If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Development:The Legend of Zelda: Link's Awakening (Game Boy)/Screens

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Development:The Legend of Zelda: Link's Awakening (Game Boy).

Hmmm...
To do:
  • Rip and upload.
  • Translations.

Contents

GBzelda

1.SCR.BAK

LAGB-Dev-GBZ-1.SCR BAK.png

Has an early version of Koholint Island's Minimap that was seen in prerelease material.

2.SCR.BAK

image

The opening scene where Marin walks along the beach and the camera pans up to the Egg.

3.SCR.BAK

LAGB-Dev-GBZ-3.SCR BAK.png

An early File Select Screen.

gameboy.SCR

image

A mockup of the upper half of a Gameboy with an empty dungeon room. possibly a Super Gameboy border?

hougan.SCR

image

Map1.SCR.BAK

Is exactly the same as 1.SCR.BAK.

Map2.SCR.BAK

LAGB-Dev-GBZ-Map2.SCR BAK.png

An even older Minimap for Khoholint Island.

Opening1.SCR.BAK

image

The opening beach scene that pans up to the Egg.

Opening2.SCR.BAK

LAGB-Dev-GBZ-Opening2.SCR BAK.png

Link on the ship in the intro.

GBzelda/d

BGho-gan.SCR.BAK

image

BGho-gan2.SCR.BAK

image

d1.SCR.BAK

image

d2.SCR.BAK

LAGB-Dev-GBZ-d-d2.SCR BAK.png

Seems to be a test for different dungeon floors and walls.

GBzelda/m

51.SCR.BAK

LAGB-Dev-GBZ-m-51.SCR BAK.png

Has part of the A Link to the Past style Overworld map.

GBzelda/m/new

57.SCR.BAK

LAGB-Dev-GBZ-m-new-57 SCR BAK.png

An early layout of Toronbo Shores.

58.SCR.BAK

LAGB-Dev-GBZ-m-new-58 SCR BAK.png

An early layout of Yarna Desert.

GBzelda/o

human.SCR.BAK

LAGB-Dev-GBZ-o-human.SCR BAK.png

Large sprites of characters from the final game for some reason.

z-0.SCR.BAK

LAGB-Dev-GBZ-o-z-0.SCR BAK.png

Larger sprites of characters from the final game.

GBzelda/p

dan.SCR.BAK

LAGB-Dev-GBZ-p-dan SCR BAK.png

Dungeon Metatile table.

dan1.SCR.BAK

LAGB-Dev-GBZ-p-dan1 SCR BAK.png

Dungeon Metatile table.

dan2.SCR.BAK

image

Dungeon Metatile table.

dan-irekae.SCR.BAK

image

Dungeon Metatile table.

dan-irekae1.SCR.BAK

image

Dungeon Metatile table.

dan-irekae1-old.SCR.BAK

image

Dungeon Metatile table.

dan-irekae2.SCR.BAK

image

Dungeon Metatile table.

dan-irekae3.SCR.BAK

image

Dungeon Metatile table.

dan-s1.SCR.BAK

LAGB-Dev-GBZ-p-dan-s1 SCR BAK.png

Dungeon Metatile table.

dan-s2.SCR.BAK

image

Dungeon Metatile table.

f4.SCR.BAK

image

f-irekae0.SCR.BAK

image

Overworld Metatile table.

f-irekae1.SCR.BAK

image

Overworld Metatile table.

f-irekae2.SCR.BAK

image

Overworld Metatile table.

f-irekae4.SCR.BAK

image

Overworld Metatile table.

f-irekae5.SCR.BAK

image

Overworld Metatile table.

f-irekae6.SCR.BAK

image

Overworld Metatile table.

f-irekae7.SCR.BAK

image

Overworld Metatile table.

hokora.SCR.BAK

image

Overworld Metatile table.

hougan.SCR

image

hougan.SCR.BAK

image

mori.SCR.BAK

image

Overworld Metatile table.

