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Diablo (PlayStation)
| Diablo |
|---|
|
Developer:
Blizzard North
|
Diablo is an action role-playing hack and slash video game set in the fictional Kingdom of Khanduras. Diablo has the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell itself in order to face Diablo.
Sub-Page
| Prototype Info |
Debug/Dev Text
tty console
The tty debug console displays the following when booting the game. This is not visible to the user.
Loading 165403 bytes Attempting to load Loading 1095500 bytes FileCS=43878450 PrgCS=43878450 Loaded
SLUS_006.19
Toward the top of this file there is some debug text.
Failed to load file %s Loading %lu bytes FileCS=%i PrgCS=%i \LEGAL.GFX;1 Attempting to load \DIABPSX.BIN;1 CdInit: Init failed
LUMP.BIN
This file contains the game text in four languages, level data, monster data, cheat data, configuration data, and more.
psxsrc/gman.h
rnd6.DUN
SKngDO.DUN
Banner2.DUN
...
...
...
BoltCharges: %i/%iCheating detectedCheat MenuChestCHOOSE CLASSCiverb's CudgelCLASSclass of armor and shieldsClaymoreCleaverCloakClosed DoorClose Quest LogClubClumsyCobaltCodex of EnlightenmentCOMBO BUTTON MENUDISABLEDENABLEDCombo ButtonComposite BowComposite Staffconstantly lose hit
...
...
...
do not have enough room in inventoryYou have nothing I want.
Your gold : %iYou have nothing to identify
Your gold : %iYou have nothing to recharge.
Your gold : %iYou have nothing to repair.
Your gold : %iYou have %u goldYou must be at least level 13 to use this.You must be at least level 17 to use this.You must be at least level 8 to use this.you want to remove?Yulm's Mystic
...
...
...
=========================================================================
;Monster Pick lists for Diablo
;
;=========================================================================
;-------------------------------------------------------------------------
; Level One
;-------------------------------------------------------------------------
LEV1:24,8,1
{
M1A
{
ZOMBIE
FALSPEAR
SKELSD
SCAV
}
M1B
{
ZOMBIE
SKELAXE
FALSWORD
SCAV
}
M1C
{
ZOMBIE
SKELAXE
FALSWORD
SCAV
SKELSD
}
}
;;-------------------------------------------------------------------------
;; Level Two
;;-------------------------------------------------------------------------
LEV2:24,8,1
{
M2A
{
ZOMBIE
FALSPEAR
SKELSD
SCAV
}
M2B
{
ZOMBIE
FALSPEAR
SKELSD
BAT
}
M2C
{
SKELAXE
FALSWORD
SNEAK
}
M2D
{
SKELBOW
SNEAK
SKELAXE
SCAV
}
;Quests
;------
M2QA:Q_BUTCHER
{
FATC
ZOMBIE
FALSPEAR
SKELSD
}
M2QB:Q_PWATER
{
GOATMACE
GOATBOW
FALSPEAR
FALSWORD
}
}
;;-------------------------------------------------------------------------
;; Level Three
;;-------------------------------------------------------------------------
LEV3:24,8,1
{
M3A
{
ZOMBIE
FALSPEAR
SKELSD
SCAV
}
M3B
{
SKELAXE
BAT
SNEAK
ZOMBIE
}
M3C
{
SKELBOW
BAT
FALSPEAR
FALSWORD
}
;Quests
;------
M3QA:Q_SKELKING
{
SKING
SKELSD
SKELBOW
SKELAXE
}
}
;;-------------------------------------------------------------------------
;; Level Four
;;-------------------------------------------------------------------------
LEV4:24,8,1
{
M4A
{
ZOMBIE
FALSPEAR
SKELSD
SCAV
}
M4B
{
GOATBOW
SCAV
SNEAK
ZOMBIE
}
M4C
{
BAT
SKELAXE
FALSWORD
SNEAK
}
M4D
{
FALSWORD
SKELBOW
SCAV
SNEAK
}
;Quests
;------
M4QA:Q_GARBUD
{
GOATMACE
FALSPEAR
SKELSD
SCAV
}
M4QB:Q_LTBANNER|Q_GARBUD
{
GOATMACE
FALSPEAR
FALSWORD
FAT
SCAV
}
M4QC:Q_LTBANNER
{
GOATMACE
FALSPEAR
FALSWORD
FAT
SCAV
}
}
;-------------------------------------------------------------------------
; Level Five
;-------------------------------------------------------------------------
LEV5:24,8,1
{
M5A
{
ZOMBIE
FALSPEAR
SKELSD
SCAV
}
M5B
{
SKELAXE
SCAV
FAT
FALSPEAR
}
M5C
{
FALSWORD
SKELBOW
BAT
SNEAK
}
M5D
{
GOATMACE
BAT
SKELSD
SCAV
}
M5E
{
GARGOYLE
BAT
ZOMBIE
SCAV
}
M5F
{
GARGOYLE
GOATBOW
BAT
}
M5QA:Q_BLOOD
{
RHINO
GOATMACE
FALSPEAR
BAT
}
}
;-------------------------------------------------------------------------
; Level Six
;-------------------------------------------------------------------------
LEV6:24,8,1
{
M6A
{
SCAV
SKELBOW
SKELSD
SNEAK
GOATMACE
}
M6B
{
SNEAK
BAT
GOATBOW
;worm
}
M6C
{
ACID
BAT
SKELBOW
GOATMACE
}
M6D
{
FAT
ACID
SKELBOW
}
M6E
{
