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Development:The Legend of Zelda: Link's Awakening (Game Boy)/Early and Unused Graphics

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This is a sub-page of Development:The Legend of Zelda: Link's Awakening (Game Boy).

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Hmmm...
To do:
Get those graphics in here! Make sure the page is well organized and research is done.

Contents

Link's Awakening

Early/Scrapped Sprites

Directories

\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda

hino4.CGX.BAK

LAGB-Hino4.CGX.png

Has graphics that spell out タペストリー (Tapestry) RAM.

hino5.CGX.BAK

LAGB-Hino5.CGX.png

Has リ (arrow pointing up) and RoM 2 graphics.

hino6.CGX.BAK

LAGB-Hino6.CGX.BAK.png

Seems to have alternate graphics for when Link looks at Schule Donavitch's painting. The graphics presented above have been reoriented to preserve the original intention of the graphics when put together.

mori1.CGX.BAK

LAGB-Mori1.CGX.BAK.png

Has graphics from the Super Mario All-Stars version of Super Mario Bros. 2, for some reason. It's possible that these graphics were used as a reference for Wart's graphics in the game.

Opening1.CGX.BAK

LAGB-Opening1.CGX.BAK.png

Has early sprites for Marin, Link, and a romanized version of the Japanese name which is Dreaming Island.

\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\d

dC.CGX.BAK

LAGB-DC.CGX.BAK.png

Has early graphics for the witch in the witch's hut.

dplayer.CGX.BAK

LAGB-Dplayer.CGX.BAK.png

Has early graphics for Link, enemies, and items from back when it was a conversion of A Link to the Past.

fue-neiro.CGX.BAK

LAGB-Fue-neiro.CGX.BAK.png

Has early item icon graphics and song graphics.

\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\m

1.CGX.BAK

GB-zelda-m-CGX.BAK.png

Has really early graphics of trees, houses, signs, and rocks from back when it was a conversion of A Link to the Past.

hyoji.CGX.BAK

GB-zelda-m-Hyoji.CGX.BAK.png

Has early item icons and HUD graphics, with a fairy graphic from A Link to the Past.

hyoji1.CGX.BAK

GB-zelda-m-Hyoji1.CGX.BAK.png

Has early graphics for item icons and HUD icons from back when it was a conversion of A Link to the Past.

hyoji-f.CGX.BAK

LAGB-Hyoji-f.CGX.BAK.png

Has early item icons and early Instruments, with other icons being more finalized.

m1.CGX

LAGB-M1.CGX.png

Has early Boomerang icon graphic.

m1.CGX.BAK

LAGB-M1.CGX.BAK.png

Seems to be the same as above, but there's a few different tiles (needs research).

m1old.CGX.BAK

GB-zelda-m-M1old.CGX.BAK.png

Has early item icons and tiles for the Desert Palace dungeon from A Link to the Past, a Mario statue, and mountain tiles.

m2.CGX.BAK

Has early graphics for dungeon keys, the Yoshi Doll, and a mirror (Magnifying Lens would replace it).

m3.CGX.BAK

Has the early graphics mentioned for m2.CGX.BAK.

m11.CGX.BAK

LAGB-M11.CGX.BAK.png

Has early item icons and a Mario head graphic.

mapyousi.CGX.BAK

Has early Stalfos enemy graphics.

m-gomi.CGX

LAGB-M-gomiCGX1COL.png

Has early tree graphics, a complete lion statue, and a tall eagle statue which may have served as the Eagle Keyhole at one point. Other graphics to note include an early variant of the Tail Cave scorpion statue and key, alternate Wind Fish's Egg designs, and alternate graphics for Angler's Tunnel. There's also early item icon graphics back from when it was a conversion of A Link to the Past along with graphics of trumpets, a harmonica, and castanets mixed in with them as well.

m-gomi.CGX.BAK

Is an older version of m-gomi.CGX with some more early sprites.

m-irekae.CGX.BAK

Has a Mario head statue for some reason.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o

1.CGX.BAK

Has early Link graphics, fairy sprite, item icons, Heart Piece, Bow, and enemies from when the game was a conversion of A Link to the Past'.

d1.CGX.BAK

Has football helmet-wearing enemies, diagonal sprites for Darknut, early Flaming Keese enemy, a few variants of the Darknut enemy too, a couple variants of the Iron Mask enemies with different shading, a variant of the Ball and Chain Soldier guardian, a variant of the torches with eyes that can attack you, early Anti-Faeries, early Sparks, and Vire's appearance based on the first Zelda game.

f1.CGX.BAK

Has some Japanese text, early Zora enemy sprites, stop watch, magic potion, item icons, explosion, arrows, hookshot, etc.

gomi.CGX.BAK

LAGB-Gomi.CGX.BAK.png

Has early Stalfos, Zol with slightly different shading, Flaming Keese, key, skull head, some other misc. graphics, and Link with the shield from the first Zelda game. Early HUD based off of A Link to the Past too. The palette for the Super Game Boy border is being used to help show contrast for the HUD.

gomi0.CGX

LAGB-Gomi0.CGX.png

Has several unused/early NPCs. The first one is an old man with a large beard (like Rauru's from Ocarina of Time) along with other variants. There's a variant of the witch from the Witch's Hut. Sprites of the raccoon falling down and facing the screen. A mockup of Link's sprite when he's sleeping in bed but not covered by bed sheets. Link wiping sleep out of his eyes. The Dwarf Smiths from A Link to the Past. A bunch of different sprites for Marin that aren't in the final. A bunch of different sprites for Papahl's wife without her baby, along with Papahl himself that aren't in the final. A variant of the Horse head puzzle with a weird black head thingy. A princess (possibly Zelda), a bunch of random little girl NPCs, an oxen, Mr. Write and Papahl writing letters, variants of the Great Fairy with one of them being a smaller version, variants of Crazy Tracy.

