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Disney's Lilo & Stitch: Trouble in Paradise (PlayStation)

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Title Screen

Disney's Lilo & Stitch: Trouble in Paradise

Also known as: Disney's Lilo & Stitch (US)
Developer: Blitz Games
Publishers: Disney Interactive Studios, Sony Computer Entertainment
Platform: PlayStation
Released in US: June 14, 2002
Released in EU: September 27, 2002


DevTextIcon.png This game has hidden development-related text.
MinigameIcon.png This game has unused modes / minigames.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


Disney's Lilo & Stitch: Trouble in Paradise combines a certain Disney film, Crash Bandicoot and voodoo. Oddly, Sony Computer Entertainment removed the Trouble in Paradise subtitle in North America (as seen in the title screen image), despite the Windows port maintaining the original name in all regions and the presence of a completely different GBA game that also lacks a subtitle.

Debug Functions

Hmmm...
To do:
See if the format/unformat function is still present and find out what it does. There may also be a model viewer.

A hidden level select is present in the main menu. It can be accessed by memory editing the following addresses to a value of 5 (4 bytes):

US version: 400CC9E0
EU version: 400CCA08

Although it is labelled differently in the European version, the menu itself is identical.

North America Europe
Lilo Stitch PS1 debug 1.png Lilo Stitch PS1 UK debug.png

P 17 Demo loads the "Koa Wood" level, but with Stitch as the playable character instead of Lilo. The pickups are changed to Stitch's coffee cups accordingly, and there are different enemies. The level also does not have any collectible photos.
Lilo Stitch PS1 demo level.png

Unused Text

Text with the name "test":

HELLO WORLD

Text referencing an unused clearing stage titled "CLEARING_F" and identical text for a path stage titled "PATH_6". All text in the game is also included in several languages, resulting in "Null" appearing multiple times here with a note in the middle:

Null	Null	Null	Null	Null	DO NOT TRANSLATE	Null	Null	Null	Null	Null	Null

Placeholder text for the dialogue subtitles:

"Any old bit of text will do here, just to test the screen layout for a very long subtitle on the cutscene screen subtitle function."

Leftover text from the Windows version:

Lilo and Stitch Setup
Could not find registry entry. Please reinstall Lilo and Stitch.
Window Class could not be registered.
Window could not be created.
Common Controls could not be initialised.
Select a Display Device
Select a Resolution
Select a Language
Could not write to registry.
Selected Display Hardware has changed. Resetting to Software Emulation.
-- No Sound --
Select an Audio Device
Selected Audio Hardware has changed. Resetting to No Sound.
High Detail
Compatibility Mode
Game is not installed.
Uninstall Lilo & Stitch Trouble In Paradise

Development Text

Stored in the game's ELF file:

No motion bone found on actor
anim index number out of range.(%d of 0x%x)
anim index number out of range.
Texture failed to load
Texture is not NULL
Camera error unknown axis
Warning Stitch entered unknown state last state=%d
Warning Lilo entered unknown state current state=%d last state=%d
scrolling now
WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x)
oops....dont know type 0x%x
POLY LIST OVERRUN !!! max=$%x size=$%x ($%x bytes)
oops....dont know model's type 0x%x
ILLEGAL POLY TYPE ON MODEL !!!!!!
actor = $%x
poly check done
oops....dont know model's type 0x%x (in utilSetTransparencyMode)
Untextured/UnShaded Tri
Unshaded Tri
Untextured Tri
Untextured/Unshaded Quad
Unshaded Quad
Untextured Quad
Unknown type
WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x) poly[%d]
argh! not found!
dont know token type %d
No motion bone found on actor
Texture failed to load
Loaded Texture
thumbnail aint loaded
small box aint loaded
no texture on menu
Pad shock intensity too high! Max=250
rock bar isnt rocking
FATAL: don't know that kind of prim...($%x)
PSI Verion no. %d
%s is not a valid PSI file
WARNING: PSIMODEL structure length invalid (%d != 64)
jees ! how many models do you expect me to load ?
PSIMODEL %s at %x
CRC Load failed!!!
can't match %x
%d models in this library
Unknown or out-of-date BFF class %d (%c%c%c%d)
texture: No more 16-colour palettes
Out of 8 bit palettes!
**** WARNING: OUT OF TEXTURE BANKS
Palette #%d (used %dx)
256Palette #%d (used %dx)
Access Denied. : file already open
Access Denied. : file not open
Access Denied. : invalid data size align
Access Denied. : invalid offset value align
Access Denied. : system busy
09MAY02DISNEY
This function is not implemented.

Regional Differences

Among the unlockable videos in the North American version are three "Inter-STITCH-al" teaser trailers for Lilo & Stitch where Stitch cameos in other Disney films, namely Aladdin, The Little Mermaid and The Lion King. In the European version, the Aladdin trailer is present but the other two are missing, with a Beauty and the Beast crossover trailer instead taking their place. None of the trailers missing in the respective releases are present in the game files.

A similar situation occurred in Disney's Stitch: Experiment 626, where some of the trailers were missing in the European version.