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Game Boy Gallery
|Game Boy Gallery|
This game has a notes page
This game has a bugs page
This is it! Nintendo's most obscure and mysterious game only released in the UK and Australia for unknown reasons; maybe the game was not considered fast-paced enough for an international release? The game actually labels itself as "Gameboy Gallery" and slammed the confusing Game & Watch Gallery international naming fiasco into existence.
It was also one of the first Super Game Boy games...which was rather lazy, actually, since there's no score backup system nor any impressive enhancements. Later, Nintendo re-used code in Wario Land II for the Dangerous Duck Minigame.
Juggle and be careful not to crush your balls.
What appears to be a coin. It is unknown where this could have been used, though the character theme is loosely based on Mario. Game Genie codes CA4-19B-A26 + CA3-E0B-A26 + CA3-A6B-A26 will replace all 3 balls with the unused icon.
An icon for a planned miss system. There is only one chance in Ball. Perhaps a modern version was planned with different rule settings. Game Genie codes C04-19B-A26 + C03-E0B-A26 + C03-A6B-A26 will replace all 3 balls with the unused icon.
Two banners spelling CRUSH! The original Ball would display the message CRUSH! if the player would fail to catch their balls.
A single graphic showing both sides of a bitten turnip. The Voles will only ever eat either the left or right side of a turnip.
|The Game & Watch series|
|Game Boy (Color)||Game Boy Gallery • Game & Watch Gallery • Game & Watch Gallery 2 • Game & Watch Gallery 3|
|Game Boy Advance||Game & Watch Gallery 4|
|Nintendo DS||Game & Watch Collection • Game & Watch Collection 2|