ACID
SNEAK
SKELSD
}
M6QA:Q_SCHAMB
{
SNEAK
SKELSD
RHINO
}
}
;-------------------------------------------------------------------------
; Level Seven
;-------------------------------------------------------------------------
LEV7:24,8,1
{
M7A
{
GOATMACE
SNEAK
BAT
FAT
}
M7B
{
RHINO
BAT
ACID
SNEAK
}
M7C
{
GARGOYLE
GOATBOW
BAT
SNEAK
}
M7D
{
GARGOYLE
ACID
SNEAK
}
M7E
{
GOATBOW
FAT
SNEAK
}
}
;-------------------------------------------------------------------------
; Level Eight
;-------------------------------------------------------------------------
LEV8:24,8,1
{
M8A
{
SNEAK
ACID
}
M8B
{
ACID
GOATBOW
MAGMA
BAT
}
M8C
{
MAGMA
FAT
SNEAK
}
M8D
{
MAGMA
GOATMACE
}
;Quests
;------
M8QA:Q_ZHAR
{
MAGE
GOATBOW
}
}
;-------------------------------------------------------------------------
; Level Nine
;-------------------------------------------------------------------------
LEV9:24,8,1
{
M9A
{
SNEAK
GOATMACE
RHINO
ACID
}
M9B
{
ACID
FAT
GARGOYLE
}
M9C
{
THIN
RHINO
}
M9D
{
THIN
MAGMA
}
}
;-------------------------------------------------------------------------
; Level Ten
;-------------------------------------------------------------------------
LEV10:24,8,1
{
M10A
{
SNEAK
FAT
ACID
}
M10B
{
FAT
RHINO
ACID
}
M10C
{
THIN
MAGMA
}
M10D
{
THIN
GARGOYLE
}
;Quests
;------
M10QA:Q_ANVIL
{
RHINO
GOATBOW
SNEAK
}
}
;-------------------------------------------------------------------------
; Level Eleven
;-------------------------------------------------------------------------
LEV11:24,8,1
{
M11A
{
FAT
MAGMA
ACID
}
M11B
{
RHINO
ACID
SNAKE
}
M11C
{
THIN
ACID
SNAKE
}
M11D
{
FAT
THIN
}
M11E
{
GARGOYLE
THIN
}
}
;-------------------------------------------------------------------------
; Level Twelve
;-------------------------------------------------------------------------
LEV12:24,8,1
{
M12A
{
SNAKE
BLACK
SUCC
}
M12B
{
ACID
GARGOYLE
SUCC
}
M12C
{
FAT
SNAKE
ACID
}
M12D
{
FAT
SUCC
THIN
}
}
;-------------------------------------------------------------------------
; Level Thirteen
;-------------------------------------------------------------------------
LEV13:24,8,1
{
M13A
{
ACID
BLACK
SNAKE
}
M13B
{
ACID
BLACK
}
M13C
{
SNAKE
SUCC
}
M13D
{
ACID
SUCC
THIN
}
;Quests
;------
M13QB:Q_WARLORD
{
BLACK
ACID
SUCC
}
}
;-------------------------------------------------------------------------
; Level Fourteen
;-------------------------------------------------------------------------
LEV14:24,8,1
{
M14A
{
SNAKE
BLACK
ACID
}
M14B
{
BLACK
MAGE
ACID
}
M14C
{
SNAKE
THIN
}
M14D
{
BLACK
ACID
}
M14E
{
SUCC
MAGE
}
;Quests
;------
M14QB:Q_VEIL
{
SNAKE
BLACK
SUCC
}
}
;-------------------------------------------------------------------------
; Level Fifteen
;-------------------------------------------------------------------------
LEV15:24,8,1
{
M15A
{
SNAKE
SUCC
}
M15B
{
SNAKE
SUCC
BLACK
}
M15C
{
SUCC
MAGE
}
M15QA:Q_BETRAYER
{
MAGE
SUCC
}
}
;-------------------------------------------------------------------------
; Level Sixteen
;-------------------------------------------------------------------------
LEV16:21,11,1
{
M16D
{
DIABLO
;BIGFALL
SKELAXE
MAGE
}
}
;-------------------------------------------------------------------------
; end
MT_NZOMBIE:ZOMBIE:NULL:1:3:AI_ZOMBIE:Zombie:Monsters\\Zombie\\Zombie%c%i.WAV
MT_BZOMBIE:ZOMBIE:BLUERED:2:4:AI_ZOMBIE:Ghoul:Monsters\\Zombie\\Zombie%c%i.WAV
MT_GZOMBIE:ZOMBIE:GREY:2:6:AI_ZOMBIE:Rotting Carcass:Monsters\\Zombie\\Zombie%c%i.WAV
MT_YZOMBIE:ZOMBIE:YELLOW:4:8:AI_ZOMBIE:Black Death:Monsters\\Zombie\\Zombie%c%i.WAV
MT_RFALLSP:FALSPEAR:FALLENT:1:3:AI_FALLEN:Fallen One:Monsters\\FalSpear\\Phall%c%i.WAV
MT_DFALLSP:FALSPEAR:DARK:2:5:AI_FALLEN:Carver:Monsters\\FalSpear\\Phall%c%i.WAV
MT_YFALLSP:FALSPEAR:NULL:3:7:AI_FALLEN:Devil Kin:Monsters\\FalSpear\\Phall%c%i.WAV
MT_BFALLSP:FALSPEAR:BLUE:5:9:AI_FALLEN:Dark One:Monsters\\FalSpear\\Phall%c%i.WAV
MT_WSKELAX:SKELAXE:WHITE:1:3:AI_SKELSD:Skeleton:Monsters\\SkelAxe\\SklAx%c%i.WAV
MT_TSKELAX:SKELAXE:SKELT:2:5:AI_SKELSD:Corpse Axe:Monsters\\SkelAxe\\SklAx%c%i.WAV
MT_RSKELAX:SKELAXE:NULL:2:6:AI_SKELSD:Burning Dead:Monsters\\SkelAxe\\SklAx%c%i.WAV
MT_XSKELAX:SKELAXE:BLACK:4:30:AI_SKELSD:Horror:Monsters\\SkelAxe\\SklAx%c%i.WAV
