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Drowned God: Conspiracy of the Ages

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Title Screen

Drowned God: Conspiracy of the Ages

Also known as: ProSieben Mystery: Der Vergessene Gott (DE)
Developer: Epic Multimedia Group
Publishers: Inscape (US), Bomico Entertainment Software (EU)
Platform: Windows
Released in US: October 31, 1996
Released in EU: October 29, 1997


GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
SoundIcon.png This game has unused sounds.


Drowned God: Conspiracy of the Ages tells the story of how aliens created humankind and other conspiracies.

Hmmm...
To do:
  • Make a demo page. It has some different animations/sprites then what is seen in the final game, along with some different voice lines.
  • Make a pre-release page. The making-of video shows some things never seen in the final game, including a normal-looking Templar and a full-body model of Merlin.

Unused Animations

Unused Chalice animations

The chalice that is used during the Templar minigame was actually suppose to animate instead of just sit on the board.

It seems like all animations are for picking the chalice up or drinking from it.

Drowned God-Chalice Animation1.gif Drowned God-Chalice Animation2.gif Drowned God-Chalice Animation3.gif Drowned God-Chalice Animation4.gif Drowned God-Chalice Animation5.gif

Drowned God-Chalice Animation6.gif Drowned God-Chalice Animation7.gif

Unused Audio

Butthead Easter egg

Name Clip Subtitle
templar1
Eheheh, what a dork. Eheheh

Butt-Head from Beavis and Butt-Head calling the player a dork. This might have been a test/inside joke by the developers.

Looking at the filename, it seems that this was supposed to be heard if the player lost a round at the drinking game with the Templar.

Alternative Templar voiceline

Alternative version Used version

An alternative, non drunken, voiceline of the Templar, for some reason it's also just a standalone voiceline instead of a cutscene where the Templar talks to the player.


Unused Cutscenes

Atlantis Legend analysis

Intro Outro

A cutscene shown on the legend analysis computer in Kether. It depicts Atlantis, a location that is never clickable, and thus the cutscene is never shown.

The fact that all locations visited by the player have their own legend analysis, along with Atlantis being an important location in the game's story, suggest that the player was supposed to visit it at some point.