Development:The Legend of Zelda: Link's Awakening (Game Boy)/Screens
This is a sub-page of Development:The Legend of Zelda: Link's Awakening (Game Boy).
To do:
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Contents
- 1 GBzelda
- 2 GBzelda/d
- 3 GBzelda/m
- 4 GBzelda/m/new
- 5 GBzelda/o
- 6 GBzelda/p
- 6.1 dan.SCR.BAK
- 6.2 dan1.SCR.BAK
- 6.3 dan2.SCR.BAK
- 6.4 dan-irekae.SCR.BAK
- 6.5 dan-irekae1.SCR.BAK
- 6.6 dan-irekae1-old.SCR.BAK
- 6.7 dan-irekae2.SCR.BAK
- 6.8 dan-irekae3.SCR.BAK
- 6.9 dan-s1.SCR.BAK
- 6.10 dan-s2.SCR.BAK
- 6.11 f4.SCR.BAK
- 6.12 f-irekae0.SCR.BAK
- 6.13 f-irekae1.SCR.BAK
- 6.14 f-irekae2.SCR.BAK
- 6.15 f-irekae4.SCR.BAK
- 6.16 f-irekae5.SCR.BAK
- 6.17 f-irekae6.SCR.BAK
- 6.18 f-irekae7.SCR.BAK
- 6.19 hokora.SCR.BAK
- 6.20 hougan.SCR
- 6.21 hougan.SCR.BAK
- 6.22 mori.SCR.BAK
- 6.23 osr.SCR.BAK
- 6.24 sunden.SCR.BAK
- 6.25 spot1.SCR.BAK
- 7 GBzelda/p/d
- 8 GBzelda/p/f
- 8.1 irekae0.SCR
- 8.2 irekae0.SCR.BAK
- 8.3 irekae1.SCR
- 8.4 irekae1.SCR.BAK
- 8.5 irekae2.SCR
- 8.6 irekae2.SCR.BAK
- 8.7 irekae3.SCR
- 8.8 irekae3.SCR.BAK
- 8.9 irekae4.SCR
- 8.10 irekae4.SCR.BAK
- 8.11 irekae5.SCR
- 8.12 irekae5.SCR.BAK
- 8.13 irekae6.SCR
- 8.14 irekae6.SCR.BAK
- 8.15 irekae6-old.SCR
- 8.16 irekae7.SCR
- 8.17 irekae7.SCR.BAK
- 8.18 irekae8.SCR
- 8.19 irekae8.SCR.BAK
- 8.20 irekae9.SCR
- 8.21 irekae9.SCR.BAK
- 8.22 irekae10.SCR
- 8.23 irekae10.SCR.BAK
- 8.24 irekaeA.SCR
- 8.25 irekaeC.SCR
- 8.26 irekaeC.SCR.BAK
- 8.27 irekaeD.SCR
- 8.28 irekaeE.SCR
- 8.29 irekaeE.SCR.BAK
- 8.30 irekae-khn.SCR
- 8.31 irekae-khn.SCR.BAK
- 8.32 irekae-tenso.SCR.BAK
- 8.33 irekae-tenso1.SCR
- 8.34 irekae-tenso2.SCR
- 8.35 khn1.SCR
- 8.36 khn1.SCR.BAK
- 8.37 khn2.SCR
- 8.38 khn2.SCR.BAK
- 9 GBzelda/p/y
- 10 GBzelda/s
- 10.1 gameover.SCR
- 10.2 gameover.SCR.BAK
- 10.3 gameover2.SCR.BAK
- 10.4 gameover-France.SCR
- 10.5 gameover-France.SCR.BAK
- 10.6 gameover-Germany.SCR
- 10.7 gameover-Germany.SCR.BAK
- 10.8 gameover-usa.SCR
- 10.9 gameover-usa.SCR.BAK
- 10.10 hyoji.SCR
- 10.11 hyoji.SCR.BAK
- 10.12 hyoji-d.SCR.BAK
- 10.13 hyoji-f.SCR.BAK
- 10.14 hyoji-fue.SCR.BAK
- 10.15 lovelove.SCR.BAK
- 10.16 mametoroku.SCR
- 10.17 mametoroku.SCR.BAK
- 10.18 mametoroku1.SCR.BAK
- 10.19 mamatoroku-France.SCR
- 10.20 mametoroku-France.SCR.BAK
- 10.21 mametoroku-France1.SCR
- 10.22 mametoroku-Germany.SCR
- 10.23 mametoroku-Germany.SCR.BAK
- 10.24 mametoroku-usa.SCR
- 10.25 mametoroku-usa.SCR.BAK
- 10.26 op1.SCR
- 10.27 op1.SCR.BAK
- 10.28 op-1.SCR.BAK
- 10.29 op2.SCR
- 10.30 op-2.SCR.BAK
- 10.31 op3.SCR
- 10.32 op3.SCR.BAK
- 10.33 op3-jpn.SCR.BAK
- 10.34 op3-usa.SCR.BAK
- 10.35 r-map-f.SCR
- 10.36 rmap-f.SCR.BAK
- 10.37 r-map-f-SCR.BAK
- 10.38 r-map-f-old.SCR.BAK
- 10.39 spot1.SCR.BAK
- 10.40 title.SCR.BAK
- 11 GBzelda/y
GBzelda
1.SCR.BAK
Has an early version of Koholint Island's Minimap that was seen in prerelease material.