gomi1.CGX

LAGB-Gomi1.CGX.png

Has early graphics for several NPCs. The first one is the Bear without his chef attire, there's a cut anteater, early sprites for the Cucco Man, some unused goat NPCs, early Hippo with clothes, lion head sprites, an alligator on all fours, a weird looking bird, a seal, a different hippo that's on all fours, bear cub, an angry-looking elephant, Wart facing the screen, variants of the goat writing a letter, early frog sprites, some other misc. effect sprites that are unused/early. gomi1.CGX.BAK is even older, but seems to be the same as gomi1.CGX, only missing the graphics of the flamethrower and fireballs located next to Vire.

gomi2.CGX

LAGB-Gomi2.CGX.png

Has a lot of early graphics and concepts. There's some kind of skull-headed monster statue for the Mad Batter's bowl, open and closed treasure chest graphics for the Seashell Mansion, some early trade item icons, variants of the Spiked Thwomps with funny faces and a thinner one, really early sprites of King Moblin charging at Link, variants of the Koholint Sword appearing, Schule Donavitch's painting has a scrapped NPC's head on it, and a fish that resembles Yoshi. These fish graphics are missing from gomi2.CGX.BAK.

gomi3.CGX

LAGB-Gomi3.BAK.png

Has variants of Giant Bubble, early King Moblin sprites with one still being a sketch, a variant of the Flying Rooster that looks like a regular Cucco, and books in the library being open. gomi3.CGX.BAK is an earlier version of gomi3.CGX with the only notable difference being no bookshelf graphic.

gomi5.CGX
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
gomi5.CGX.BAK gomi5.CGX
LAGB-Gomi5.CGX.BAK.png LAGB-Gomi5.CGX.png

There might be some slightly different graphics for Shadow Nightmares. gomi5.CGX.BAK is an earlier version of gomi5.CGX, missing the graphics of DethI and Aganihm's fireballs in the middle.

gomi6.CGX

LAGB-Gomi6.CGX.png

Early boulder graphics, angry elephant, a single banana, Wart facing the screen, and some misc. effect graphics that aren't in the final. gomi6.CGX.BAK is exactly the same.

gomi7.CGX

LAGB-Gomi7.CGX.png

Has early/scrapped enemy graphics. Early Dodongo Snake heads, Grim Creeper, a sharp-beaked bird and a ninja (likely early Pairodd designs), a big head with a large grin (possibly Hot Head), a Gel, some sort of ball with eyes, Darknut with two knives, some sort of Thwomp-like enemy that rises from the ground, a Bullet Bill, a Darknut with a shield and knife, and the Ball and Chain Soldier with no ball and chain. Variants of Rope, Like Like, some sort of shell thing, a Flying Tile, a bearded enemy resembling the Fisherman, variants of the Boo Buddies, Dodongos, early Yoshi Doll, Wizzrobe's diagonal/arms on chest sprites, Vire based off his appearance in the first Zelda game. Iron Masks with different shading, On-Off blocks, Anti-Kirby without a face, Fighter Fly from Mario Bros. and a variant of it, a variant of the Water Tektite, a moai statue of some sort, a sprite of the Star enemy, misaligned Hardhat Beetle sprite, and the ball you carry in Eagle's Tower falling down a pit/disintegrating.

gomi8.CGX

LAGB-Gomi8.CGX.png

Early Zora, diagonal Bow-Wow sprites, alternate bush Spiny Beetle, alternate Turtle Rock, an apple, some sort of weird stretched blob with a face, a Zazak from A Link to the Past, and other misc. enemy sprites.

human.CGX.BAK

Seems to be a duplicate of gomi0.CGX (need to compare).

human1.CGX.BAK

Seems to be a duplicate of gomi1.CGX (need to compare).

human2.CGX.BAK

Seems to be a duplicate of gomi2.CGX (need to compare).

human3.CGX.BAK

Has bigger sprites of characters from the final game.

human4.CGX.BAK

Seems to be a duplicate of human3.CGX.BAK.

item.CGX.BAK

Has early/unused item concepts from when it was a conversion of A Link to the Past.

o1.CGX.BAK

Seems to be a duplicate of 1.CGX.BAK.

player.CGX

Link has outlines around his sprites, also has sprites from when it was a conversion of A Link to the Past like swimming and other early graphics, variants of the raft, and a telephone receiver with an owl-shaped design.

player.CGX.BAK

Is a backup of player.CGX with no notable differences.

player2.CGX.BAK

Has the early Link sprites from player.CGX, along with a mixture of old and new item icons, the Yoshi fish sprite is here along with a fish resembling a Blurp from Super Mario World.

player3.CGX.BAK

Has early item icons, including what seems to be an A Link to the Past-style crystal, along with Link sprites when it was a conversion of A Link to the Past.

player-gomi.CGX.BAK

Has the same sprites from player3.CGX.BAK plus some strange sprites of Link doing something.

v-ram1.CGX.BAK

LinksAwakening V-ram1.CGX.BAK.png

Has early item graphics, Link graphics, enemy graphics back when it was a conversion to A Link to the Past.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\cbos

1.CGX

LAGB-O-Cbos-1.CGX.png

Has alternate graphics for sub-bosses. Some variants of the Armos Knight, a maskless/tailless variant of Smasher, variants of Cueball with different shading, a variant of Master Stalfos, and some odd sprites for Dodongo Snakes. Lastly there is a what appears to be a miniboss version of the Hiploop enemies with long pincers and face armor, as well as what appear to be phases of it with its pincers destroyed, and then its face armor destroyed. 1.CGX.BAK is a backup of 1.CGX being only an hour apart.