MT_RFALLSD:FALSWORD:FALLENT:1:3:AI_FALLEN:Fallen One:Monsters\\FalSword\\Fall%c%i.WAV
MT_DFALLSD:FALSWORD:DARK:2:5:AI_FALLEN:Carver:Monsters\\FalSword\\Fall%c%i.WAV
MT_YFALLSD:FALSWORD:NULL:3:7:AI_FALLEN:Devil Kin:Monsters\\FalSword\\Fall%c%i.WAV
MT_BFALLSD:FALSWORD:BLUE:5:9:AI_FALLEN:Dark One:Monsters\\FalSword\\Fall%c%i.WAV
MT_NSCAV:SCAV:NULL:1:4:AI_SCAV:Scavenger:Monsters\\Scav\\Scav%c%i.WAV
MT_BSCAV:SCAV:SCAVBR:3:6:AI_SCAV:Plague Eater:Monsters\\Scav\\Scav%c%i.WAV
MT_WSCAV:SCAV:SCAVBE:4:8:AI_SCAV:Shadow Beast:Monsters\\Scav\\Scav%c%i.WAV
MT_YSCAV:SCAV:SCAVW:6:10:AI_SCAV:Bone Gasher:Monsters\\Scav\\Scav%c%i.WAV
MT_WSKELBW:SKELBOW:WHITE:2:5:AI_SKELBOW:Skeleton:Monsters\\SkelBow\\SklBw%c%i.WAV
MT_TSKELBW:SKELBOW:SKELT:3:7:AI_SKELBOW:Corpse Bow:Monsters\\SkelBow\\SklBw%c%i.WAV
MT_RSKELBW:SKELBOW:NULL:5:9:AI_SKELBOW:Burning Dead:Monsters\\SkelBow\\SklBw%c%i.WAV
MT_XSKELBW:SKELBOW:BLACK:7:11:AI_SKELBOW:Horror:Monsters\\SkelBow\\SklBw%c%i.WAV
MT_WSKELSD:SKELSD:WHITE:1:4:AI_SKELSD:Skeleton Captain:Monsters\\SkelSd\\SklSr%c%i.WAV
MT_TSKELSD:SKELSD:SKELT:2:6:AI_SKELSD:Corpse Captain:Monsters\\SkelSd\\SklSr%c%i.WAV
MT_RSKELSD:SKELSD:NULL:4:8:AI_SKELSD:Burning Dead Captain:Monsters\\SkelSd\\SklSr%c%i.WAV
MT_XSKELSD:SKELSD:BLACK:6:10:AI_SKELSD:Horror Captain:Monsters\\SkelSd\\SklSr%c%i.WAV
MT_INVILORD:TSNEAK:NULL:14:14:AI_SKELSD:Invisible Lord:Monsters\\TSneak\\Sneakl%c%i.WAV
MT_SNEAK:SNEAK:NULL:3:8:AI_SNEAK:Hidden:Monsters\\Sneak\\Sneak%c%i.WAV
MT_STALKER:SNEAK:SNEAKV2:8:12:AI_SNEAK:Stalker:Monsters\\Sneak\\Sneak%c%i.WAV
MT_UNSEEN:SNEAK:SNEAKV3:10:14:AI_SNEAK:Unseen:Monsters\\Sneak\\Sneak%c%i.WAV
MT_ILLWEAV:SNEAK:SNEAKV1:14:18:AI_SNEAK:Illusion Weaver:Monsters\\Sneak\\Sneak%c%i.WAV
MT_LRDSAYTR:GOATLORD:NULL:13:13:AI_SKELSD:Lord Sayter:Monsters\\GoatLord\\Goatl%c%i.WAV
MT_NGOATMC:GOATMACE:NULL:2:20:AI_GOATMC:Flesh Clan:Monsters\\GoatMace\\Goat%c%i.WAV
MT_BGOATMC:GOATMACE:BEIGE:2:20:AI_GOATMC:Stone Clan:Monsters\\GoatMace\\Goat%c%i.WAV
MT_RGOATMC:GOATMACE:RED:2:20:AI_GOATMC:Fire Clan:Monsters\\GoatMace\\Goat%c%i.WAV
MT_GGOATMC:GOATMACE:GRAY:2:20:AI_GOATMC:Night Clan:Monsters\\GoatMace\\Goat%c%i.WAV
MT_FIEND:BAT:RED:2:5:AI_BAT:Fiend:Monsters\\Bat\\Bat%c%i.WAV
MT_BLINK:BAT:NULL:5:9:AI_BAT:Blink:Monsters\\Bat\\Bat%c%i.WAV
MT_GLOOM:BAT:GREY:7:11:AI_BAT:Gloomy:Monsters\\Bat\\Bat%c%i.WAV
MT_FAMILIAR:BAT:ORANGE:11:15:AI_BAT:Familiar:Monsters\\Bat\\Bat%c%i.WAV
MT_NGOATBW:GOATBOW:NULL:2:20:AI_GOATBOW:Flesh Clan:Monsters\\GoatBow\\GoatB%c%i.WAV
MT_BGOATBW:GOATBOW:BEIGE:2:20:AI_GOATBOW:Stone Clan:Monsters\\GoatBow\\GoatB%c%i.WAV
MT_RGOATBW:GOATBOW:RED:2:20:AI_GOATBOW:Fire Clan:Monsters\\GoatBow\\GoatB%c%i.WAV
MT_GGOATBW:GOATBOW:GRAY:2:20:AI_GOATBOW:Night Clan:Monsters\\GoatBow\\GoatB%c%i.WAV
MT_NACID:ACID:NULL:10:14:AI_ACID:Acid Beast:Monsters\\Acid\\Acid%c%i.WAV
MT_RACID:ACID:ACIDBLK:14:18:AI_ACID:Poison Spitter:Monsters\\Acid\\Acid%c%i.WAV
MT_BACID:ACID:ACIDB:18:22:AI_ACID:Pit Beast:Monsters\\Acid\\Acid%c%i.WAV
MT_XACID:ACID:ACIDR:22:27:AI_ACID:Lava Maw:Monsters\\Acid\\Acid%c%i.WAV
MT_SKING:SKING:WHITE:4:4:AI_SKELKING:Skeleton King:Monsters\\SKing\\SKing%c%i.WAV
MT_CLEAVER:FATC:NULL:2:2:AI_CLEAVER:The Butcher:Monsters\\FatC\\FatC%c%i.WAV
MT_FAT:FAT:NULL:0:12:AI_FAT:Overlord:Monsters\\Fat\\Fat%c%i.WAV
MT_MUDMAN:FAT:BLUE:13:17:AI_FAT:Mud Man:Monsters\\Fat\\Fat%c%i.WAV
MT_TOAD:FAT:FATB:15:19:AI_FAT:Toad Demon:Monsters\\Fat\\Fat%c%i.WAV
MT_FLAYED:FAT:FATF:19:23:AI_FAT:Flayed One:Monsters\\Fat\\Fat%c%i.WAV
MT_WYRM:WORM:NULL:9:13:AI_SKELSD:Wyrm:Monsters\\Fat\\Fat%c%i.WAV
MT_CAVSLUG:WORM:NULL:11:15:AI_SKELSD:Cave Slug:Monsters\\Fat\\Fat%c%i.WAV
MT_DVLWYRM:WORM:NULL:13:17:AI_SKELSD:Devil Wyrm:Monsters\\Fat\\Fat%c%i.WAV
MT_DEVOUR:WORM:NULL:15:19:AI_SKELSD:Devourer:Monsters\\Fat\\Fat%c%i.WAV
MT_NMAGMA:MAGMA:NULL:14:17:AI_MAGMA:Magma Demon:Monsters\\Magma\\Magma%c%i.WAV
MT_YMAGMA:MAGMA:YELLOW:15:19:AI_MAGMA:Blood Stone:Monsters\\Magma\\Magma%c%i.WAV
MT_BMAGMA:MAGMA:BLUE:16:20:AI_MAGMA:Hell Stone:Monsters\\Magma\\Magma%c%i.WAV
MT_WMAGMA:MAGMA:WIERD:17:21:AI_MAGMA:Lava Lord:Monsters\\Magma\\Magma%c%i.WAV
MT_HORNED:RHINO:NULL:5:16:AI_RHINO:Horned Demon:Monsters\\Rhino\\Rhino%c%i.WAV
MT_MUDRUN:RHINO:ORANGE:5:18:AI_RHINO:Mud Runner:Monsters\\Rhino\\Rhino%c%i.WAV
