Dejiko no Mahjong Party
Dejiko no Mahjong Party |
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Developer: Studio Saizensen This game has hidden development-related text. |
You can't have a party without mahjong!
Unadvertised Cross-Game Multiplayer Mode
Dejiko no Mahjong Party is built off the same game engine as Broccoli's other mahjong games, Shinseiki Evangelion: Mahjong Hokan Keikaku and Kidou Senkan Nadesico Ruri-ruri Mahjong, sharing UIs, the majority of non-character related graphics and game systems.
Rumours surrounding the possibility of a Cross-Game link for multiplayer matches between these games existed through the 2000s, which in March 2015 Japanese Twitter user IkamanS2 demonstrated were in fact true.
Sound Test
Game Genie code 091-D3F-F72 will start the game in a sound test.
Development Related Text
Located at 0x144000 is development text also implying that debugging features existed at one point.
CHR01 CHR02 CHR03 CHR04 CHR15 CHR16 CHR17 CHR_SET PLC01 PLC02 PLC03 PLC04 PLC05 PUT_CHR TN_CHR TN_CNT INIT STARS TN_LOSE2 TN_MAN TN_SPLAY PRTCHR PRT_BG TN_JUDGET TN_PARTST YAKU_CHKT SHOWITEMU TN_LOSE DEBUG ENDING FREE GAMEOVER GET_P LUCKSYS MJ_HELP SERIAL TIME CARD CARDCHK DEBUG_SW TN_CHR TN_DEBUG TN_TRC WORD APOSTLE BEGINNER BG_01 BG_02 BG_03 BG_04 BG_05 BG_06 BG_07 BG_08 BG_09 BG_10 ITEM TN_PRO GETITEM GETITEM2 GET_TRC OMAKE TN_OPEN
PRTCHR
is found at 0x14802D, 0x148098 amongst 970 other places in the ROM.
In addition, prompts for a debug menu can be seen in Shift-JIS format at 1581F4.
The Di Gi Charat series
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Game Boy Color | Dejiko no Mahjong Party |
Game Boy Advance | Di Gi Charat: DigiCommunication |
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