2.CGX

LAGB-O-dbos-2.CGX.png

Has early graphics for some sub-bosses. Grim Creeper with some different poses, different sword slashes for Master Stalfos and himself. Along with some odd graphics mixed in with Dodongo Snake. 2.CGX.BAK is a backup of 2.CGX being only 18 minutes apart.

3.CGX

Has graphics from 1.CGX and 2.CGX along with a maskless variant of Blaino.

3.CGX.BAK

Is a backup of 3.CGX being only a day apart.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\d

d.CGX.BAK

Has early enemy graphics, and Desert Palace dungeon from A Link to the Past.

d1.CGX.BAK

Has early enemy graphics, early item icons.

dbos.CGX.BAK

Has some Japanese writing along with a variant of the lamp the Genie boss is in.

dbos2.CGX.BAK

Has early graphics for the Slime Eye boss along with the Yoshi fish.

d-gomi.CGX.BAK

Has a lot of unused/early enemy designs with the infamous smug Anti-Kirby sprite.

other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\dbos

1.CGX

Has early graphics for the Genie boss, Evil Eagle boss, Hot Head boss, and a Starman?

1.CGX.BAK

Is the same as 1.CGX except it has a duplicate of the top Evil Eagle sprite below the Hot Head boss.

2.CGX

There's alternate sprites for Evil Eagle, and what is either a bird-like Battle Bat or Evil Eagle flying towards the screen from the distance.

2.CGX.BAK

Is a backup of 2.CGX and is less than an hour apart.

3.CGX

LAGB-O-dbos-3.CGX.png

Has two alternate versions of the Angler Fish boss.

3.CGX.BAK

Has alternate designs for the Angler Fish boss.

4.CGX

Has some early Shadow Nightmares graphics.

4.CGX.BAK

Seems to be the same as 1.CGX in \other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\cbos

5.CGX

LAGB-O-Dbos-5.CGX.png

Has an unused phase of the Shadow Nightmares boss: A Nightmare resembling Dark Link. It's possible that Dark Link was to act as a mouthpiece for the Shadow Nightmares adding a bit of boss banter with the player, an idea carried over to Ataru Cagiva's manga where the Shadow Nightmares speak directly to Link during the fight.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\f

f.CGX.BAK

Has early Zora enemy graphics along with the scrubbed enemy that resembles a Deku Scrub from Ocarina of Time.

f1.CGX.BAK

Has early Turtle Rock head mini-boss graphics and maybe early Trendy Crane Game man's front sprite along with some early item icon graphics.

f-gomi.CGX.BAK

Early Zora, diagonal Bow-Wow sprites, alternate bush Spiny Beetle, alternate Turtle Rock, an apple, some sort of weird stretched blob with a face, a Zazak from A Link to the Past, and other misc. enemy sprites.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\s

s1.CGX.BAK

Has early item icons and that unused Yoshi fish again.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\o\y

ygomi.CGX.BAK

Has an early song icon graphic, an early version of the Stone Elevator that has a clown face.

\other\NEWS\テープリストア\NEWS_04\home\arimoto\GB-zelda\s

fue-neiro.CGX.BAK

Has early menu graphics, along with some Japanese writing.

gameover.CGX

Has some Japanese writing.

gameover.CGX.BAK

Has more Japanese writing.

gameover1.CGX.BAK

Has early dungeon key graphics, a variant of PUSH START, and some Japanese writing.

gameover2.CGX.BAK

Has same icons as gameover1.CGX.BAK.

itm-gomi.CGX.BAK

Has the single banana, and some variants of trade item icons used in the font.

mame.CGX.BAK

Has an early version of the File Select screen where you name your character.

mame1.CGX

Some early sprites, a giant X, and Japanese writing.

mame1.CGX.BAK

Is a backup of mame1.CGX from a day prior.

mame2.CGX.BAK

Has another early File Select screen when naming your character along with early title screen graphics.

mame3.CGX.BAK

It seems similar to mame2.CGX.BAK, but with slight differences that need looking into.

o-e.CGX.BAK

Has early item icon graphics along with an early title screen.

op.CGX.BAK

Has early Marin and Link graphics and possibly early intro graphics.

op1.CGX

Has the same early Marin and Link graphics from op.CGX.BAK.

op1.CGX.BAK

Is a backup of op1.CGX about a day apart.

op-1.CGX.BAK

Seems the same as op-1.CGX.BAK, but one of the Link sprites is a bit different.

r-map-d.CGX.BAK

Has early item graphics like o-e.CGX.BAK.

r-map-f1.CGX.BAK

Has early item icons and early map tiles.

r-map-f-old.CGX.BAK

Has really old map tiles that were previously only seen in pre-release material.

s1.CGX.BAK

Has a Fire Flower (?) tile and fireball sprite. There's also early rock graphics and other tiles meant for an early title screen.

title.CGX.BAK

Has placeholder graphics for a mockup title screen for "The Legend of Zelda: A Shara to the Past" along with some early item icons.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\s\b-scl

1.CGX.BAK

Has some placeholder tiles and possibly early graphics for the Evil Eagle boss.