osr.SCR.BAK

image

sunden.SCR.BAK

image

Overworld Metatile table.

spot1.SCR.BAK

image

GBzelda/p/d

d1.SCR.BAK

image

Dungeon Metatile table.

irekae.SCR

image

Dungeon Metatile table.

irekae.SCR.BAK

image

Dungeon Metatile table.

irekae0.SCR.BAK

image

Dungeon Metatile table.

irekae1.SCR.BAK

image

Dungeon Metatile table.

irekae4.SCR

image

Dungeon Metatile table.

irekae8.SCR.BAK

image

Dungeon Metatile table.

khn1.SCR

image

khn1.SCR.BAK

image

khn2.SCR

image

GBzelda/p/f

irekae0.SCR

image

Overworld Metatile table.

irekae0.SCR.BAK

image

Overworld Metatile table.

irekae1.SCR

image

Overworld Metatile table.

irekae1.SCR.BAK

image

Overworld Metatile table.

irekae2.SCR

image

Overworld Metatile table.

irekae2.SCR.BAK

image

Overworld Metatile table.

irekae3.SCR

image

Overworld Metatile table.

irekae3.SCR.BAK

image

Overworld Metatile table.

irekae4.SCR

image

Overworld Metatile table.

irekae4.SCR.BAK

image

Overworld Metatile table.

irekae5.SCR

image

Overworld Metatile table.

irekae5.SCR.BAK

image

Overworld Metatile table.

irekae6.SCR

image

Overworld Metatile table.

irekae6.SCR.BAK

image

Overworld Metatile table.

irekae6-old.SCR

image

Overworld Metatile table.

irekae7.SCR

image

Overworld Metatile table.

irekae7.SCR.BAK

image

Overworld Metatile table.

irekae8.SCR

image

Overworld Metatile table.

irekae8.SCR.BAK

image

Overworld Metatile table.

irekae9.SCR

image

Overworld Metatile table.

irekae9.SCR.BAK

image

Overworld Metatile table.

irekae10.SCR

image

Overworld Metatile table.

irekae10.SCR.BAK

image

Overworld Metatile table.

irekaeA.SCR

image

Overworld Metatile table.

irekaeC.SCR

image

Overworld Metatile table.

irekaeC.SCR.BAK

image

Overworld Metatile table.

irekaeD.SCR

image

Overworld Metatile table.

irekaeE.SCR

image

Overworld Metatile table.

irekaeE.SCR.BAK

image

Overworld Metatile table.

irekae-khn.SCR

image

irekae-khn.SCR.BAK

image

irekae-tenso.SCR.BAK

image

irekae-tenso1.SCR

image

irekae-tenso2.SCR

image

khn1.SCR

image

khn1.SCR.BAK

image

khn2.SCR

image

khn2.SCR.BAK

image

GBzelda/p/y

y1.SCR

LAGB-Dev-GBZ-p-y-y1 SCR.png

Contains Metatiles for sidescrolling tileset.

y1.SCR.BAK

LAGB-Dev-GBZ-p-y-y1.SCR BAK.png

Contains Metatiles for sidescrolling tileset.

y2.SCR

LAGB-Dev-GBZ-p-y-y2 SCR.png

Contains Metatiles for sidescrolling tileset.

y2.SCR.BAK

Is exactly the same as y2.SCR.

