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Dragon's Lair: Escape from Singe's Castle (Amiga)
From The Cutting Room Floor
|Dragon's Lair: Escape from Singe's Castle|
Hidden Dev Message
As with the previous game, a dev message was hidden, asking pirates and crackers to wait to release the game. This time, it's in the boot disk at 12E. It also has the name of the copy protection coder, Randy Linden.
Once again, a small note to pirates and crackers: I thank you very much for delaying the release of DL1, but must once again ask you to please wait with Escape. We have tried to provide the Amiga community with the best possible game for your money (unlike many other companies), and hope that once again there will be enough sales into the future to support yet another game we are planning for the Amiga: TERMINATOR! Please consider delaying your release of Escape. As more and more quality companies leave the Amiga for the more profitable IBM, C64 and Nintendo markets, it is up to you, the users, to show which computer is truly Visionary. Randy "Irwin" Linden
|The Dragon's Lair series|
|Arcade||Dragon's Lair (Prototype)|
|Amiga||Dragon's Lair • Dragon's Lair: Escape from Singe's Castle|
|GameCube||Dragon's Lair 3D: Return to the Lair|