MT_FROSTC:RHINO:BLUE:5:20:AI_RHINO:Frost Charger:Monsters\\Rhino\\Rhino%c%i.WAV
MT_OBLORD:RHINO:RHINOB:5:22:AI_RHINO:Obsidian Lord:Monsters\\Rhino\\Rhino%c%i.WAV
MT_BONEDMN:DEMSKEL:THINV3:10:14:AI_STORM:Bone Demon:Monsters\\Thin\\Thin%c%i.WAV
MT_FLAMLRD:FIREMAN:NULL:16:20:AI_FIREMAN:Flame Lord:Monsters\\Acid\\Acid%c%i.WAV
MT_DOOMFIRE:FIREMAN:NULL:18:22:AI_FIREMAN:Doom Fire:Monsters\\Acid\\Acid%c%i.WAV
MT_HELLBURN:FIREMAN:NULL:20:24:AI_FIREMAN:Hell Burner:Monsters\\Acid\\Acid%c%i.WAV
MT_STORM:THIN:THINV3:17:21:AI_STORM:Red Storm:Monsters\\Thin\\Thin%c%i.WAV
MT_RSTORM:THIN:NULL:19:23:AI_STORM:Storm Rider:Monsters\\Thin\\Thin%c%i.WAV
MT_STORML:THIN:THINV2:21:25:AI_STORM:Storm Lord:Monsters\\Thin\\Thin%c%i.WAV
MT_MAEL:THIN:THINV1:23:27:AI_STORM:Maelstorm:Monsters\\Thin\\Thin%c%i.WAV
MT_BIGFALL:BIGFALL:NULL:20:20:AI_SKELSD:Devil Kin Brute:Monsters\\BigFall\\Bfal%i.WAV
MT_WINGED:GARGOYLE:NULL:8:12:AI_GARG:Winged-Demon:Monsters\\Gargoyle\\Gargo%c%i.WAV
MT_GARGOYLE:GARGOYLE:GARE:12:16:AI_GARG:Gargoyle:Monsters\\Gargoyle\\Gargo%c%i.WAV
MT_BLOODCLW:GARGOYLE:GARGBR:16:20:AI_GARG:Blood Claw:Monsters\\Gargoyle\\Gargo%c%i.WAV
MT_DEATHW:GARGOYLE:GARGB:18:22:AI_GARG:Death Wing:Monsters\\Gargoyle\\Gargo%c%i.WAV
MT_MEGA:MEGA:NULL:19:23:AI_MEGA:Slayer:Monsters\\Mega\\Mega%c%i.WAV
MT_GUARD:MEGA:GUARD:21:25:AI_MEGA:Guardian:Monsters\\Mega\\Mega%c%i.WAV
MT_VTEXLRD:MEGA:VTEXL:23:26:AI_MEGA:Vortex Lord:Monsters\\Mega\\Mega%c%i.WAV
MT_BALROG:MEGA:BALR:25:29:AI_MEGA:Balrog:Monsters\\Mega\\Mega%c%i.WAV
MT_NSNAKE:SNAKE:NULL:20:24:AI_SNAKE:Cave Viper:Monsters\\Snake\\Snake%c%i.WAV
MT_RSNAKE:SNAKE:SNAKR:22:26:AI_SNAKE:Fire Drake:Monsters\\Snake\\Snake%c%i.WAV
MT_BSNAKE:SNAKE:SNAKG:24:27:AI_SNAKE:Gold Viper:Monsters\\Snake\\Snake%c%i.WAV
MT_GSNAKE:SNAKE:SNAKB:28:30:AI_SNAKE:Azure Drake:Monsters\\Snake\\Snake%c%i.WAV
MT_NBLACK:BLACK:NULL:23:27:AI_SKELSD:Black Knight:Monsters\\Black\\Black%c%i.WAV
MT_RTBLACK:BLACK:BLKKNTRT:25:29:AI_SKELSD:Doom Guard:Monsters\\Black\\Black%c%i.WAV
MT_BTBLACK:BLACK:BLKKNTBT:27:30:AI_SKELSD:Steel Lord:Monsters\\Black\\Black%c%i.WAV
MT_RBLACK:BLACK:BLKKNTBE:24:26:AI_SKELSD:Blood Knight:Monsters\\Black\\Black%c%i.WAV
MT_HOLOWONE:UNRAV:NULL:28:30:AI_SKELSD:Hollow One:Monsters\\Acid\\Acid%c%i.WAV
MT_PAINMSTR:UNRAV:NULL:27:30:AI_SKELSD:Pain Master:Monsters\\Acid\\Acid%c%i.WAV
MT_REALWEAV:UNRAV:NULL:28:30:AI_SKELSD:Reality Weaver:Monsters\\Acid\\Acid%c%i.WAV
MT_SUCCUBUS:SUCC:NULL:22:26:AI_SUCC:Succubus:Monsters\\Succ\\Scbs%c%i.WAV
MT_SNOWWICH:SUCC:SUCCB:25:28:AI_SUCC:Snow Witch:Monsters\\Succ\\Scbs%c%i.WAV
MT_HLSPWN:SUCC:SUCCRW:27:30:AI_SUCC:Hell Spawn:Monsters\\Succ\\Scbs%c%i.WAV
MT_SOLBRNR:SUCC:SUCCBW:28:30:AI_SUCC:Soul Burner:Monsters\\Succ\\Scbs%c%i.WAV
MT_COUNSLR:MAGE:NULL:15:15:AI_COUNSLR:Counselor:Monsters\\Mage\\Mage%c%i.WAV
MT_MAGISTR:MAGE:CNSELG:26:28:AI_COUNSLR:Magistrate:Monsters\\Mage\\Mage%c%i.WAV
MT_CABALIST:MAGE:CNSELGD:28:30:AI_COUNSLR:Cabalist:Monsters\\Mage\\Mage%c%i.WAV
MT_ADVOCATE:MAGE:CNSELBK:30:30:AI_COUNSLR:Advocate:Monsters\\Mage\\Mage%c%i.WAV
MT_GOLEM:GOLEM:NULL:0:0:AI_GOLUM:Golem:Monsters\\Golem\\Golm%c%i.WAV
MT_DIABLO:DIABLO:NULL:0:50:AI_DIABLO:The Dark Lord:Monsters\\Diablo\\Diablo%c%i.WAV
MT_DARKMAGE:DARKMAGE:NULL:30:30:AI_COUNSLR:The Arch-Litch Malignus:Monsters\\DarkMage\\Dmag%c%i.WAV
; Information about where quests appear and what data they need
; -------------------------------------------------------------
Q_BUTCHER:FATC:2
Q_GARBUD:GOATMACE:4
Q_ZHAR:MAGE:8
Q_LTBANNER:FALSPEAR:4
Q_VEIL:BLACK:14
Q_WARLORD:BLACK:13
Q_SKELKING:SKING:3
DIABPSX.BIN
This file contains leftover debug text and references to source code.
PANEL ` CUT2 MSGl CUT3 x CUT4 SG CUTGATE CUTL1D G CUTPORTL ._ CUTPORTR
CUTSTART CUTTT d LEGAL im MENU MAINBACK s BLCKSMTH ._ CHURCH
TAVERN ( BOOTLOGO TIM8 JLOGO D TITLE LPP L1ADATA \ L1BDATA h L1CDATA t L1DDATA
L1EDATA L2ADATA L2BDATA L2CDATA L2DDATA L2EDATA L3ADATA L3BDATA
L3CDATA L3DDATA L3EDATA L4ADATA L4BDATA L4CDATA ( L4DDATA 4 L4EDATA @
TOWNDATA X_WP TOWNDARK ` WLN h WLU p WLS x WLD WLB WLA WLM WLH
WLT WMN WMU WMS WMD WMB WMA WMM WMH WMT WHN WHU ! WHS
! WHD ! WHB ! WHA ! WHM (! WHH 0! WHT 8! SLN @! SLU H! SLS P! SLD X! SLB `! SLA h!
