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Dragon Ball: Sparking! Zero

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Title Screen

Dragon Ball: Sparking! Zero

Also known as: DBS0, DBSZ
Developer: Spike Chunsoft
Publisher: Bandai Namco
Platforms: Windows, PlayStation 5, Xbox Series X
Released internationally: October 11, 2024


AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.
ModelsIcon.png This game has unused models.
RegionIcon.png This game has regional differences.


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This game is receiving new content, by way of Expansion Packs and/or Downloadable Content.
Be aware that any unused content you find may become used in the future. If this does happen, please specify as such!
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Look at gameplay footage, trailers, v-jump scans, etc prior to release. Compare them to the final game and document any notable differences

Dragon Ball: Sparking! Zero is the fourth installment of the Sparking series (previously released internationally as Budokai Tenkaichi), released 17 years after Dragon Ball Z: Budokai Tenkaichi 3 and 12 years after Dragon Ball Z For Kinect. The game marks a return to the arena fighter genre which the series was known for.

Contents

Unused Models

Goku Test Model

WeirdCustomGoku.png

A weirdly customized Goku, probably a test model. The "hat" has no textures and some parts are clipping.

Unused Variants

Hidden in the game's files are character "variants". These variants only make small modifications to already existing characters, mostly for story mode purpouses. Menu NPCs and Cutscene NPCs will not be considered, having placeholder movesets and clearly not intended for play.

Goku (Super) Super Saiyan Blue Kaioken

GokuBlueKaioken.png
  • Uses Goku (Super) Super Saiyan Blue Moveset.
  • No Super Attacks.
  • No aesthetic changes.
  • Uses the same Ki effects of Goku (Super) Super Saiyan Blue while using the "Kaioken" skill.
  • Has a unique portrait and a unique name, both not used anywhere else in the game.

Vegeta (Super) Super Saiyan Blue Evolved

VegetaBlueEvo.png
  • Uses Vegeta (Super) Super Saiyan Blue Moveset.
  • No Super Attacks.
  • No aesthetic changes.
  • Uses the same Ki effects of Vegeta (Super) Super Saiyan Blue while using the "Limits?! I break them!" skill.
  • Has a unique portrait and a unique name, both not used anywhere else in the game.

Great Ape

GiantApeSparkingZero.png

Most of the NPC / Cutscene characters can be forced to be selected as playable characters via RAM editing, and they will have a placeholder moveset, usually Goku (Z - Early)'s one, and use Goku (Z - Mid) Super Saiyan thumbnail if they lack one. However, Great Ape stands out from other NPCs because it has a few oddities:

  • The character select screen treats Great Ape as a giant character, using the same "highlight" animation, as if it was meant to appear in the character selection screen. This is not the case for other giant NPCs such as Giant Ribrianne.
  • Has a placeholder thumbnail image, which says "Ch_Thumb 0003_51", not used anywhere else (not even with other NPCs).
  • Has Goku (Super) Base Form's moveset. This coupled with his giant size causes hitbox problems in battle.
  • Can transform into Goku (Super) Super Saiyan Blue... and none of the other forms possessed by that character.

Unused NPC Thumbnails

While NPCs aren't playable, a small amount of them can be selected as Guest characters in Custom Battle Mode, which allows them to participate in user-made cutscenes. The following NPCs all have a thumbnail despite not being featured in that mode. This can possibly indicate that they were intended to be selectable as Guest characters, but ended up being cut.

  • King Kai
  • Old Kai
  • Kid Pilaf
  • Kid Shu
  • Kid Mai
  • Shin
  • Oolong
  • Kid Gohan (Chinese Dress)
  • Kami
  • Belmod
NPCUnusedThumbnails.png

Story Mode Only Variants

These characters are playable and/or can be faced only during story mode. There are some characters whose variants only consist of a name change for plot reasons (i.e. there is a Sword Trunks variation called "Mysterious Man" that's used for Frieza's story mode, and it's completely identical to regular Sword Trunks) which will not be included in this list.

