We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Dragon Ball: Raging Blast

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Dragon Ball: Raging Blast

Developer: Spike
Publisher: Bandai Namco
Platforms: PlayStation 3, Xbox 360
Released in JP: November 12, 2009
Released in US: November 10, 2009
Released in EU: November 13, 2009
Released in AU: November 19, 2009


DevTextIcon.png This game has hidden development-related text.
DummyIcon.png This game has unusual dummy files.


Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.

Dragon Ball: Raging Blast had the enormous task of being a sort of spiritual successor to the Tenkaichi series. The game was still an arena fighter, much like the PS2 titles, but with a combat more focused on cancels, completely changing the whole combo system.

Internal Project Name

By reading the executable of the game with any hexadecimal editor, it's possible to notice that Dbz4 was often used as temporary name for the project.

This might be a reference to the fact that, as seen in early pre-release material, the game was referred to as a sequel to the Tenkaichi/Sparking series.

V-Jump Scan (Sparking! is referenced) Gamescom 2009 Trailer (Minute 0:33)

RB1InternalProjectName.png

Dummy File

An English prototype of the PS2 Budokai Tenkaichi 3 can be found within every PlayStation 3 copy of the game.

BT3ProtoFoundInRB1Files.png