SLM p! SLH x! SLT ! SMN ! SMU ! SMS ! SMD ! SMB ! SMA ! SMM ! SMH ! SMT ! SHN
! SHU ! SHS ! SHD ! SHB ! SHA ! SHM " SHH " SHT " RLN " RLU " RLS (" RLD 0"
RLB 8" RLA @" RLM H" RLH P" RLT X" RMN `" RMU h" RMS p" RMD x" RMB " RMA " RMM " RMH
" RMT " RHN " RHU " RHS " RHD " RHB " RHA " RHM " RHH " RHT " WLNT SFX "
WLUT # WLST
T # WLDT N33 # WLBT $# WLAT VER0# WLMT <# WLHT _TAH# WLTT T# WMNT SFX`# WMUT l# WMST
Tx# WMDT N29 # WMBT # WMAT VER # WMMT # WMHT _TA # WMTT # WHNT SFX # WHUT # WHST
T # WHDT N25 # WHBT # WHAT VER $ WHMT $ WHHT _TA $ WHTT ,$ SLNT SFX8$ SLUT D$ SLST
TP$ SLDT N21\$ SLBT h$ SLAT VERt$ SLMT $ SLHT _TA $ SLTT $ SMNT SFX $ SMUT $ SMST
T $ SMDT N17 $ SMBT $ SMAT VER $ SMMT $ SMHT _TA $ SMTT % SHNT SFX % SHUT % SHST
T(% SHDT N134% SHBT @% SHAT VERL% SHMT X% SHHT _TAd% SHTT p% RLNT SFX|% RLUT % RLST T % RLDT N9 % RLBT % RLAT ERN % RLMT % RLHT AVE % RLTT % RMNT _TA % RMUT % RMST FX_ & RMDT
& RMBT TSF & RMAT $& RMMT T0& RMHT N3 <& RMTT H& RHNT ERNT& RHUT `& RHST AVEl& RHDT x& RHBT _TA & RHAT & RHMT FX_ & RHHT & RHTT TSF & FRONTEND & TITLEGFX TOR & TOWNGFX & GENOBJ T &
INVGFX & MISS FX_ ' WLN2 ' WLU2 TSF ' WLS2 (' WLD2 T4' WLB2 32 @' WLA2 L' WLM2 RY3X' WLH2 d' WLT2 TORp' WMN2 |' WMU2 _ST ' WMS2 ' WMD2 FX_ ' WMB2 ' WMA2 TSF ' WMM2 ' WMH2 T '
WMT2 26 ' WHN2 ' WHU2 RY2 ' WHS2 ( WHD2 TOR ( WHB2 ( WHA2 _ST$( WHM2 0( WHH2 FX_<( WHT2 H( SLN2 TSFT( SLU2 `( SLS2 Tl( SLD2 20 x( SLB2 ( SLA2 RY1 ( SLM2 ( SLH2 TOR ( SLT2 (
SMN2 _ST ( SMU2 ( SMS2 FX_ ( SMD2 ( SMB2 TSF ( SMA2 ( SMM2 T ) SMH2 14 ) SMT2 ) SHN2 RY1,) SHU2 8) SHS2 TORD) SHD2 P) SHB2 _ST\) SHA2 h) SHM2 FX_t) SHH2 ) SHT2 TSF ) RLN2 )
RLU2 TS ) RLS2 { ) RLD2 T ) RLB2 7z ) RLA2 ) RLM2 Y6y ) RLH2 ) RLT2 RY5 ) RMN2 * RMU2 ORY * RMS2 * RMD2 TOR(* RMB2 4* RMA2 STO@* RMM2 L* RMH2 _STX* RMT2 d* RHN2 X_Sp* RHU2 |*
RHS2 FX_ * RHD2 * RHB2 TSF * RHA2 q * RHM2 T * RHH2 T5p * RHT2 * QKANJI T * BKANJI * WLND RIE * SLND + RLND _PR + M1A + M1B + M1C $+ M2A ,+ M2B 4+ M2C <+ M2D D+ M2QA P+ M2QB EGB\+ M3A
d+ M3B l+ M3C t+ M3QA + M4A + M4B + M4C + M4D + M4QA PEG + M4QB + M4QC FX_ + M5A + M5B + M5C + M5D + M5E + M5F + M5QA BOY , M6A , M6B , M6C , M6D , M6E (, M6QA EGB4, M7A <, M7B D, M7C L, M7D T, M7E \, M8A d, M8B l, M8C t, M8D |, M8QA OY3 , M9A , M9B , M9C , M9D , M10A
TS , M10B 30] , M10C , M10D BOY , M10QA , M11A PEG , M11B , M11C FX_ - M11D - M11E
TS - M12A 26Y,- M12B 8- M12C BOYD- M12D P- M13A PEG\- M13B h- M13C FX_t- M13D - M13QB TS - M14A 22U - M14B - M14C BOY - M14D - M14E PEG - M14QB - M15A FX_ - M15B - M15C
TS - M15QA 8Q . M16D
TASK source/tasker.c TSK STACK CORRUPTION X_GJan 19 1998 15:19:35 FX_tff %ld Defrag attempted but no mem functions available Not all memory of type covered Memory blocks in type overlap Handle already unlocked Invalid handle Invalid mem type Mem type added overlaps previously defined one Mem type already existed Run out of mem handles Succesfully alloced block of %d GAL: Warning Number of free headers < 10 GAL: Attempting defrag GAL Error: %s Invalid error code %d : mem left %d : largest block %d : Last attempted alloc AXcmn/async.c initasync - ALREADY INITIALIZED.
delasync - must initasync first! setasyncfile - must initasync first! asyncreader - THIS FUNCTION NO LONGER VALID. CALL SYSTEMTASK INSTEAD.
asyncreader - NO FILE OPEN
getasyncreadblock - invalid handle getasyncreadstatus - invalid handle putasyncblock - invalid block number getasyncblock - NO ASYNC BLOCKS LEFT
getasyncblock - LAST BLOCK USED
FILE %s LINE %d
CALLED FROM FILE %s LINE %d
psx/blockio.c openblockhandle - %s NO HANDLES LEFT
openblockhandle - %s FILE NOT FOUND
asyncopenblockhandle - %s NO HANDLES LEFT
asyncopenblockhandle - %s FILE NOT FOUND
asyncreadblockcallback - ILLEGAL ATTEMPT TO SWITCH BLOCKIO CALLBACK WHILE
READ IS IN PROCESS.
ATTEMPTED TO SWITCH FROM FUNCTION @ %lx TO FUNCTION @ %lx
asyncreadblockhandle - CONCURRENT ASYNC BLOCK IO NOT ALLOWED
FILE %-12s CONFLICTED WITH ASYNC BLOCK IO OF %-12s
Infpsx/cdrom.c setasyncreadcallback - ILLEGAL ATTEMPT TO SWITCH CDROM CALLBACK WHILE
READ IS IN PROCESS. %d SECTORS REMAIN TO BE READ.
ATTEMPTED TO SWITCH FROM FUNCTION @ %lx TO FUNCTION @ %lx
psxcdromasyncread - ASYNC SECTOR READS MUST BE ALIGNED
DIR CACHE
cdromdirectoryentry - CACHE MISS ON %s
WHEN STREAMER AND ASYNC RUNNING.
DIRECTORY MUST BE CACHED IN ORDER
TO LOAD FILES WHILE STREAMING
track=%d,%d
CdGetToc2: %02x:%02x:00
CdGetToc2: error
psx/fileio.c openhandle - ERROR DETERMINING FILE SIZE
openhandlea - OPEN ERROR %s
openhandlea - OPEN ERROR %s RETRY
openhandlea - OPEN SUCCESSFUL %s DONE
openhandlew - FILENAME SHOULD NOT INCLUDE A DEVICE NAME '%s'
USE A SIMPLE FILE OR PATHNAME
openhandlew - %s FILE ERROR
ls0NOT ENOUGH BUFFER SPACE TO COMPLETE SEEK/LOAD
scmn/loadcall.c loadfile - REQUIRED CRC NOT FOUND FOR FILE '%s'. filelen %ld
loadfile - CRC FOR FILE '%s' DOES NOT MATCH CALCULATION.
filelen %ld, crcfile %lx,crccalc %lx
ccmn/cache.c cachememblock - NULL pointer
cachememblock - CAN NOT CACHE SYSTEM BLOCKS
cachememblock - SENTINEL CORRUPTED. BLOCK '%s' @ %lx, LENGTH %ld
ecmn/memman.c initmemmanadr - INSUFFICIENT MEMORY TO INITIALIZE MEMORY MANAGER
initmemmanadr lowmemadr %x, highmemadr %x, memlength %d, memblocks %d, memmanblksize %d
creatememclass - MUST NOT CREATE MEMORY CLASS AT START OF EAC MEMMAN BLOCK, SHOULD OFFSET INTO BLOCK.
