Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Disney's Lilo & Stitch (PlayStation)

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

Disney's Lilo & Stitch

Also known as: Lilo & Stitch: Trouble in Paradise (EU/AU)
Developer: Blitz Games
Publishers: Disney Interactive Studios, Sony Computer Entertainment
Platform: PlayStation
Released in US: June 14, 2002
Released in EU: September 27, 2002


DevTextIcon.png This game has hidden development-related text.
MinigameIcon.png This game has unused modes / minigames.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Disney's Lilo & Stitch combines a certain Disney film, Crash Bandicoot and voodoo. Known as Lilo & Stitch: Trouble in Paradise outside of North America and in the Windows port.

Debug Functions

Hmmm...
To do:
See if the format/unformat function is still present and find out what it does.

A hidden level select is present in the main menu. It can be accessed by memory editing the following addresses to a value of 5 (4 bytes):

US version: 400CC9E0
EU version: 400CCA08

Although it is labelled differently in the European version, the menu itself is identical.

North America Europe
Lilo Stitch PS1 debug 1.png Lilo Stitch PS1 UK debug.png

Lilo Stitch PS1 debug 2.png Lilo Stitch PS1 debug 3.png Lilo Stitch PS1 debug 4.png


P 17 Demo loads the "Koa Wood" level, but with Stitch as the playable character instead of Lilo. The pickups are changed to Stitch's coffee cups accordingly, and there are different enemies. The level also does not have any collectible photos.
Lilo Stitch PS1 demo level.png

Development Text

Stored in the game's ELF file:

No motion bone found on actor
anim index number out of range.(%d of 0x%x)
anim index number out of range.
Texture failed to load
Texture is not NULL
Camera error unknown axis
Warning Stitch entered unknown state last state=%d
Warning Lilo entered unknown state current state=%d last state=%d
scrolling now
WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x)
oops....dont know type 0x%x
POLY LIST OVERRUN !!! max=$%x size=$%x ($%x bytes)
oops....dont know model's type 0x%x
ILLEGAL POLY TYPE ON MODEL !!!!!!
actor = $%x
poly check done
oops....dont know model's type 0x%x (in utilSetTransparencyMode)
Untextured/UnShaded Tri
Unshaded Tri
Untextured Tri
Untextured/Unshaded Quad
Unshaded Quad
Untextured Quad
Unknown type
WRONG POLY TYPE ON LANDSCAPE OBJECT ($%x) poly[%d]
argh! not found!
dont know token type %d
No motion bone found on actor
Texture failed to load
Loaded Texture
thumbnail aint loaded
small box aint loaded
no texture on menu
Pad shock intensity too high! Max=250
rock bar isnt rocking
FATAL: don't know that kind of prim...($%x)
PSI Verion no. %d
%s is not a valid PSI file
WARNING: PSIMODEL structure length invalid (%d != 64)
jees ! how many models do you expect me to load ?
PSIMODEL %s at %x
CRC Load failed!!!
can't match %x
%d models in this library
Unknown or out-of-date BFF class %d (%c%c%c%d)
texture: No more 16-colour palettes
Out of 8 bit palettes!
**** WARNING: OUT OF TEXTURE BANKS
Palette #%d (used %dx)
256Palette #%d (used %dx)
Access Denied. : file already open
Access Denied. : file not open
Access Denied. : invalid data size align
Access Denied. : invalid offset value align
Access Denied. : system busy
09MAY02DISNEY
This function is not implemented.