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Development:EarthBound
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This page details development materials of EarthBound.
This article has just been started and needs the article basics added. Help us out and add them. |
To do: Stuff from here is a great start. Some things from the files would also belong on the Prerelease page, so be sure to document it there as well. |
On June 4, 2021 the Video Game History Foundation released localization scripting files from Marcus Lindblom, the lead translator of EarthBound, after he and his wife rediscovered them in 2018. The files appear to be from around March 25, 1995, however the original dates of the files were lost when they were originally deleted.
The files reveal many differences from the game's final translation, along with other development material such as unused scenes and text, early gameplay ideas, newly revealed information, and comments from the writers, developers, and translators.
Sub-Pages
Localization Changes The many stages of localizing a game like this. |
Early and Unused Scenes How the story would have played out different. |
Early and Unused Text Lots of it, even from earlier versions and builds! |
Comments Seems everyone has something to say about this game. |