We just released a prototype of the cancelled SNES port of Puggsy! Take a look!
As always, thank you for supporting The Cutting Room Floor on Patreon!

Digimon Adventure 02: D1 Tamers

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Digimon Adventure 02: D1 Tamers

Developer: SIMS
Publisher: Bandai
Platform: WonderSwan Color
Released in JP: December 9, 2000


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


Unused Graphics

A compressed color version of Gekomon's Shop background from Tag Tamers can be found at 2C0120. This location is not used in D1 Tamers, as Gekomon was moved to the WonderWave Area instead.

D1 Tamers (Unused) Tag Tamers
Gekomon-shop-unused.png Gekomon-shop.png

Deleted Ending Cutscene

In the game's data (starting at 37ADA2), there are five lines of dialogue that go unused in the ending cutscene. They occur after Moon=Millenniummon creates a massive explosion that sends Ryo flying, and before the scene with Gennai reporting Ryo's disappearance to Ken.

This cutscene would have shown that Ryo was sent back in time to the past, and that he would have partnered with Impmon on a new adventure there. This was the premise for the original idea for the next game in the series, called Network Tamer instead of Brave Tamer. When the sequel concept was changed, these lines were likely removed.

Japanese Text English Translation (Rough)
まっていたよ [Player Name]! オレはインプモン! よろしくな! I've been waiting for you [Player Name!] I'm Impmon! Nice to meet ya!
…あんたが カコのせかいに とばされるのは インガリツから ...You've been sent to the world of the past, due to the laws of causality.
わかっていたんだ… つまり きまっていたって コトさ What I mean is... I knew it was going to happen.
オレは あんたを ここで ずっとまっていたんだぜ I've been waiting for you here all this time.
さあ いこうぜ… [Player Name] あたらしいボウケンが はじまるんだ… Okay, let's go [Player Name]... our new adventure is about to begin...