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Drawn to Life: Two Realms
| Drawn to Life: Two Realms |
|---|
|
Developer:
Digital Continue
|
Eleven years after Drawn to Life: The Next Chapter, a sequel has finally been released. It's quite a gameplay departure from its predecessors, which proved divisive.
Contents
Unused Graphics
Baki Sprites
Unused sprites for the Acorn Baki, including hurt sprites - possibly indicating that sprites were to be used in levels rather than the toys used in the final game.
Rapo Heather
There exists an entire set of unused sprites for a Raposa version of Heather, unfortunately these do not have a single spritesheet and all exist independently.
Unused Interiors
Unused building interiors for both Rapoville and Belleview. In the game, the interior of only 6 buildings are seen. It seems as though additional buildings were intended to be entered.
Unused Enemies
Unused Toy Icons
Several icons for unused toys exist in the game's data. It is unknown what these toys may have done when placed into the levels, however the file names allow for some speculation.
Unused Enemy Sprites
Unused enemy sprites exist in the game's files. These enemies do not show up in levels and may have been intended for Rapoville's night sequence.
Taz
Kuragekko
Seedlee
Cumulus
Unused Sounds
Jowee's Laugh
Jowee's voice clips from the original games remain in the files, but go unused.
| The Drawn to Life series | |
|---|---|
| Nintendo DS | Drawn to Life • The Next Chapter • SpongeBob SquarePants Edition |
| Android, iOS, Nintendo Switch, Windows | Two Realms |
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