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Disney Think Fast

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Title Screen

Disney Think Fast

Developer: Magenta Software
Publisher: Disney Interactive Studios
Platforms: PlayStation 2, Wii
Released in US: November 7, 2008
Released in EU: November 14, 2008
Released in AU: December 4, 2008


DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.


Disney Think Fast is a Disney licensed quiz game which uses the PlayStation 2's Buzz Buzzer controllers.

Unused Music

TEST01.MIB

A shortened version of the Star Struck round theme found in the Wii version.

Development Text

Text in the ELF file which includes a message for developers:

Global Texture Size: %u bytes (%0.2f MB)
Global Data Size: %u bytes (%0.2f Mb) (player etc)
Level Texture Size: %u bytes (%0.2f MB)
Level Data Size: %u bytes (%0.2f Mb) (level,sky,enemies etc)
Total for ALL Textures and Objects : %u bytes (%0.2f Mb)
Pickups : %u using %u bytes
Total free : %u bytes (%0.2f Mb)
<unknown>.......The %s Level:
Global Texture:           %5.2fMB
Global Data:              %5.2fMB
Level Textures:           %5.2fMB
Level Data:               %5.2fMB
Players, 4 Biggest:       %5.2fMB
(          Current:       %5.2fMB)
-------------------------------------
Total Memory Used:        %5.2fMB (of %2.2fMB)
LEVEL IS OVER BY:         %5.2fMB
PLEASE DO NOT IGNORE THIS! SEE Phil or Paul
Memory remaining:         %5.2fMB
Extra alloc'd for global: %5.2fMB
Extra alloc'd for level:  %5.2fMB
Total for everything:     %5.2fMB
Background load buffers:  %5.2fMB
Code + Fifo Buffer size:  %5.2fMB
Total size:               %5.2fMB
Please wait %d seconds
Press X or Buzzer to continue

The ELF also contains references to animation and level viewers, as well as unknown tests:

 DAnim Viewer
 ANIMVIEW
 Level Viewer
 TEST5
 TEST4
 TEST3
 TEST2
 NOTDISK
 TEST1