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Final Fantasy Legend II

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Title Screen

Final Fantasy Legend II

Also known as: SaGa 2: Hihou Densetsu (JP)
Developer: Square
Publishers: Square (JP), Squaresoft (NA)
Platform: Game Boy
Released in JP: December 14, 1990


CharacterIcon.png This game has unused playable characters.
EnemyIcon.png This game has unused enemies.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
A lot more translation differences
Raw text dump: NA JP
Also check for unused text.

You climb another tower searching for your father while beating up people for ancient relics. This is not a direct sequel to The Final Fantasy Legend but does expand the first game's mechanics while improving upon them and fixing some bugs.

Sound Test

An overflow of audio

Hold Select, Start and B while on the title screen to access the Sound Test. A bug occurs where the save-counter value from the loading screen is carried over if you happen to go there first, possibly leading to overflow and illegal values for the Sound Effect option.

Unused Characters

Four unused entries appear in the character data (which includes the enemies, the guest characters, and the initial stats for selectable party members). The unused entries have blank names, stats following the pattern of the group before them (the one after the wizards has high Agl and Mana, the one after the robots has 0 Mana, etc.), and only one ability, which is usually the same as the first ability of the enemy after them.

They all have the Human M overworld sprite and the Pebble enemy sprite in battles, except for the second entry, which has the Robot sprite in battles.

They can be fought in random battles by using the 01XXE1CF GameShark code, where the "XX" are filled with the appropriate character ID.

They can be added as party members by the following procedure: Enable the GameShark code 01XXYYC7, where "XX" is the character ID and "YY" is 3D, 3E, 3F, 40, 41, 42, 43, or 44. Start a new game. When the character select menu appears, the character specified by "XX" will appear in the menu slot specified by "YY" (3D changes the first slot, 3E the second, etc.). After selecting your party, the code can and should be disabled.

ID HP Str Def Agl Mana Abilities Description
CC 858 75 78 94 97 Rocket Found between Wizard and ROBO-28. Has Wizard-like stats and ROBO-28's first ability.
D6 858 94 94 86 0 FFL2-GunIcon.gifSMG Found between Intrcept and Plasma. Has Intrcept-like stats and Dunatis' first ability (instead of Plasma's like you'd expect)
DB 804 91 86 86 86 Poison Found between Cancer and Grippe. Has Cancer-like stats and Grippe's first ability.
E0 723 83 94 91 89 Dissolve Found between Plague and Mr. S. Has Plague-like stats and Mr. S's first ability.
(Source: Final Fantasy Wiki)

Regional Differences

Japanese English
Final-fantasy-legend-ii-bananas-opium-j.png Final-fantasy-legend-ii-bananas-opium-e.png

In the Japanese version, you have to catch criminals selling illegal opium in Edo. Since Nintendo had a family friendly policy in America, the references to opium were changed to...bananas.


(Source: Legends of Localization)