Fantastic 4: Flame On
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|Fantastic 4: Flame On|
Before he was Captain America, he was a hot-headed stunt performer! ...Wait, what?
(Source: Mezmorize (Classic Videogame Hacking))
|This needs some investigation.|
Discuss ideas and findings on the talk page.
Specifically: Is it still functional?
Present as part of text for a debug menu.
Player Debug Screen Built: Aug 26 2005 ------------------------------ Main Menu Profiling Slow RAM Usage Back Main Menu Profile Menu Disable PhysicsSystem::Update() Level::Update() PlacedObjectGenerator::Update() Profile Menu Profile Menu Enable Profile Information Maximum cycles %-8d scanlines %-8d Average cycles %-8d scanlines %-8d Slow RAM Stats: Available: %8u Largest Block: %8u Used Blocks: %8u Free Blocks: %8u
At 0x8960C in the US version:
Built: Aug 26 2005
At 0x8967C in the European version:
Built: Sep 1 2005
This is some sample text to output - yes, that's right, I am simply rambling on to test out the system
The Fantastic Four series
|Plug & Play||Fantastic Four|
|Game Boy Advance||Fantastic 4 • Fantastic 4: Flame On|