2.CGX.BAK

Has before and after sprites for Link battling Moldorm boss along with some textureless Flying Tiles.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\y

demo.CGX.BAK

Seems to have an early sprite for the big palm trees when talking to Marin on the beach and placeholder tiles that spell out 51 32.

demo2.CGX

Has tiles meant for an early title screen.

y1.CGX

Seems to have early graphics for the ice blocks you melt in Turtle Rock dungeon and tiles meant for an early title screen.

y1.CGX.BAK

Is an earlier version of y1.CGX but it has this early Thwomp (?) graphic along with a moai statue. Tiles for early title screen again.

y2.CGX.BAK

Has some placeholder tiles.

y-gomi.CGX.BAK

Has early/unused tiles along with tiles meant for an early title screen.

y-gomi2.CGX.BAK

Fishing pond area with tiles for the early title screen again.

\other\NEWSテープリストア\NEWS_04\home\arimoto\GB-zelda\z

This directory is at the point in development where it's near final and is actually using Game Boy palettes instead of SNES.

1-1.CGX.BAK

Has early item icons, Desert Palace dungeon tiles, and a Mario statue tile.

1-16.CGX.BAK

Has early item graphics with numbers 4-8, and 10-16.

1old.CGX.BAK

Has early item icon graphics and tiles for cut Desert Palace.

2-1.CGX.BAK

Has placeholder tiles with Japanese writing and has early map tiles.

2old.CGX.BAK

Is similar to 2-1.CGX.BAK.

3.CGX.BAK

Has this weird human Anti-Kirby hybrid that was replaced by a Goriya in the final.

9.CGX

Seems to have chest graphics meant for sideways mode and some placeholder tile with Japanese writing.

9.CGX.BAK

Is an older backup of 9.CGX with no notable differences.

11old.CGX.BAK

Has early item icons along with an early variant of the Tail Key and early Triangle Instrument graphic.

13.CGX.BAK

Has the human Anti-Kirby hybrid again which was replaced by Goriya later.

17-32.CGX.BAK

Has tiles for the numbers 17-32, how surprising.

19.CGX

Seems to be the same as 9.CGX.

19.CGX.BAK

Is a backup of 19.CGX with a couple weeks apart.

33-48.CGX.BAK

Has tiles for the numbers 33-48, so invigorating!

49-64.CGX.BAK

Has tiles for the numbers 49-64, all done!

Link's Awakening DX

Early/Scrapped Sprites

Directories

\other\NEWS\テープリストア\NEWS_11\hino\z-dmg-zelda

end-demo.CGX

Has alternate/early Wind Fish designs.

end-demo-4.CGX

Has storyboard graphics.

end-demo-B.CGX

Has storyboard graphics.

end-demo-B-2.CGX

Has storyboard graphics.

end-demo-C.CGX

Has C & B signature at bottom.

end-demo-E.CGX

Has graphics of Link standing and waving which isn't in the final.

end-demo-F-bak.CGX

Has graphics of Link standing and waving which isn't in the final.

end-demo-G.CGX

Has graphics of Link standing and waving which isn't in the final.

ROM-2.CGX

Has graphics for ROM 2 and リ with an arrow next to it.

tapestly.CGX

Has some Japanese writing and RAM.

wak.CGX

Seems to be for Super Game Boy border?

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\PHOTO

camehaka.cgx

Has early graphics for taking a photo with the Ghost while Link looks really... smug.

camesiro.cgx

Has alternate graphics for Link and Richard's picture.

cametori.cgx

Has graphics for a cut Mermaid Statue camera scene and alternate graphics for the Rooster Statue camera scene.

cameturi.cgx

Has an early graphic of the ghost.

camezola.cgx

Seems to have some unused graphics that aren't in the final.

camezolat.cgx

Not sure?

phodoro.cgx

Has graphics for a cut Mermaid Statue camera scene.

phoido.cgx

Has sketch of Link being crushed by Marin.

phoshasinya.cgx

Has a slightly different graphic of Link.

phoshasinya_p.cgx

Has slightly different variations of Link.

photori.cgx

Has Mermaid Statue scene again.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\Geki\test

gsiroc.cgx

Has alternate graphics for Richard and Link posing.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\Geki

gekigake1.cgx

Has alternate graphics for Marin and Link?

gekigake1c.cgx

Has alternate graphics for Marin and Link?

gekihaka.cgx

Has smug Link.

gekihakac.cgx

Has smug Link.

gekisiro.cgx

???

gekisiroc.cgx

Has alternate graphics for Richard and Link.

gekitoric.cgx

Has Mermaid Statue.

syasinya.cgx

Has Camera head men?

tenso.cgx

Has the early graphic for the ghost.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura

camegake1.cgx

Has alternate graphics for Link and Marin.

camegake1.cgx.BAK

Has alternate graphics for Link and Marin.

camegake1c.cgx

Has alternate graphics for Link and Marin.

camegake1c2.cgx

Has alternate graphics for Link and Marin.

camegake2.cgx

???

camegake2.cgx.BAK

???

camegake12.cgx

Has alternate graphics for Link and Marin.

camegake22.cgx

???

camehaka.cgx

Has early ghost and smug Link.

camehaka.cgx.BAK

Has early ghost and smug Link.

camesiro.cgx

Has alternate graphics for Link and Richard.

camesiro.cgx.BAK

Has alternate graphics for Link and Richard.

cametori.cgx

Has Mermaid Statue.

cametori.cgx.BAK

Has Mermaid Statue.

cameturi.cgx

Has early ghost.

cameururira.cgx

Has Mermaid Statue.

camewan.cgx

Has camera mode Link holding sword at an angle and flipping.

camezola.cgx

Has camera mode Link holding sword at an angle and other misc. poses.

camezolat.cgx

Misc. unused sprites.

chr.cgx

Has some weird sprites.

chr.cgx.BAK

Has some weird sprites.

gekigake1.cgx

Has alternate graphics of Link and Marin.

love0.cgx

Has CGB writing.

syasinya.cgx

Has camera head men.

syasinya.cgx.BAK

Has camera head men.

zora.cgx

Has leftover graphics from A Link to the Past.