Goku (Z - Early) - Before meeting King Kai

GokuZEarlyNoKaioken.png
  • Used in Goku's story mode.
  • Uses Goku (Z - Early) moveset.
  • Kaioken is replaced with Wild Sense
  • Kaioken Attack is replaced with Meteor Smash
  • Spirit Bomb is replaced with Super Kamehameha

Goku (Z - Early) Super Saiyan

GokuZEarlySSJ1.png
  • Used in Goku's story mode.
  • Uses Goku (Z - Mid) Super Saiyan moveset.
  • Kamehameha is replaced with Super Energy Wave Combo
  • Angry Kamehameha is replaced with Super Kamehameha.
  • Has a unique name not used anywhere else in the game, since Goku (Z - Early) cannot transform into a Super Saiyan.

Goku (Z - Mid) Super Saiyan - No Angry Kamehameha

GokuZMidSSJ1NoUlt.png
  • Used in Goku's story mode.
  • Uses Goku (Z - Mid) Super Saiyan moveset.
  • Kamehameha is replaced with Super Energy Wave Combo
  • Angry Kamehameha is replaced with Super Kamehameha.
  • Completely identical to the previous Goku, with same moveset changes, with the only modification being renamed to Goku (Z - Mid) Super Saiyan.

Gohan (Teen) Super Saiyan 2 - No Father-Son Kamehameha

GohanTeenSSJ2NoUlt.png
  • Used in Gohan's story mode.
  • Uses Gohan (Teen) Super Saiyan 2 Moveset.
  • Father-Son Kamehameha is replaced with Raging Masenko.

Gohan (Adult) Super Saiyan - No Bros. Kamehameha

GohanEndSSJ1NoUlt.png
  • Used in Gohan's story mode.
  • Uses Gohan (Adult) Super Saiyan Moveset.
  • Bros. Kamehameha is replaced with Super Kamehameha.

Future Trunks (DBS) Super Saiyan - No Final Hope Slash

TrunksDBSSJ1NoUlt.png
  • Used in Trunks' story mode.
  • Uses Future Trunks (DBS) Super Saiyan Moveset.
  • Final Hope Slash is replaced with Shining Sword Attack

Future Trunks (Melee) Super Saiyan - DBS

TrunksMeleeSSJ1DBS.png
  • Used in Trunks' story mode.
  • Uses Trunks (Melee) Super Saiyan Moveset.
  • Explosive Wave is replaced with Power Up to the Very Limit.
  • Burning Attack is replaced with Garlick Gun
  • Burning Breaker is replaced with Final Flash

Majin Vegeta - No Final Explosion

MajinVegetaNoUlt.png
  • Used in Vegeta's story mode.
  • Uses Majin Vegeta Moveset.
  • Final Explosion is replaced with Infinity Flasher

Gohan Black

GohanBlack.png
  • Used in Gohan's story mode.
  • Uses Goku Black Moveset.
  • Can transform into Gohan Black (Powered Up).
  • The character has been completely re-dubbed to match Gohan's evil persona!

Gohan Black (Powered Up)

GohanBlackRose.png
  • Used in Gohan's story mode.
  • Uses Goku Black Super Saiyan Rosè Moveset.
  • Instant Transmission has been replaced with Wild Sense.
  • The character has been completely re-dubbed to match Gohan's evil persona!

Gohan Black and Zamasu Fusion

FusedZamasuGohan.png
  • Used in Gohan's story mode.
  • Uses Fused Zamasu Moveset.
  • His hair has been altered to reflect the fact that Gohan is one of the fusees.
  • Interestingly, this character is present both as a costume and as a character variant.

Gohan Black and Zamasu Fusion (Half-Corrupted)

FusedZamasuGohanCorrupted.png
  • Used in Gohan's story mode.
  • Uses Fused Zamasu (Half-Corrupted) Moveset.
  • His hair has been altered to reflect the fact that Gohan is one of the fusees.
  • Interestingly, this character is present both as a costume and as a character variant.