LOW %-8s HIGH %-7s membreak - MEMORY BLOCK BREAK POINT.
BLOCK '%s' @ %lx, LENGTH %ld
reservemem - MEMORY MANAGER NOT INITIALIZED
requested: %d
reservemem - INVALID SIZE REQUESTED
requested '%s': %d
available: %d. type %04lx MB_LOW
reservemem - NAME NOT SPECIFIED.
requested: %d
reservemem - MEMORY MANAGER BLOCKS CORRUPTED
requested: %d. type %x. should be %x
reservemem - OUT OF MEMORY
requested '%s': %d
available: %d. type %04lx MB_LOW
reservemem - OUT OF MEMORY
requested '%s': %d available: %d. type %04lx MB_HIGH
reservemem - INVALID TYPE FLAGS (%04x)
requested '%s': %d available: %d. type %04lx MB_HIGH
findmemblock - BLOCK NOT FOUND (%p)
purgememblock - CAN NOT PURGE SYSTEM BLOCKS
purgememblock - MEM BLOCK POINTS TO NULL MEMORY ADDRESS
purgememblock - SENTINEL CORRUPTED. BLOCK '%s' @ %lx, LENGTH %ld
initmemblocks - INVALID NUMBER OF BLOCKS %d
getmemblock - NO MEMORY BLOCKS LEFT
breakmemblock - NULL pointer
breakmemblock - CAN NOT BREAK SYSTEM BLOCKS
breakmemblock - SENTINEL CORRUPTED. BLOCK '%s' @ %lx, LENGTH %ld
findcontainingmemblock - BLOCK NOT FOUND (%p)
cmn/resize.c resizememblock - NULL pointer
resizememblock - CAN NOT RESIZE SYSTEM BLOCKS
resizememblock - SENTINEL CORRUPTED. BLOCK '%s' @ %lx, LENGTH %ld
resizemem - INVALID SIZE REQUESTED
requested: %d available: %d
resizememblock - NO ROOM TO RESIZE
requested: %d available: %d
cmn/validmem.c validatemem - SENTINEL CORRUPTED. BLOCK '%s' ADR 0x%lx, LENGTH %ld
Sentinel ADR 0x%lx, VALUE '%4.4s'
ocmn/cdstream.c setstreamblocks - ILLEGAL NUMBER OF BLOCKS SET (%d)
initstream - STREAM HAS NOT BEEN DEINITIALIZED (delstream)
CDSTREAM delstreamstruct - STREAM HAS NOT BEEN INITIALIZED (initstream)
delstreamstruct - TIMEOUT ON WAIT FOR STREAM ACCESS TO COMPLETE
delstream - STREAM HAS NOT BEEN INITIALIZED (initstream)
delstream - STREAM NOT FOUND
startstream - STREAM HAS NOT BEEN INITIALIZED (initstream)
purgestartstream - STREAM HAS NOT BEEN INITIALIZED (initstream)
SECCDSTREAM PSXistreamreader - STREAM HAS NOT BEEN INITIALIZED (initstream)
streamreader - SHOULD NO LONGER BE CALLED.
STREAMER: [%s] FILE NOT FOUND!!!
[%s] file not found localstreamreader - ILLEGAL CHUNK SIZE at %x. ID '%-4.4s' SIZE %d BUFFERSIZE %d
stream reader - CRC FAILED. ID '%-4.4s' SIZE %d FILECRC=%x CALCCRC=%x
getstreamchunk - STREAM POINTER IS NULL.
getstreamblock - NO STREAM BLOCKS LEFT
cmn/systask.c addsystemtask - LIST FULL
ecmn/addtimer.c addtimer - LIST FULL
d0psx/inittmr.c inittimer - BAD TIMER FREQUENCY SPECIFIED %d
Inittimer(%d)
psxsrc/gman.h psxsrc/cplayer.h psxsrc/GPUQ.CPP psxsrc/gman.h PRIMPOOL psxsrc/VID.CPP Work Ram Fast Ram psxsrc/gman.h Error opening tasker psxsrc/SYSINIT.CPP target\data\load\usa;target\data\load;data;data\snd psxsrc/gman.h psxsrc/cplayer.h .epsxsrc/gman.h psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h psxsrc/FILEIO.CPP Can't init PC FS psxsrc/PCIO.CPP SLICERAM psxsrc/SYSOBJ.CPP 4 psxsrc/DATIO.CPP SLICERAM psxsrc/gman.h psxsrc/CDIO.CPP LUMP.BIN psxsrc/gman.h CANT FIND FILE psxsrc/BIGLUMP.CPP LUMP.DIR STREAM1.DIR STREAM1.BIN STREAM2.DIR STREAM2.BIN STREAM3.DIR STREAM3.BIN STREAM4.DIR STREAM4.BIN STREAM5.DIR STREAM5.BIN NO LANGUAGE SELECTED ??? LUMP.BIN CANT FIND BINARY LUMP DEST POINTER NULL psxsrc/TMALLOC.CPP OUT OF TMALLOC SLOTS psxsrc/gman.h psxsrc/gman.h Finished Recording
psxsrc/PADS.CPP psxsrc/gman.h psxsrc/PRINTY.CPP psxsrc/gman.h Pallete Prob!! psxsrc/DIALOG.CPP psxsrc/gman.h Cleared loaded char items
psxsrc/gman.h psxsrc/BLOCK.CPP psxsrc/primpool.h psxsrc/gman.h psxsrc/GMAN.CPP psxsrc/primpool.h 1 psxsrc/OVERLAY.CPP frontend.bin pregame.bin game.bin psxsrc/gman.h f psxsrc/gman.h psxsrc/cplayer.h Illegal player num psxsrc/CPLAYER.CPP psxsrc/primpool.h psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h Msg not implemented psxsrc/PSXMSG.CPP FPRST3.MOV psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/STREAM.CPP NO LANGUAGE SELECTED ??? ERROR - SFX size not div 16 ASYNC STREAM OPEN ERROR STREAM ENDED CD SEEK TIME %d FILE %s NOT FOUND psxsrc/gman.h psxsrc/SNDBANK.CPP Level%d.bnk Level%d.bof
psxsrc/gman.h psxsrc/gman.h psxsrc/SCRATCH.CPP
psxsrc/gman.h psxsrc/cplayer.h File:%s Line:%d %s
FADE OUT - MISSED %s %d psxsrc/TONY.CPP DEMOPAD0.DAT psxsrc/gman.h psxsrc/cplayer.h psxsrc/GLUE.CPP NUSDBAMHT
psxsrc/gman.h psxsrc/cplayer.h s psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h psxsrc/primpool.h psxsrc/gman.h psxsrc/cplayer.h y0psxsrc/gman.h psxsrc/DECOMP.CPP psxsrc/gman.h psxsrc/cplayer.h psxsrc/LOADING.CPP psxsrc/primpool.h psxsrc/gman.h