Unsorted

Directories

\other\dmg\DMG\XXX__ゼルダの伝説 夢を見る島\Source\SRD_DMG_Zelda_JP_v0\system

Has a bunch of executable files and other files dating from 1986-90.

other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura\new_d

new_obj.cgx

Has whatever this is.

new_obj.cgx.BAK

Is earlier version of above but with this sketched outline.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\kimura\photo

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\DEMO_zelda\PHOTO

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\CGB_zeldaUSA\cgb_usa\PHOTO

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk1\ゼルダの伝説_JP3_US3_EU2\CGB_zeldaDOITU\cgb_d\Geki

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaDOITU\cgb_d\Geki

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\CGX

camegake1.cgx

Has early graphics.

camegake1c.cgx

Has early graphics.

cametori.cgx

Has early graphics.

gekisiro.cgx

Has early graphics.

gekitori.cgx

Has early graphics.

gekitoric.cgx

Has early graphics.

gekituri.cgx

Has early graphics.

gekituric.cgx

Has early graphics.

gekizola.cgx

Has early graphics.

phowan.cgx

Has early graphics.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\Geki

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\CGB_zeldaUSA\cgb_usa\PHOTO

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\CGX

gekituri.cgx

Has early graphics.

gekituric.cgx

Has early graphics.

zora.cgx

Has leftover graphics from A Link to the Past.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\Geki

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\Geki\test

gsiroc.cgx

Has early graphics.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura

camegake1.cgx

Has early graphics.

camegake1.cgx.BAK

Has early graphics.

camegake1c.cgx

Has early graphics.

camegake1c2.cgx

Has early graphics.

camegake2.cgx

Has early graphics.

camegake2.cgx.BAK

Has early graphics.

camegake12.cgx

Has early graphics.

camegake22.cgx

Has early graphics.

camehaka.cgx

Has early graphics.

camehaka.cgx.BAK

Has early graphics.

camesiro.cgx

Has early graphics.

camesiro.cgx.BAK

Has early graphics.

cametori.cgx

Has early graphics.

cametori.cgx.BAK

Has early graphics.

cameturi.cgx

Has early graphics.

cameururira.cgx

Has early graphics.

camewan.cgx

Has early graphics.

camezola.cgx

Has early graphics.

camezolat.cgx

Has early graphics.

gekigake1.cgx

Has early graphics.

gekigake1.cgx.BAK

Has early graphics.

gekigake1c.cgx

Has early graphics.

gekigake1c.cgx.BAK

Has early graphics.

gekigake2.cgx

Has early graphics.

gekihaka.cgx

Has early graphics.

gekihaka.cgx.BAK

Has early graphics.

gekihakac.cgx

Has early graphics.

gekihakac.cgx.BAK

Has early graphics.

gekihakat.cgx

Has early graphics.

gekisiro.cgx

Has early graphics.

gekisiro.cgx.BAK

Has early graphics.

gekisiroc.cgx

Has early graphics.

gekisiroc.cgx.BAK

Has early graphics.

gekitori.cgx

Has early graphics.

gekitori.cgx.BAK

Has early graphics.

gekitoric.cgx

Has early graphics.

gekitoric.cgx.BAK

Has early graphics.

gekituri.cgx

Has early graphics.

gekituric.cgx

Has early graphics.

gekiwan.cgx

Has early graphics.

gekiwan.cgx.BAK

Has early graphics.

gekiwanc.cgx

Has early graphics.

gekiwanc.cgx.BAK

Has early graphics.

gekizola.cgx

Has early graphics.

gekizolat.cgx

Has early graphics.

gsiroc.cgx

Has early graphics.

love0.cgx

Has CGB and Japanese writing.

pho1.cgx.BAK

Seems to be a different perspective of the Marin and Link looking over the cliffside by the beach photographer scene.

pho1c.cgx.BAK

Seems to be same as above.

pho2.cgx.BAK

Zelda la proto pho2 bak scn1.pngZelda la proto pho2 bak scn2.pngZelda la proto pho2 bak scn3.png

Has early graphics for the ghost.

pho3.cgx.BAK

Has early graphics for the Bow-Wow photographer scene.

pho3cobj.cgx

Zelda la proto pho3cobj lrgbowow.pngZelda la proto pho3cobj smallbowow.png

Has early graphics for the Bow-Wow photographer scene.

pho3ct.cgx.BAK

Has early graphics for the Bow-Wow photographer scene.

pho3.cgx

Has Mermaid Statue.

pho3.cgx.BAK

Has Mermaid Statue.

pho5.cgx

Has Mermaid Statue and the rock that the Mermaid usually sits on for a photographer scene that was scrapped.

pho5.cgx.BAK

Seems the same as above but earlier.

pho6.cgx

Has similar graphics to above.

phodoro.cgx

Has alternate graphics for Link when he steals an item photograph and Mermaid Statue graphics.

phogake1.cgx

Has early graphics.

phogake1t.cgx

Has early graphics and graphics of Marin punching Link in the face.

phoido.cgx

Has sketches.

phoidot.cgx

Has sketches.

