If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Fire 'n Ice

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Fire 'n Ice

Also known as: Solomon no Kagi 2: Coolmintou Kyuushutsu Sakusen (JP), Solomon's Key 2 (EU)
Developer: Tecmo
Publisher: Tecmo
Platform: NES
Released in JP: January 24, 1992
Released in US: March 1993
Released in EU: March 18, 1993


MusicIcon.png This game has unused music.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Fire 'n Ice is the sequel to Solomon's Key, and a game that's almost but not entirely unlike its predecessor.

Hmmm...
To do:
  • Cover the unused graphics on this website and on the Talk page.
  • There's an early localization prototype with plenty of text differences.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info

Unused Music

Using Game Genie codes UVXASAIE and UOXAVAEU will play this in place of the map theme.

An unfinished song that breaks after 8 seconds. Using Game Genie codes VUXASAIE and EUXAVAEU will make it play in place of the map theme.

Sound Test (and Extra Levels)

Upon completion of the game, a button code is revealed to the player if they wait at the ending screen long enough.

  • Hold Select, press B ten times at the title screen.

This gives a rather barebones menu with an additional 50 stages and a sound test.

FireNIce-NES-RoundSound1.png FireNIce-NES-RoundSound2.png

Regional Differences

Japan US Europe
SolomonNoKagi2-NES-Title.png FireNIce-NES-Title.png SolomonsKey2-NES-Title.png

The game was given a different name (and thus, title screen) in each of the major regions. The Japanese title could be roughly translated as "Solomon's Key 2: Coolmint Rescue Mission", in reference to the game's setting on the icy Coolmint Island.

Japan US/Europe
SolomonNoKagi2-NES-Save.png FireNIce-NES-Password.png

The Japanese game's save functionality was replaced with a password screen in international versions.

Japan US/Europe
Solomon no Kagi 2 stage 4 3.png Fire 'n Ice (USA) stage 4 3.png

Round 4-3 contains four pipes in the Japanese version, whereas the international versions only have three. This was most likely changed because the original pipe formation resembles a swastika. This is a sacred symbol in Japan, but has negative connotations in other regions such as America and Europe.

The Japanese version allows you to undo your last move by pressing Select; this functionality was disabled in all international versions.