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Development:killer7

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This page details development materials of killer7.

How about a nice leek in this trying time?
This page or section details content from the October 2016 killer7 Leak.

In October 2016, it was discovered that a small Japanese visual novel developer had the source code and uncompressed assets from killer7 on an FTP server, available to download for anybody. The files were quickly taken down from both the server and file sharers shortly after the discovery was made public on a gaming forum. Luckily, people were able to snag the files in time.

Hmmm...
To do:
Investigate and verify if any assets leaked here are present in the retail release. Besides that, this page needs WAY more work done.

Sub-Pages

Killer7-betaAya-front.png
Characters
Most of them had small to big changes. Also contains the early human Heaven Smile.
SoundIcon.png
Sounds
Including some that were used in the 2003 trailers.
AreasIcon.png
Areas
The most interesting part. For instance, the entire first chapter was almost redone from scratch!
Killer7-2016Leak-00-00030104.png
Cutscenes
Including some from the 2003-04 trailers, plus models that aren't in the other folders.
AnimationsIcon.png
Animations
Characters were meant to open doors.
K7-garflower.png
Models
Early versions of weapons, objects, etc.
Killer7 Map02 Img.png
Textures
Early versions of puzzles, a few cut ones, etc.
DevTextIcon.png
Scripts
A whole lot of scripts containing subtitles, camera animation, sound effect timings, etc. for a cut scenario.
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Executables
You mean to tell me that killer7 once used MIDI?