Galaxy Force II (Arcade)
|Galaxy Force II|
This game has a notes page
- Note: all MAME cheats (not sure about button codes), sound codes, and ROM locations apply to the gforce2 set in MAME
| Unused Sounds|
There are two hidden messages in the game, both saying similar things.
The first is easy to trigger: simply hold Shot + Missile + Start during the demo roll without the on-screen control guide (that is, the odd-numbered demos). The message from SEGA and Debutta boys will appear over the Energy meter.
The second does not appear to be accessible in-game. It is stored at $15180 in the suby ROM in the game's text format and reads WE ARE DEBUTTA BOYS. Code to draw it exists at $1513C in the suby ROM, but does not appear to ever be called (and where it would be called from is unknown). To make matters worse, code at $7EBE in the suby ROM uses $15180 as a value in a calculation!
|This needs some investigation.|
Discuss ideas and findings on the talk page.
The Japanese versions do not allow you to continue when you die. The international version does, however only on the first five missions (if you die on the last, it's game over regardless of how many credits you have inserted). As a result, some ports (like the Genesis one) do not allow continues while others (like the Commodore 64 port) do.
|The Galaxy Force series|
|Arcade||Galaxy Force II|
|Sega Master System||Galaxy Force|
|Genesis||Galaxy Force II|
|FM Towns||Galaxy Force II|