phokima.cgx

Has a bunch of early sprites for Link in photographer mode.

phoshasinya.cgx

Has alternate sprite for Link's first photo.

phoshasinya_p.cgx

Has alternate sprites for Link's first photo (game over).

phosiro.cgx

Has Japanese writing and early graphics.

photori.cgx

Has early graphics and Mermaid Statue.

photuri.cgx

Has early graphics that seemed to be for testing the bigger sprites.

phoururia.cgx

Has graphics for Link peeking into Ulrira's house.

phoururirat.cgx

Has early graphics and an unused open-eye expression for Ulrira.

phowan.cgx

Has early graphics.

phozola.cgx

Has early graphics and Mermaid Statue.

syasinya.cgx

Has camera head men and other misc. graphics.

syasinya.cgx.BAK

Is same as above but older.

tamesi50.cgx

Has Japanese writing and CGB.

tenso.cgx

Has early ghost.

zora.cgx

Has leftover graphics from A Link to the Past.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura\new_d

new_obj.cgx

Has whatever this is.

new_obj.cgx.BAK

Is same as above except there's a sketched outline.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\kimura\photo

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk2\DEMO_zelda\PHOTO

There seems to be early graphics in every cgx file.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\bgcheck\KIMKYO

c2.bmp

Has sprites of some unknown SNES game.

c2.cgx

Has sprites from above and more.

camesiro.cgx

Has early graphics for Link and Richard photographer scene.

gekihaka.cgx

Has early graphics for the Link and Ghost photographer scene.

gekisiroc.cgx

Has early graphics for Link and Richard photographer scene.

gsiroc.cgx

Has early graphics for Link and Richard photographer scene.

pho1.cgx

Zelda la proto pho1 2scenes.gifZelda la proto pho1 assets.png

Seems to be a different perspective of the Marin and Link looking over the cliffside by the beach photographer scene.

pho3ct.cgx

Has early graphics for Bow-Wow photographer scene.

pho4.cgx

Has scrapped graphics for a Mermaid Statue photographer scene.

pho5.cgx

Has graphics from pho4.cgx plus some of the Mermaid's rock.

pho6.cgx

Has scrapped graphics for a Mermaid Statue photographer scene.

pho6c.cgx

Has scrapped graphics for a Mermaid Statue photographer scene.

pho7.cgx

Has scrapped graphics for the upper Kanalet Castle entrance for a photographer scene.

pho9.cgx

Has Mermaid Statue.

pho9t.cgx

An unused photo of the the Flying Rooster weather vane and the ground surrounding it in Mabe Village photo.

pho10t.cgx

Has scrapped graphics of rocky areas/Mermaid Statue.

pho11.cgx

Has scrapped graphics with a hibiscus.

pho11c.cgx

Is earlier version of pho11.cgx.

pho11c.cgx.BAK

Is even earlier version of above.

pho12.cgx

Has scrapped Wind Fish's Egg graphics for a photographer scene.

pho12c.cgx

Seems similar to above.

shasinya.cgx

Has camera-head man sprites and other misc. early sprites.

syasinva.cgx

Is a later version of above.

syasinya.cgx

Is a later version of above.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\bgcheck\Test_char

test.cgx

Has big numbers.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\CGX

camegake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1c.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

cametori.cgx

Has early graphics for the Rooster scene.

ctool.cgx

gekisirio.cgx

Has early graphics for Link and Richard photographer scene.

gekitori.cgx

Has early graphics mixed in with Rooster scene.

gekitoric.cgx

Seems to be same as above.

gekituri.cgx

Has Mermaid Statue and Trendy Game man graphics for photographer scene.

gekituric.cgx

Seems to be the same as above.

gekizola.cgx

Has early graphics for the Link and Zora photographer scene.

phowan.cgx

Has early graphics for the Bow-Wow photographer scene.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\Geki

gekigake1.cgx

Has early graphics for Link and Marin looking over cliffside photographer scene.

gekigake1c.cgx

Seems to be the same as above.

gekihaka.cgx

Has early graphics for Link and ghost photographer scene.

gekisiro.cgx

Has early graphics for Link and Richard photographer scene.

gekisiroc.cgx

Seems to be same as above.

gekitori.cgx

Has misc. early graphics for the Rooster scene.

gekitoric.cgx

Seems to be same as above.

gekiwanc.cgx

Has early graphics for Bow-Wow photographer scene.

shasinya.cgx

Has camera head men graphics and other misc. early photographer scene graphics.

tenso.cgx

Has early ghost graphics.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\CGB_zeldaUSA\cgb_usa\PHOTO

camegake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake2.cgx

Has early graphics for Link on the bridge with the photo mouse falling off scene.

camehaka.cgx

Has early graphics for Link and the ghost.

camesiro.cgx

Has early graphics for Link and Richard photographer scene.

cametori.cgx

Has early graphics for Rooster scene and Mermaid Statue.

cameturi.cgx

Has early ghost.

camezola.cgx

Has early graphics for Link and Zora photographer scene.

camezolat.cgx

Has early graphics for Link and Zora photographer scene.

himitsu.cgx

Has some Japanese writing.

phodoro.cgx

Has early graphics for Link stealing from the shop photographer scene and Mermaid Statue graphics.

phoshasinya.cgx

Has early graphics for Link posing for his first photo.

phoshasinya_p.cgx

Has early graphics for Link posing for his first photo (game over).

photori.cgx

Has early graphics for Rooster scene and Mermaid Statue.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\CGX

gekituri.cgx

Has early graphics for fisherman boat photographer scene with the Trendy Game guy instead of the photo mouse and Mermaid Statue.