GBzelda/s

gameover.SCR

LAGB-Dev-GBZ-s-gameover SCR.png

Early Game Over screen.

gameover.SCR.BAK

LAGB-Dev-GBZ-s-gameover.SCR BAK.png

Early Game Over screen.

gameover2.SCR.BAK

LAGB-Dev-GBZ-s-gameover2.SCR BAK.png

Early Game Over screen.

gameover-France.SCR

LAGB-Dev-GBZ-s-gameover-France SCR.png

Game Over screen in French.

gameover-France.SCR.BAK

LAGB-Dev-GBZ-s-gameover-France.SCR BAK.png

Game Over screen in French.

gameover-Germany.SCR

LAGB-Dev-GBZ-s-gameover-Germany SCR.png

Game Over screen in German.

gameover-Germany.SCR.BAK

LAGB-Dev-GBZ-s-gameover-Germany.SCR BAK.png

Game Over screen in German.

gameover-usa.SCR

LAGB-Dev-GBZ-s-gameover-usa SCR.png

Game Over Screen in English.

gameover-usa.SCR.BAK

LAGB-Dev-GBZ-s-gameover-usa.SCR BAK.png

Early Game Over screen in English.

hyoji.SCR

image

Inventory screen.

hyoji.SCR.BAK

image

Inventory screen.

hyoji-d.SCR.BAK

image

Inventory screen.

hyoji-f.SCR.BAK

image

Inventory screen.

hyoji-fue.SCR.BAK

image

Inventory screen.

lovelove.SCR.BAK

LAGB-Dev-GBZ-s-lovelove.SCR BAK.png

The background used when talking to Marin on the beach.

mametoroku.SCR

LAGB-Dev-GBZ-s-mametoroku SCR.png

File Select screen

mametoroku.SCR.BAK

Exactly the same as mametoroku.SCR.

File Select screen.

mametoroku1.SCR.BAK

LAGB-Dev-GBZ-s-mametoroku1.SCR BAK.png

File Select screen.

mamatoroku-France.SCR

LAGB-Dev-GBZ-s-mametoroku-France SCR.png

File Select screen in French.

mametoroku-France.SCR.BAK

LAGB-Dev-GBZ-s-mametoroku-France.SCR BAK.png

File Select screen in French.

mametoroku-France1.SCR

LAGB-Dev-GBZ-s-mametoroku-France1 SCR.png

File Select screen in French. Some tiles appear to be missing or mapped incorrectly.

mametoroku-Germany.SCR

LAGB-Dev-GBZ-s-mametoroku-Germany SCR.png

File Select Screen in German.

mametoroku-Germany.SCR.BAK

LAGB-Dev-GBZ-s-mametoroku-Germany.SCR BAK.png

File Select screen in German.

mametoroku-usa.SCR

LAGB-Dev-GBZ-s-mametoroku-usa SCR.png

File Select Screen in English.

mametoroku-usa.SCR.BAK

LAGB-Dev-GBZ-s-mametoroku-usa.SCR BAK.png

File Select screen in English.

op1.SCR

LAGB-Dev-GBZ-s-op1 SCR.png

Link in the intro.

op1.SCR.BAK

LAGB-Dev-GBZ-s-op1.SCR BAK.png

Early design for Link in the intro.

op-1.SCR.BAK

Exactly the same as op1.SCR.BAK.

op2.SCR

image

Opening beach that scrolls to the Egg.

op-2.SCR.BAK

image

Opening beach that scrolls to the Egg.

op3.SCR

image

Opening beach.

op3.SCR.BAK

image

Opening beach.

op3-jpn.SCR.BAK

image

op3-usa.SCR.BAK

image

r-map-f.SCR

LAGB-Dev-GBZ-s-r-map-f SCR.png

Has the map seen in Prerelease screenshots and the CES Demo.

rmap-f.SCR.BAK

LAGB-Dev-GBZ-s-rmap-f.SCR BAK.png

Has possibly the earliest map for this game which is of Hyrule and was seen in prerelease screenshots.

r-map-f-SCR.BAK

Exactly the same as Map2.SCR.BAK in GBzelda.

r-map-f-old.SCR.BAK

Exactly the same as rmap-f.SCR.BAK.

spot1.SCR.BAK

image

title.SCR.BAK

image

GBzelda/y

demo.SCR

Exactly the same as lovelove.SCR.BAK in GBzelda/s.