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Dragon Ball Z: Kyoushuu! Saiya Jin
Dragon Ball Z: Kyoushuu! Saiya Jin |
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Developer: TOSE This game has debugging material. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Kyoushuu! Saiyajin, or "Assault! Saiyans", is yet another card-based Dragon Ball RPG for the Famicom. This one just happens to be the very first (of what would turn out to be several) game based on the Dragon Ball Z incarnation of the franchise, spanning the whole Vegeta Saga along with a couple of mid-chapters covering the first DBZ movie (Dead Zone) as well.
Debug Menu
Translation:
Ally's HP won't decrease Yes → No Enemy's HP won't decrease Yes → No All Assist Cards Have → Don't Have Assist Cards won't decrease Yes → No Always display card with scouter Display → Don't Display Battle Characters move with joystick Yes → No Show Enemy HP in battle Yes → No Enemy Cards are only special moves Yes → No Mid-Battle Pausing is Enabled → Not Enabled Game Flag B Up → Down Change Map with select Change → Don't Change Move Map with Joystick 2 A Button Move → Don't Move Enter / Exit Battle Yes → No
Use the Game Genie code YASEGXGA to re-enable a complex debug menu, where a lot of various debug features can be switched on or off. It seems, from the design of the code that handles exit from this menu, it is meant to be called from anywhere during the game, but it seems that there is no code left to call it. Anyway, most of the menu options are still working.
To enter this menu, just start a new game. The cheats flags can be set manually, RAM variables are $0157 and $0158. They even save into the internal EEPROM, but can't be restored in the final version, since there was a button code to enable this feature, but it was dummied out.
To do: Describe all of them. |
First 8 options are "passive", it disables/enables some stuff, like infinite HP for you or your enemy (first two) or disables password validation in Tournament Mode. The last 5 options are "action" options, which enables some button code shortcuts. Set them all to get a summary of effects:
- Press Start on Controller 1 to pause in Battle Mode.
- Press Select on Controller 1 in Map Mode to switch the map.
- Hold A on Controller 2 and use the D-Pad buttons on Controller 1 to freely move your character on the map.
- Press B on Controller 2 to instantly encounter an enemy, or during battle to instantly win it.
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by developer > Games developed by TOSE
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Games > Games by publisher > Games published by Bandai Namco > Games published by Bandai
Games > Games by release date > Games released in 1990
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 27
Games > Games by series > Dragon Ball series
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