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Fighting Layer

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Title Screen

Fighting Layer

Developer: Arika
Publisher: Namco
Platform: Arcade (Namco System 12)
Released in JP: December 1998


RegionIcon.png This game has regional differences.


Fighting Layer is what happens when Arika go to Namco for a fighting game instead of Capcom. As a result, it's extremely similar to Arika's own Street Fighter EX series, and even includes Allen Snider and Blair Dame from the first EX title.

It also has a shark as a boss fight. Like, just a regular shark, that you have to punch. It's that kind of game.

Regional Differences

Hmmm...
To do:
There's probably more than this. I'd be surprised if the Regulation setting only affected the hitsparks, given they have a separate option anyway.

Two revisions of Fighting Layer are dumped, labelled "FTL1" and "FTL3" in MAME. "FTL1" is the original Japanese revision of the game, while "FTL3" appears to be a somewhat censored version that may have been intended for other regions in Japan, similarly to how certain prefectures in Japan censored moves and stages in Street Fighter EX.

Hit Effects

FTL1 FTL3
FLayer-Blood-FTL1.png FLayer-Blood-FTL3.png

In the original Japanese version, hitsparks are red, resembling the (similarly censored outside of Japan) blood effect from Street Fighter EX. In the FTL3 revision, they are green.

FTL1 FTL3
FLayer-ServiceMenu-FTL1.png FLayer-ServiceMenu-FTL3.png

In the FTL1 revision, an option is available to change the colour of the sparks between red and the green seen in FTL3. This option (as well as the 'Regulation' option that locks the hitsparks to green) is missing in FTL3.

Janis' Knives

FTL1 FTL3
FLayer-JanisWeaponJP.png FLayer-JanisWeaponWorld.png

In the FTL3 revision, Janis' knives are replaced with... sticks. Unlike the blood effect, setting the Regulation setting in the FTL1 revision to 'On' doesn't apply this change; it's exclusive to the FTL3 revision.