gekituric.cgx

Same as above.

zora.cgx

Has leftover graphics from A Link to the Past.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\CGX2

ctool.cgx

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\Geki

gekigake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

gekigake1c.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

gekihaka.cgx

Is close to finalizing the Link and Ghost photographer scene.

gekihakac.cgx

Same as above.

gekisiro.cgx

Is close to finalizing the Link and Richard photographer scene.

gekisiroc.cgx

Has early graphics for Link and Richard photographer scene.

gekitori.cgx

Has early graphics for Rooster scene.

gekitoric.cgx

Has early graphics for Rooster scene and has fragment of Mermaid Statue.

gekiwan.cgx

Is close to finalizing Link and Bow-Wow photographer scene.

gekiwanc.cgx

Has early graphics for Link and Bow-Wow photographer scene.

syasinya.cgx

Has camera head man graphics and misc. early graphics for photographer scenes.

tenso.cgx

Has early Ghost.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura

bg200.cgx.BAK

Has backgrounds from the Satellaview game Kodomo Chousadan Mighty Pockets.

bg200t.cgx.BAK

Seems to be same as above.

bg200tobj.cgx

Has graphics from the Satellaview game Kodomo Chousadan Mighty Pockets.

bg200tobj.cgx.BAK

Is earlier version of above.

c.cgx.BAK

Has character sprites from an unknown SNES game.

c2.cgx

Has character sprites from an unknown SNES game.

c2.cgx.BAK

Seems same as above.

camegake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1.cgx.BAK

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1c.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1c2.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake2.cgx

Has early graphics for Link and camera mouse falling scene.

camegake2.cgx.BAK

Seems same as above.

camegake12.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake22.cgx

Has early graphics for Link and camera mouse falling scene.

camehaka.cgx

Has early graphics for Link and ghost photographer scene.

camehaka.cgx.BAK

Same as above.

camesiro.cgx

Has early graphics for Link and Richard photographer scene.

camesiro.cgx.BAK

Same as above.

cametori.cgx

Has early graphics for Rooster scene.

cametori.cgx.BAK

Is same as above.

cameturi.cgx

Has early ghost.

cameururira.cgx

Has early phone graphic and Mermaid Statue.

camewan.cgx

Has early graphics for Link and Bow-Wow photographer scene.

camezola.cgx

Has early graphics for Link and Zora photographer scene.

camezolat.cgx

Has early graphics for Link and Zora photographer scene.

gekigake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

gekigake1.cgx.BAK

Seems same as above.

gekigake1c.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

gekigake1c.cgx.BAK

Same as above.

gekigake2.cgx

Has early graphics for Link and the camera mouse falling scene.

gekihaka.cgx

Has early graphics for Link and Ghost photographer scene.

gekihaka.cgx.BAK

Seems same as above.

gekihakac.cgx

Has early graphics for Link and Ghost photographer scene.

gekihakac.cgx.BAK

Seems same as above.

gekihakat.cgx

Has early graphics for Link and Ghost photographer scene.

gekisiro.cgx

Is close to finalizing Link and Richard photographer scene.

gekisiro.cgx.BAK

Seems same as above.

gekisiroc.cgx

Has early graphics for Link and Richard photographer scene.

gekisiroc.cgx.BAK

Seems same as above.

gekitori.cgx

Has early graphics for Rooster scene.

gekitori.cgx.BAK

Seems same as above.

gekitoric.cgx

Has early graphics for Rooster scene.

gekitoric.cgx.BAK

Seems same as above.

gekituri.cgx

Has Mermaid Statue and Trendy Crane game guy as photographer swimming.

gekituric.cgx

Seems similar to gekituri.cgx.

gekiwanc.cgx

Has early graphics for Link and Bow-Wow photographer scene.

gekiwanc.cgx.BAK

Seems same as above.

gekizola.cgx

Has early graphics for the Link and Zora photographer scene.

gekizolat.cgx

Has early graphics for the Link and Zora photographer scene.

gsiroc.cgx

Has early graphics for Link and Richard photographer scene.

love0.cgx

Has CGB and Japanese writing.

pho1.cgx.BAK

Seems to be an alternate angle of the Link and Marin looking over the cliffside photographer scene.

pho1c.cgx.BAK

Is similar to above.

pho2.cgx.BAK

Has early shy ghost behind grave.

pho2c.cgx.BAK

Has early ghost graphics.

pho3.cgx.BAK

Has a scrapped photographer scene for Animal Village.

pho3c.cgx.BAK

Has a scrapped photographer scene for Animal Village.

pho3cobj.cgx

Has early graphics for Link and Bow-Wow photographer scene.

pho3ct.cgx.BAK

Has a scrapped photographer scene for Animal Village.

pho3.cgx

Has a scrapped photographer scene for the Mermaid Statue.

pho4.cgx.BAK

Has same as above but a hole underneath the Mermaid Statue.

pho5.cgx

Has photographer scene involving the Mermaid's rock and Mermaid Statue.

pho5.cgx.BAK

Has more.

pho6.cgx

Has Mermaid rock and Mermaid Statue.

phodoro.cgx

Has early graphics for Link stealing from the shop photographer scene and Mermaid Statue.

phogake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

phogake1t.cgx

Has Marin punching Link graphics.

phoido.cgx

Has sketches for Marin falling on Link.

phoidot.cgx

Has sketches for Marin falling on Link.

phokima.cgx

Has misc. early sprites.

phoshasinya.cgx

Has early graphics for Link posing for his first photo.

