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Development:Sonic Unleashed (J2ME)

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This page details development materials of Sonic Unleashed (J2ME).

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
Look for unused content cut from the final game if possible. Debug cheats removed from the final.

On September 7th, 2017, the root of a Subversion Samsung GTB3410 port branch was posted to GitHub on September 7th of 2017 by djsoftware, under the repository name, pallan. Along with source code of the game and engine, it also contains a variety of development material, ranging from uncompiled art assets ranging around 2009 and 2010 releases of the game with variants from all localizations, documents, builds ready for distribution and sent to Quality Assurance teams and finally, proprietary tools (some with source code) for viewing, compiling and packaging assets. There's even an emulator to play related builds and other Java-era Gameloft games on your computer!

The repository was taken down as of August 13, 2020, but has been archived here.

Development Text

 ===============================================================================
|                  GENERAL INFORMATION                                          |
 ===============================================================================
 GAME NAME      : SonicUnleashed
 MANUFACTURER   : Samsung                                         
 PHONE MODEL    : GTB3410   
 LANGUAGE(s)    : EN,FR,DE,IT,PT,SP,BR                                                           
 DEMO           :  
 IGP            : 2.1
 GOLD VERSION   : 1.0.2                                                      
 GOLD DATE      : ...                                                          
 -------------------------------------------------------------------------------
 STUDIO         : HYDERABAD    
 PRODUCER	: abhinav                                                   
 PROGRAMMER     : sri.jyothsna@gameloft.com                                     
 MASTER SOURCE  : Samsung GTB3410                                    
 ===============================================================================

[Requirement]
OS: 		Windows2000
JDK:		j2sdk1.4.2, Installed in C:\j2sdk1.4.2_10
J2ME SDK:	WTK2.0, Installed in C:\WTK20		
Python:		Python2.3, Installed in C:\Python23

[Environment Variables]
Path = 	 	%Path%;C:\Python23
JAVA_HOME = 	j2sdk1.4.2_10


[Make Version]

call .\B3410_release_en.bat for english
call .\B3410_release_ALL.bat to compile all languages

readme.txt provides info on specifications of the game as well as the studio with the associated programmer as well as master source and how to compile it with requirements.

Release Notes

2009-05-23
- add a new level--zone 3-1
- add a new boss level-- zone 3-2
- update the sound design document, send the sound design requirement to Audio Team
- optimize some sprites of the enemies, include robot,bug and fish.
2009-05-12
- use the new sound package 
- fix bug 2429776 2447082 2448747 and all crash bug on bug base
- update dark sonic and the actor ball ai 
- update actor enemy creator detect range
- add a new levevl--zone 3-2
- update zone 3-1(add a new gameplay line)
- update greece level 1 and 2. add the time of air bubble
- Update a new kind of enemy (iron ball in zone 3-2)
2009-05-14
- fix some phy bug
- fix dark sonic throw fist bug
- fix all crash bug
- fix z3 boss disappear bug 
- upadte the level 3(zone 2-1),level 7 (zone3-2)
- remove the ball, because the memery don't allow to add this gameplay.
- optimize some animation, optimize the modules and frames in the sprite.
- improve some FPS for greece level
2009-05-17
- fix check point bug
- add the stone system
- add chip in cinematic
- update time attack mode
- add the story text at beginning of every level
- update the whole story brief before loading every level
- fixed some gameplay bugs.
2009-05-19
- fix check point bug
- fix dark sonic climb bug
- fix all crash bug
- fix some interface bug
- change the size of the text
- update the design of the air bubble 
- update the name list of credit
- fixed smoe gameplay bugs
2009-05-20
- fix some collide death phy bug
- fix dark sonic attack bug
- reduce the size of the heap
- improve the interface and menu
- fixed some display bug about the multi-language
2009-05-21
- fix freeze bug
- fix interface bug
- fix zip name midlet description bug
- update new text, improve the help and stroy text
- fix a segment bug.
- reduce some map tiles for saving the memory.
2009-05-22
- fix freeze bug
- fix some game play bug
- modified the about display
- improve some menu sprite
- fix some display bug about the multi-language
- improve some new text
2009-05-22
-fix text overlap bug
-fix some game play bug
-improve the interface
-divide the multi-language about the interface,level end icon and enemy creator icon
-update the map of zone3-3
-replace the new sound package from aduio team.

release_note.txt has a log of changes that were made on certain timeframes.