psxsrc/gman.h psxsrc/cplayer.h psxsrc/primpool.h
psxsrc/gman.h psxsrc/cplayer.h psxsrc/primpool.h
psxsrc/gman.h EACLOGO.MOV DIABEND.MOV FPRST3.MOV DIABVIC1.MOV DIABVIC2.MOV DIABVIC3.MOV BLIZZARD.MOV DIABLO1.MOV
psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/cplayer.h %c + %c %s psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h
PSYou shouldn't get here Spsxsrc/gman.h psxsrc/cplayer.h psxsrc/FE.CPP EACLOGO.MOV You shouldn't get here psxsrc/gman.h psxsrc/cplayer.h Pallete Prob!! source/CONTROL.cpp CtrlPan\SmalText.CEL Data\Char.CEL CtrlPan\SpelIcon.CEL CtrlPan\Panel8bu.CEL psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h Town.TIL source/DIABLO.cpp psxsrc/gman.h Towners\Smith\SmithN.CEL Towners\TwnF\TwnFN.CEL Towners\Butch\Deadguy.CEL Towners\TownWmn1\Witch.CEL Towners\TownWmn1\WmnN.CEL Towners\TownBoy\PegKid1.CEL Towners\Healer\Healer.CEL Towners\Strytell\Strytell.CEL Towners\Drunk\TwnDrunk.CEL Towners\Animals\Cow.CEL psxsrc/gman.h source/ENGINE.cpp psxsrc/gman.h psxsrc/gman.h OLD uMSG WM_DIABLOADGAME
psxsrc/gman.h psxsrc/cplayer.h source/ITEMS.cpp
psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h NO LANGUAGE SELECTED ??? source/MINITEXT.cpp %s%s.VAG
psxsrc/gman.h psxsrc/gman.h source/compmap.h psxsrc/cplayer.h Shouldn't get here source/MSG.cpp
psxsrc/gman.h psxsrc/gman.h
psxsrc/gman.h EXPLOSION FRAME TOO BIG source/OBJECTS.cpp
Blood2.DUN
psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h bad spell cast! source/PLAYER.cpp
psxsrc/primpool.h
psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h source/STORES.cpp
psxsrc/gman.h
psxsrc/gman.h psxsrc/cplayer.h TOWN.TIL Sector1s.DUN Sector2s.DUN Sector3s.DUN Sector4s.DUN source/TOWN.cpp psxsrc/gman.h psxsrc/cplayer.h source/TRIGS.cpp psxsrc/primpool.h
psxsrc/gman.h psxsrc/cplayer.h xq q p p xq psxsrc/gman.h source/SOUND.cpp psxsrc/gman.h psxsrc/cplayer.h %s - %c + %c %c + %c - %s source/GWIN.cpp WM_DIABNEXTLVL WM_DIABPREVLVL WM_DIABRTNLVL WM_DIABSETLVL WM_DIABWARPLVL WM_DIABTOWNWARP WM_DIABTWARPUP WM_DIABRETOWN WM_DIABNEWGAME WM_DIABLOADGAME WM_DIAVNEWLVL
psxsrc/gman.h source/LANG.cpp MAINTXT. QUESTTXT. BACKTXT. CREDTXT.
psxsrc/gman.h psxsrc/cplayer.h wtf? never heard of this missile source/MISPRINT.cpp
psxsrc/primpool.h psxsrc/gman.h source/MLIST.cpp psxsrc/gman.h psxsrc/primpool.h psxsrc/gman.h psxsrc/gman.h psxsrc/gman.h
psxsrc/gman.h I_psxsrc/gman.h source/compmap.h source/COMPMAP.cpp psxsrc/gman.h psxsrc/cplayer.h HAPPY LARRY MANGO CHUNTNEY TRIANGLE CHORLTON DENNIS THE MENACE PLAPTRONICS DEMI SEMI HEMI QUAVER GAHN-DJA FLECKSPOT HELLYWELL KHLARTY KAT MONKEY SPUNK SPUNKY MONK NEARLY THERE SID JAMES HATTIE JAQUES ERIC IDLE SYD LITTLE EDDIE LARGE CHUCKLEVISION CHUCKLECUNTS ARSEPIPE FANNY BATTER HOT BOT SLOT SAGGY FLAPS CHEDDARY CHAP JAPS EYE CHOCOLATE STARFISH RUSTY BULLETHOLE GRANDFATHER CLOCK FRENCH POLISH OOOH THE FMV DOESN'T WORK DICK EMERY YOU'LL CATCH YOUR DEATH YOU WON'T FEEL THE BENEFIT MANY A MICKLE (MACKS A MUCKLE) YOU'LL HAVE YOUR EYE OUT WITH THAT PROPER CHARLIE A RIGHT TWO AND EIGHT DING DONG MERRILY DAVE 4 GRAHAM GAPING GAP LARD IS LORD BIONIC ARSE JESUS WAS A BLACK MAN JESUS WAS BATMAN THAT WAS BRUCE WAYNE RANDOM LIGHT DOVE FROM ABOVE GEORGE DOORS CROW FROM BELOW GREGG MITCHEL PHIL MITCHEL GRANT MITCHEL BARBARA WINDSOR WINDSOR DAVIS IT AINT HALF HOT MUM MY WIFES GONNA KILL ME MARY JANE LARGE CHEST FOR SALE EASY AS PIE NICE AS PIE PIE EYED PIECE OF PISS YOU WOULDN'T LET IT LIE I WOULD'VE LET IT LIE IT'S A BIT RUNNY IN OUT SHAKE IT ALL ABOUT COUNT OF MONTE ARSEHOLE ORSON SMELLS MAGNIFICANT AMBERSONS TOUCH OF EVIL CITIZEN KANE GAWD BLIMEY MARY POPPINS ISN'T THIS FUN ARE WE HAVING FUN YET YOUR BREATH STINKS I'LL BE A MONKEY'S UNCLE GET A HAIRCUT DON'T RUB IT YOU'LL WEAR IT OUT ARSE TRUMPET HIGH RES? VERSION
%s
CODEWORD
%s Mar 4 1998 11:29:10 source/VERSION.cpp psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h source/DPIECE.cpp lepsxsrc/gman.h psxsrc/cplayer.h DIABICON.RAW DIABLO-OPTIONS spsxsrc/gman.h OBJINDEX__ACTIVE_OBJECT_NOT_FOUND_AT_ %d %d Levels\L1Data\SklKng1.DUN Levels\L1Data\SklKng2.DUN Levels\L1Data\L1_2.pal Levels\L2Data\Bonecha2.DUN Levels\L2Data\Bonecha1.DUN Levels\L2Data\L2_2.pal Levels\L1Data\Lv1MazeA.DUN Levels\L1Data\Lv1MazeB.DUN Levels\L1Data\L1_5.pal Levels\L3Data\Foulwatr.DUN Levels\L3Data\L3pfoul.pal Vile11.DUN Vile21.DUN 8 psxsrc/gman.h DARKMAGE FALSPEAR FALSWORD GARGOYLE GOATMACE GOATLORD Quest not supported source/CHOOSEM.cpp CHOOSEN MONSTER LIST FOR LEV %d psxsrc/gman.h diab1.DUN diab2a.DUN diab3a.DUN Levels\L2Data\Blind2.DUN Levels\L4Data\Warlord.DUN
