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Dinosaurs for Hire

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Title Screen

Dinosaurs for Hire

Developer: Sega Interactive
Publishers: Sega (US), Tec Toy (BR)
Platform: Genesis
Released in US: 1993
Released in BR: 1993


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Dinosaurs for Hire is what happens if you mix Rambo and Jurassic Park in a blender.

Pause Cheats

Several cheats can be accessed in the game by pausing the game. Three of them are unused, and while they play a success sound effect, they have no effect.

  • Invincibility: C, A, Left, Right, A, B
  • Full energy: Down, B, Up, B, B, A
  • Unused: A, B, A, C, A, B
  • Upgraded weapons: C, Right, A, B, B, Up
  • Extra life: Right, A, Down, C, A, Right
  • Level select: Down, B, A, C, Down, Right
    • Dinosaurs for Hire Genesis Play Level.png
  • Unused: C, A, B, A, Left, Left
  • Unused: C, C, C, A, Left, Left

Debug Map Mode

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

A debug map mode exists that functions like the one in Sonic the Hedgehog. To access it, use the experimental Action Replay code 008E26:00AC. Pause the game, and press Start.

  • Use the D-Pad to move around the map.
  • Press A to change the sprite.
  • Press B to place the current sprite.
  • Press Start to resume the game.
Hmmm...
To do:
Find a better way to access this. Do any jumps or branches to $008ED2 or $008EB6 exist?