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Duke Nukem Forever

From The Cutting Room Floor
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Title Screen

Duke Nukem Forever

Developers: 3D Realms, Triptych Games, Piranha Games, Gearbox Software
Publisher: 2K Games
Platform: Windows
Released in JP: March 29, 2012
Released in US: June 14, 2011
Released in EU: June 10, 2011

DevTextIcon.png This game has hidden development-related text.
ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.

Duke Nukem Forever spent well over a decade in development hell, going through so many concepts, developers, staff changes, engine swaps, and pushed-back release dates that the game became a punchline...but come out it did, with a huge collector's edition containing all sorts of nifty stuff.

The finished game itself, on the other hand...let's just say the wait probably wasn't worth it for most.

To do:
  • More unused text from various past builds (Shades OS, EDF vs. Pigcops multiplayer...).
  • There's an influx of unused models in the game. See this.
  • There's probably more, considering the game's history.

Unused Text

From engine.int and the 3D Realms days, presumably before Steamworks auto-updating was added:

Copyright=Copyright (C) 2000-2008 3D Realms Entertainment
Upgrade=To enter this server, you need the latest free update to Duke Forever available from 3D Realms's Web site:
UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now?
Version=Version %i

From dukeed.int, it seems the game's schoolboy humor even extended to the editor:

FrameWindow=Duke's Enormous Tool (build: %s %s)

Duke's Mighty Foot

DNF Mightyfootmelee.png

A model named "Mightyfootmelee" exists, suggesting that Duke's signature melee attack was set to return. However, the model is just a box.

Unused Logo Cinematics

Logo cinematics for 3D Realms and Triptych, all companies involved were featured in a single cinematic. This version of the 3D Realms cinematic was seen in some of the early trailers for the game.

3D Realms Triptych

Demo & Trailer Leftovers

The trailer and upsell screen, along with the standard ESRB notice from the demo are still in the files.

Demo Trailer Upsell Screen

There is also a model of Duke with a textureless head and hands used for the trailer, plus his lines for the very same trailer.

DUKE_TrailerLine_GoneForever_01 DUKE_TrailerLine_GoneForever_02
DNF Duke trailer.png

Other Unused Cinematics

To do:
Check if ezcam_screensaver.bik, ezmail.screensaver.bik, hscan_saver.bik, hscan1.bik, kpadsaver1.bik, puzscrnsaver1.bik and tripminedisplay.bik are unused. Several of those can be seen in various pre-release videos, but I'm not sure if they're anywhere in the final game.

An older version of the Duke Nukem Forever logo, seen in the E3 2001 trailer.

Test Models

DNF Allprimitives.png

A few test models are present in the files. allprimitives contains all of these models in one, but there is also a separate file for each model.

Unused Audio


Phew, Duke can breathe again! While he does complain that going in the water will ruin his hair, this line is never played.

A line that could have been used in multiple places, but isn't. It's worth pointing out that this and another used audio file start with Duke, instead of DUKE like the rest of the files.

Two random lines of Duketalk dubbed into French.

General Graves

A pair of placeholder lines for General Graves, referencing something that does not happen in the game.

Duke's Computer

A placeholder line for Duke's Computer.

Johnny O' Lenoman

An alternate rant from the host of Damn.. It's Late.

For comparison, the used version.

TV Reporter

After the report of the aliens invading Duke Burger in Damn.. It's Late, a second news story starts as the audio fades away, leaving the full report unused.


Ambient lava sounds. There is no lava to be found in the game.

Regional Differences

Japanese Version Differences

  • All human characters in the Japanese version stay "in one piece". Thus, there is no more mutilation or dismemberment. This also includes the corpses that are just lying around for decoration. While the uncensored versions show corpses that miss out on a limb here and there, all extremities stay where they belong in the Japanese version. Even the textures that represent the damage were covered up. Also, all severed heads were deleted.
  • The Japanese version also censors out all images of breasts, with the exception of the image of a breast being drawn on a blackboard. Not only this, but a mission in the strip club replaced the vibrator and the condom with a Duke figure and a construction helmet.
  • The temperature declaration was changed from °F (Fahrenheit) to °C (Celsius) in several sequences. However, this alteration does not interfere with the gameplay.
  • The Japanese version was never patched and thus the Downloadable Content option in the main menu doesn't exist in the Japanese version.
  • The Japanese version uses a different in-game font.
(Source: Movie-Censorship.com)