Story Mode Only Costumes

Vegeta (Z - Early) - Vegeta (Scouter)

VegetaEarlyBaseCostumeScouter.png
Vegetascouter.png

Lacks a Super Vegeta costume.

Vegeta (Z - Early) - Broken Saiyan Armor

VegetaEarlyBrokenArmor.png
VegetaEarlyBrokenArmorSSJ1.png

Lacks a Super Vegeta costume.

Future Trunks (Melee) - DBS Costume

TrunksMeleeBaseCostumeDBS.png
TrunskMeleeSSJ1CostumeDBS.png

Lacks a Super Trunks costume.

Fused Zamasu - Black Gohan and Zamasu Fusion

FusedZamasuCostumeGohan.png
FusedZamasuCorruptedCostumeGohan.png

Interestingly, this character is present both as a costume and as a character variant.

Jiren (Full Power) - Calmer Look

JirenFPCalm.png

This costume for Jiren (Full Power) has a noticeably calmer look than his regular counterpart.

Story Mode Only Stages

All of the following maps have been used at some point in Story Mode and are perfectly playable, with no character clipping through the map (like some Menu maps, clearly not intended for play).

Tutorial Stage

Tutorial Stage Sparking Zero.png

Similar to Rocky Canyon but much flatter.

Planet Namek (No Goku Spaceship)

NameckNoSpaceshipGoku.png

Planet Namek's stage, but Goku's ship has been removed.

Planet Namek (No Frieza Spaceship)

PlanetNameckNoFriezaSpaceship.png

Planet Namek's stage, but Frieza's ship has been removed.

Planet Namek (No Spaceship at all)

Planet Nameck both ships missing.png

Planet Namek's stage, but both Goku's and Frieza's ship have been removed.

Open Fields (Invaded by Frieza)

OpenFieldsInvadedByFrieza.png

Just a background change.

Rocky Canyon (Invaded by Frieza)

RockyFieldsInvadedbByFrieza.png

Just a background change.

Cell Games (Blown Up)

CellGamesBlownUp.png

Starting position is now among the destroyed tanks.

Land of the Kais (10th Universe)

Landofthekais10.png

Just the regular Land of the Kais with a different tint in the sky.

Destroyed City (Light Sparking)

DestroyedCityLightSparking.png

Identical to destroyed city, but when going Sparking mode, the sky turns lighter.

Destroyed City (Rosè Sparking)

DestroyedCityDarkerSparking.png

Identical to destroyed city, but when going Sparking mode, the sky turns reddish.

Tournament of Power Arena (Start)

TournamentofpowerSTART.png

No rubble, completely flat.

Tournament of Power Arena (Blown Up)

TournamentofpowerBLOWNUP.png

Part of the arena has been blown up.

Tournament of Power Arena (Final Battle)

TournamentofpowerENDING.png

The center pillar is almost at its end.

Region-Exclusive Accessories

These items can only be obtained with the "Victory Pack", a DLC that as of October 2024 has been distributed only through Shonen V-Jump, a Japan-exclusive magazine. Western players can still access the DLC by buying a digital version of said magazine on a Japanese website. The code is compatible with any version of the game.

  • PlayStation users will need a Japanese account because the Store is region locked, and compatibility between different accounts is not guaranteed.
  • Xbox users will need to change their Microsoft account settings in order to access the Japanese store, but after that they can normally claim this DLC.
  • Steam users can claim the code without any particular setup.

V-Jump Aura

Vjumpaurapreviewsparkingzero.png

This customization item grants the user a V-shaped aura, in reference to the name of the magazine the DLC is gifted with. It can be equipped by Saiyans or half-blooded Saiyans.

Victory Power

VictoryPower.png

Ability Item. Slightly raises the power of Blast and Ultimate Blast Attacks. Slightly raises Ki recovery after performing a rush attack.