psxsrc/gman.h Levels\TownData\Town.SOL Levels\L1Data\L1.SOL Levels\L2Data\L2.SOL Levels\L3Data\L3.SOL Levels\L4Data\L4.SOL
psxsrc/gman.h Mipsxsrc/gman.h psxsrc/cplayer.h Warlord2.DUN Bonestr1.DUN Banner1.DUN Blind1.DUN Blood2.DUN
psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/cplayer.h source/PREAUTO.cpp psxsrc/gman.h Levels\L1Data\Banner1.DUN Levels\L2Data\Blood2.DUN Levels\L2Data\Blind2.DUN Levels\L3Data\Anvil.DUN Levels\L4Data\Warlord.DUN Vile14.DUN diab1.DUN diab2a.DUN diab3a.DUN diab4a.DUN Warning - GT 4 DO XXX. Group monster off of map. %s %d source/PREMON.cpp psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/cplayer.h psxsrc/gman.h psxsrc/cplayer.h ODEpsxsrc/gman.h 2 psxsrc/gman.h psxsrc/cplayer.h plpsxsrc/gman.h psxsrc/cplayer.h
wtf? never heard of this missile source/MISSILES.cpp
psxsrc/gman.h psxsrc/cplayer.h DIABVIC3.MOV DIABVIC1.MOV DIABVIC2.MOV
psxsrc/gman.h psxsrc/gman.h psxsrc/cplayer.h
psxsrc/gman.h psxsrc/primpool.h
M1A M1B M1C M2A M2B M2C M2D M2QA M2QB M3A M3B M3C M3QA M4A M4B M4C M4D M4QA M4QB M4QC M5A M5B M5C M5D M5E M5F M5QA M6A M6B M6C M6D M6E M6QA M7A M7B M7C M7D M7E M8A M8B M8C M8D M8QA M9A M9B M9C M9D M10A M10B M10C M10D M10QA M11A M11B M11C M11D M11E M12A M12B M12C M12D M13A M13B M13C M13D M13QB M14A M14B M14C M14D M14E M14QB M15A M15B M15C M15QA M16D .tp .dat hn .tp .dat @ .tp .dat .tp .dat .tp .dat .tp .dat ls0.tp .dat \ al .tp .dat \%s;1 ea.tp .dat cdrom: zzzzzz sim: ockTMALL .tp .dat .tp .dat .tp .dat @ ` .tp .dat .tp .dat h.tp .dat < < < < < < RECTTAB GT4TAB
.tp .dat DECB GMAN Wanker! .hdr fmv.bin .tp .dat PA.tp .dat PLRDAT x .tp .dat p .tp .dat .tp .dat 0 .tp .dat < ~ %s%04X %s.VAG BATTER .tp .dat d\.tp .dat .tp .dat y` .tp .dat
.tp .dat SHA SHB SHD SHH SHM SHN SHS SHT SHU SLA SLB SLD SLH SLM SLN SLS SLT SLU SMA SMB SMD SMH SMM SMN SMS SMT SMU WHA WHB WHD WHH WHM WHN WHS WHT WHU WLA WLB WLD WLH WLM WLN WLS WLT WLU WMA WMB WMD WMH WMM WMN WMS WMT WMU RHA RHB RHD RHH RHM RHN RHS RHT RHU RLA RLB RLD RLH RLM RLN RLS RLT RLU RMA RMB RMD RMH RMM RMN RMS RMT RMU %c%c%c LMH WRS .tp .dat C S T L1 L2 R1 R2 START SELECT UP DOWN LEFT RIGHT %c + %c + %c %c .tp .dat .tp .dat .tp .dat .tp .dat @@ .tp .dat .tp .dat .tp .dat .tp .dat E F f g .tp .dat
.tp .dat :D " K .tp .dat .tp .dat `.tp .dat %s %c %s .tp .dat .tp .dat .tp .dat %i @ .tp .dat bu%d0:* bu%d0: .tp .dat 0 H ` WAR ROG SOR %d. %s 1 BUGGER! 2 - .tp .dat ? .tp .dat n @ %i %d .tp .dat .tp .dat L1.TIL L2.TIL L3.TIL L4.TIL STACK .tp .dat .tp .dat @ .tp .dat .tp .dat t .tp .dat
No Ta - %s %s .tp .dat
.tp .dat x x %04X .tp .dat .tp .dat .tp .dat NULL .tp .dat UI.tp .dat .tp .dat ONG.tp .dat .tp .dat .tp .dat .tp .dat ui.tp .dat
.tp .dat .tp .dat .tp .dat
.tp .dat S.tp .dat .tp .dat _.tp .dat TEXTDB ENG FRE GER SWE JAP .tp .dat .tp .dat K_G.tp .dat .tp .dat x x X U x x.tp .dat T_P.tp .dat .tp .dat
MT.tp .dat DL DECB MT.tp .dat T CHUNKY TINKER GINGER YELLOW GREEN GOLD SPANNER DIBBLE DOBBLE DANGLE TREBLE BIBBLE BABBLE SQUARE TONTO CHARLIE OSCAR BRAVO DOUBLE BUBBLE TROUBLE PLAP CHEGGLY WENKLE JUCINOB FINPLIP CABBAGE NADS THROAT TOOTELL TROUT ANGEL DJANGO POLYGON JAN FEB MAR APR MAY JUN JUL AUG SEP OCT NOV DEC .tp .dat UFF.tp .dat .tp .dat .tp .dat .tp .dat .tp .dat
.tp .dat
.tp .dat .tp .dat .tp .dat ACID BAT BIGFALL BLACK DEMSKL FAT FATC GOATBOW GOLEM MAGE MAGMA SCAV SKELAXE SKELSD SKING SNAKE SNEAK SUCC TSNEAK ZOMBIE WORM RHINO SKELBOW DIABLO THIN MEGA UNRAV FIREM .tp .dat .tp .dat .tp .dat
.tp .dat .tp .dat M.tp .dat .tp .dat L1.Amp L2.Amp L3.Amp L4.Amp .tp .dat at .tp .dat .tp .dat ht .tp .dat .tp .dat .eo.tp .dat .tp .dat
o.tp .dat nwahds 4 , .tp .dat .tp .dat %i/%i %s .tp .dat %s %d %s ASYNCIO %s i 0 cdrom: sim: cdrom: \ %s%s sim:%s CRCF MB_RAM RESIZE , cdrom: %c
| The Diablo series | |
|---|---|
| Windows | Diablo • Diablo II • Diablo III |
| PlayStation | Diablo (Prototype) |
| Mac OS | Diablo II |
| Nintendo Switch | Diablo III: Eternal Collection |
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Activision Blizzard > Games developed by Blizzard Entertainment > Games developed by Blizzard North
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 1998
Games > Games by series > Diablo series
