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Flash Point (Arcade)
Flash Point is an unlicensed Tetris variant released only in Japan. Unlike Tetris, which is usually a pure survival, your goal is to eliminate all golden blocks from the field. Strangely, this game names its only game play as "Ojama Mode", but there's a reason for it...
Add the following cheat in your MAME to enable mode select screen (works with both fpoint and fpoint1):
<cheat desc="Unlock Mode Select Screen"> <script state="run"> <action>maincpu.ow@0045BE=4E71</action> <action>maincpu.ow@0045C0=4E71</action> </script> </cheat>
Alternatively, you can skip to Normal Mode without using the mode select screen:
<cheat desc="Normal Mode"> <script state="run"> <action>maincpu.ob@0045B4=60</action> </script> </cheat>
Unlike "Ojama Mode", you start with an empty field. Like Sega's Tetris, the goal is to survive as long as possible.
Mode Select Screen
The unused music (#90) plays here. The default cursor position is Ojama Mode.
|おじゃまモード||Ojama (Nuisance) Mode|
Differences From "Ojama Mode"
- Delayed Auto Shift (DAS) is much longer than Ojama Mode.
- No DAS for soft dropping the piece. The piece starts to fall as soon as you move the lever down.
- You can earn points from clearing lines. The line scoring is same as Sega's Tetris:
- Single: 100 * ((Level / 2) + 1)
- Double: 400 * ((Level / 2) + 1)
- Triple: 900 * ((Level / 2) + 1)
- Tetris: 2000 * ((Level / 2) + 1)
- The instruction demo map from Sega's Tetris is used for the "How To Play" screen. However, there are no separate input data for it, so the demo player will end up dying.
|Ojama Mode||Normal Mode|
Normal Mode uses different high-score list than Ojama Mode, and can partially be restored by the following cheat:
<cheat desc="Force Normal Mode Ranking"> <script state="run"> <action>maincpu.ow@00990E=EC0A</action> <action>maincpu.mw@009D76=9D94</action> </script> </cheat>
This cheat forces the Ojama Mode ranking screen to load Normal Mode's high scores instead.
Is it possible to restore Normal Mode ranking completely? The ranking data starts from FFEC0A in RAM. The ranking loader code starts from 98E8, but it loads Ojama Ranking at the same time and doesn't seem to contain rendering codes.
The default high scores for Normal Mode are as follows:
Sound #90, the default music in the sound test, is not used during normal gameplay. It is used in the disabled Mode Select screen, though.
|The Tetris series|
|Arcade (Sega)||Tetris: System 16 • System E|
Bloxeed: System 18 • System C
|Arcade (others)||Tetris: The Grand Master • Tetris: The Absolute: The Grand Master 2 PLUS|
|NES||Tetris (Tengen (Prototype), Nintendo) • Tetris 2 + Bombliss • Tetris 2|
|Game Boy (Color)||Tetris • Tetris 2 • Tetris DX|
|SNES||Tetris & Dr. Mario • Tetris 2 • Super Bombliss • Wordtris • Super Tetris 2 + Bombliss|
|Virtual Boy||3-D Tetris|
|Nintendo 64||Tetrisphere • Tetris 64 • The New Tetris • Magical Tetris Challenge|
|PlayStation||The Next Tetris (Prototype)|
|Game Boy Advance||Tetris Worlds|
|Windows||Tetris Worlds • Tetris Elements|
|Mac OS Classic/X||Tetris Elements|
|Nintendo DS||Tetris DS (Nintendo)|
|Nintendo 3DS||Tetris: Axis|
|PlayStation Vita||Puyo Puyo Tetris|