless you want your children exposed to this kind of insensitivity, you should shop quickly. -- Dave Barry, "Christmas Shopping: A Survivor's Guide"
At offset 016E88:
I stopped believing in Santa Claus when I was six. Mother took me to see him in a department store and he asked for my autograph. -- Shirley Temple
Press B, A, Down, Left, A at the title screen. The screen will flash to confirm correct code entry. Now press Start to bring up the level select screen.