2.SCR.BAK
image
The opening scene where Marin walks along the beach and the camera pans up to the Egg.
3.SCR.BAK
An early File Select Screen.
gameboy.SCR
image
A mockup of the upper half of a Gameboy with an empty dungeon room. possibly a Super Gameboy border?
hougan.SCR
image
Map1.SCR.BAK
Is exactly the same as 1.SCR.BAK.
Map2.SCR.BAK
An even older Minimap for Khoholint Island.
Opening1.SCR.BAK
image
The opening beach scene that pans up to the Egg.
Opening2.SCR.BAK
Link on the ship in the intro.
GBzelda/d
BGho-gan.SCR.BAK
image
BGho-gan2.SCR.BAK
image
d1.SCR.BAK
image
d2.SCR.BAK
Seems to be a test for different dungeon floors and walls.
GBzelda/m
51.SCR.BAK
Has part of the A Link to the Past style Overworld map.
GBzelda/m/new
57.SCR.BAK
An early layout of Toronbo Shores.
58.SCR.BAK
An early layout of Yarna Desert.
GBzelda/o
human.SCR.BAK
Large sprites of characters from the final game for some reason.
z-0.SCR.BAK
Larger sprites of characters from the final game.
GBzelda/p
dan.SCR.BAK
Dungeon Metatile table.
dan1.SCR.BAK
Dungeon Metatile table.
dan2.SCR.BAK
image
Dungeon Metatile table.
dan-irekae.SCR.BAK
image
Dungeon Metatile table.
dan-irekae1.SCR.BAK
image
Dungeon Metatile table.
dan-irekae1-old.SCR.BAK
image
Dungeon Metatile table.
dan-irekae2.SCR.BAK
image
Dungeon Metatile table.
dan-irekae3.SCR.BAK
image
Dungeon Metatile table.
dan-s1.SCR.BAK
Dungeon Metatile table.
dan-s2.SCR.BAK
image
Dungeon Metatile table.
f4.SCR.BAK
image
f-irekae0.SCR.BAK
image
Overworld Metatile table.
f-irekae1.SCR.BAK
image
Overworld Metatile table.
f-irekae2.SCR.BAK
image
Overworld Metatile table.
f-irekae4.SCR.BAK
image
Overworld Metatile table.
f-irekae5.SCR.BAK
image
Overworld Metatile table.
f-irekae6.SCR.BAK
image
Overworld Metatile table.
f-irekae7.SCR.BAK
image
Overworld Metatile table.
hokora.SCR.BAK
image
Overworld Metatile table.
hougan.SCR
image
hougan.SCR.BAK
image
mori.SCR.BAK
image
Overworld Metatile table.
osr.SCR.BAK
image
sunden.SCR.BAK
image
Overworld Metatile table.
spot1.SCR.BAK
image
GBzelda/p/d
d1.SCR.BAK
image
Dungeon Metatile table.
irekae.SCR
image
Dungeon Metatile table.
irekae.SCR.BAK
image
Dungeon Metatile table.
irekae0.SCR.BAK
image
Dungeon Metatile table.
irekae1.SCR.BAK
image
Dungeon Metatile table.
irekae4.SCR
image
Dungeon Metatile table.
irekae8.SCR.BAK
image
Dungeon Metatile table.
khn1.SCR
image
khn1.SCR.BAK
image
khn2.SCR
image
GBzelda/p/f
irekae0.SCR
image
Overworld Metatile table.
irekae0.SCR.BAK
image
Overworld Metatile table.
irekae1.SCR
image
Overworld Metatile table.
irekae1.SCR.BAK
image
Overworld Metatile table.
irekae2.SCR
image
Overworld Metatile table.
irekae2.SCR.BAK
image
Overworld Metatile table.
irekae3.SCR
image
Overworld Metatile table.