phoshasinya_p.cgx

Has early graphics for Link posing for his first photo (game over).

phosiro.cgx

Has early graphics for Link and Richard photographer scene and Japanese writing.

photori.cgx

Has early graphics for Rooster scene.

photuri.cgx

Has misc. early camera graphics.

phoururira.cgx

Has graphics of Link peeking into Ulrira's house.

phoururirat.cgx

Has graphics of Ulrira's eyes open and the phone on the receiver.

phowan.cgx

Has early graphics for Link and Bow-Wow photographer scene.

phozola.cgx

Has early graphics for Link and Zora photographer scene.

syasinya.cgx

Has camera head men sprites.

syasinya.cgx.BAK

Seems same as above.

tamesi50.cgx

Has Japanese writing.

tenso.cgx

Has early ghost.

zora.cgx

Has graphics leftover from A Link to the Past.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura\new_d

new_obj.cgx

Has whatever this is for the Color Dungeon. Potentially some sort of ice boss.

new_obj.cgx.BAK

Zelda la proto new obj bak.png

Has earlier version of above.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\kimura\photo

camegake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1.cgx.BAK

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1c.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake1c2.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake2.cgx

Has early graphics for the Link and photo mouse on bridge scene.

camegake2.cgx.BAK

Is same as above.

camegake12.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

camegake22.cgx

Has early graphics for the Link and photo mouse on bridge scene.

camehaka.cgx

Has final sprites but also has early sprites for Link and ghost photographer scene.

camehaka.cgx.BAK

Same as above.

camesiro.cgx

Has early graphics for Link and Richard photographer scene.

camesiro.cgx.BAK

Is same as above.

cametori.cgx

Has early graphics for Rooster scene.

cametori.cgx.BAK

Same as above.

cameturi.cgx

Has early ghost.

cameururira.cgx

Has Mermaid Statue.

camewan.cgx

Has early graphics for Link and Bow-Wow photographer scene.

camezola.cgx

Has early graphics for Link and Zora photographer scene.

camezolat.cgx

Has early graphics for Link and Zora photographer scene.

gekigake1.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

gekigake1.cgx.BAK

Same as above.

gekigake1c.cgx

Has early graphics for Link and Marin looking over the cliffside photographer scene.

gekigake1c.cgx.BAK

Same as above.

gekigake2.cgx

Has early graphics for Link and camea mouse falling bridge scene.

gekihaka.cgx

Has smug Link.

gekihaka.cgx

Same as above.

gekihakac.cgx

Has smug Link again.

gekihakac.cgx.BAK

Same as above.

gekihakat.cgx

Has smug Link yet again.

gekisiro.cgx

Is close to finalizing the Link and Richard photographer scene.

gekisiro.cgx.BAK

Same as above.

gekisiroc.cgx

Has early graphics for Link and Richard photographer scene.

gekisiroc.cgx.BAK

Same as above.

gekitori.cgx

Has early graphics for Rooster scene.

gekitori.cgx.BAK

Same as above.

gekitoric.cgx

Has early graphics for Rooster scene.

gekitoric.cgx.BAK

Same as above.

gekituri.cgx

Has Mermaid Statue photographer scene and Trendy Crane game guy swimming sprites.

gekituric.cgx

Has Mermaid Statue photographer scene and Trendy Crane game guy swimming sprites.

gekiwanc.cgx

Has early graphics for Link and Bow-Wow photographer scene.

gekiwanc.cgx.BAK

Same as above.

gekizola.cgx

Has early graphics for Link and Zora photographer scene.

gekizolat.cgx

Has early graphics for Link and Zora photographer scene.

gsiroc.cgx

Has early graphics for Link and Richard photographer scene with Trendy Crane game guy being the photographer.

love0.cgx

Has CGB and Japanese writing.

pho3cobj.cgx

Has early graphics for Link and Bow-Wow photographer scene.

phodoro.cgx

Has early graphics for Link stealing from the shop photographer scene and Mermaid Statue.

phogake1.cgx

Has early graphics for the Link and Marin looking over the cliffside photographer scene.

phogake1t.cgx

Has Marin punching Link along with other misc. early sprites.

phoido.cgx

Has sketches for Marin falling on Link in the well photographer scene.

phoidot.cgx

Has sketch for Marin falling on Link in the well photographer scene.

phokima.cgx

Has early graphics of misc. photographer scene.

phoshasinya.cgx

Has early graphics for Link posing for his first photo.

phoshasinya_p.cgx

Has early graphics for Link posing for his first photo (game over).

phosiro.cgx

Has early graphics for Link and Richard photography scene and some Japanese writing.

photori.cgx

Has early graphics for Rooster scene.

photuri.cgx

Has lots of test graphics for resizing sprites to be bigger along with the Mermaid Statue stuff.

phoururira.cgx

Has graphics of Link peeking inside Ulrira's house.

phouruirat.cgx

Has graphics for Ulrira's eyes being open and the phone being on the receiver.

phowan.cgx

Has early graphics for the Link and Bow-Wow photographer scene.

phozola.cgx

Has early graphics for Link and Zora photography scene.

syasinya.cgx

Has camera head men sprites.

syasinya.cgx.BAK

Same as above.

tamesi50.cgx

Has Japanese writing.

tenso.cgx

Has early ghost.

zora.cgx

Has leftover graphics from A Link to the Past.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\DEMO_zelda\PHOTO

There seems to be early graphics in all the CGX files.

\other\CGB\AZL__ゼルダの伝説 夢を見る島DX\Source\Disk3\TEST_zelda\CGX2

ctool.cgx