irekae3.SCR.BAK
image
Overworld Metatile table.
irekae4.SCR
image
Overworld Metatile table.
irekae4.SCR.BAK
image
Overworld Metatile table.
irekae5.SCR
image
Overworld Metatile table.
irekae5.SCR.BAK
image
Overworld Metatile table.
irekae6.SCR
image
Overworld Metatile table.
irekae6.SCR.BAK
image
Overworld Metatile table.
irekae6-old.SCR
image
Overworld Metatile table.
irekae7.SCR
image
Overworld Metatile table.
irekae7.SCR.BAK
image
Overworld Metatile table.
irekae8.SCR
image
Overworld Metatile table.
irekae8.SCR.BAK
image
Overworld Metatile table.
irekae9.SCR
image
Overworld Metatile table.
irekae9.SCR.BAK
image
Overworld Metatile table.
irekae10.SCR
image
Overworld Metatile table.
irekae10.SCR.BAK
image
Overworld Metatile table.
irekaeA.SCR
image
Overworld Metatile table.
irekaeC.SCR
image
Overworld Metatile table.
irekaeC.SCR.BAK
image
Overworld Metatile table.
irekaeD.SCR
image
Overworld Metatile table.
irekaeE.SCR
image
Overworld Metatile table.
irekaeE.SCR.BAK
image
Overworld Metatile table.
irekae-khn.SCR
image
irekae-khn.SCR.BAK
image
irekae-tenso.SCR.BAK
image
irekae-tenso1.SCR
image
irekae-tenso2.SCR
image
khn1.SCR
image
khn1.SCR.BAK
image
khn2.SCR
image
khn2.SCR.BAK
image
GBzelda/p/y
y1.SCR
Contains Metatiles for sidescrolling tileset.
y1.SCR.BAK
Contains Metatiles for sidescrolling tileset.
y2.SCR
Contains Metatiles for sidescrolling tileset.
y2.SCR.BAK
Is exactly the same as y2.SCR.
GBzelda/s
gameover.SCR
Early Game Over screen.
gameover.SCR.BAK
Early Game Over screen.
gameover2.SCR.BAK
Early Game Over screen.
gameover-France.SCR
Game Over screen in French.
gameover-France.SCR.BAK
Game Over screen in French.
gameover-Germany.SCR
Game Over screen in German.
gameover-Germany.SCR.BAK
Game Over screen in German.
gameover-usa.SCR
Game Over Screen in English.
gameover-usa.SCR.BAK
Early Game Over screen in English.
hyoji.SCR
image
Inventory screen.
hyoji.SCR.BAK
image
Inventory screen.
hyoji-d.SCR.BAK
image
Inventory screen.
hyoji-f.SCR.BAK
image
Inventory screen.
hyoji-fue.SCR.BAK
image
Inventory screen.
lovelove.SCR.BAK
The background used when talking to Marin on the beach.
mametoroku.SCR
File Select screen
mametoroku.SCR.BAK
Exactly the same as mametoroku.SCR.
File Select screen.
mametoroku1.SCR.BAK
File Select screen.
mamatoroku-France.SCR
File Select screen in French.
mametoroku-France.SCR.BAK
File Select screen in French.
mametoroku-France1.SCR
File Select screen in French. Some tiles appear to be missing or mapped incorrectly.
mametoroku-Germany.SCR
File Select Screen in German.
mametoroku-Germany.SCR.BAK
File Select screen in German.
mametoroku-usa.SCR
File Select Screen in English.
mametoroku-usa.SCR.BAK
File Select screen in English.
op1.SCR
Link in the intro.
op1.SCR.BAK
Early design for Link in the intro.
op-1.SCR.BAK
Exactly the same as op1.SCR.BAK.
op2.SCR
image
Opening beach that scrolls to the Egg.
op-2.SCR.BAK
image
Opening beach that scrolls to the Egg.
op3.SCR
image
Opening beach.
op3.SCR.BAK
image
Opening beach.
op3-jpn.SCR.BAK
image
op3-usa.SCR.BAK
image
r-map-f.SCR
Has the map seen in Prerelease screenshots and the CES Demo.
rmap-f.SCR.BAK
Has possibly the earliest map for this game which is of Hyrule and was seen in prerelease screenshots.
r-map-f-SCR.BAK
Exactly the same as Map2.SCR.BAK in GBzelda.
r-map-f-old.SCR.BAK
Exactly the same as rmap-f.SCR.BAK.
spot1.SCR.BAK
image
title.SCR.BAK
image
GBzelda/y
demo.SCR
Exactly the same as lovelove.SCR.BAK in GBzelda/s.