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Gauntlet Legends (PlayStation)

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Title Screen

Gauntlet Legends

Developer: Midway Games West
Publisher: Midway Games
Platform: PlayStation
Released in US: February 29, 2000
Released in EU: June 28, 2000


DebugIcon.png This game has debugging material.


Gauntlet Legends is an enhanced port of a Nintendo 64 game released in 1999, which was based on an arcade game released in 1998 by Atari Games. It is a fantasy themed hack and slash styled dungeon crawl game, a sequel to 1985's popular Gauntlet and 1986's Gauntlet II and marks the final game in the series to be produced by Atari Games.

Debug Data

In the LEVELS folder on the disc, where all the level data is stored, there is a file called LEVELS.TXT. The first line contains "levsel" (level select?) and there are some levels (test) that indicate debug testing but the level data does not appear to be on the disc.

levsel
mount1
mount2
mount3
mount4
mount5
mount6
mount7
castle1
castle6
castle3
castle4
castle5
castle2
town1
town2
town3
town4
town5
battle1
battle1b
battle2
battle2b
battle3
boss1
boss2
ice1
ice1b
ice1c
ice2
ice2b
ice3
ice3b
ice3c
ice4
ice4b
ice5
jungle3
desert4
hell1
hell2
secret1
secret2
secret3
secret4
secret5
secret6
test
shop
select

Version Differences

While the Playstation version is based on the Nintendo 64 version, the game introduced several new additions and changes:

  • Four player capability was removed, maximum amount of players is now two.
  • The hub area has been redesigned completely, and the store now has its own area. In the Nintendo 64 version, you had to talk to Sumner first.
  • You are no longer able to buy stat boosts from the store. You can only boost your stats by leveling up.
  • It brings back from the Arcade the short FMV cutscenes before entering the first 4 realms, however, only the Mountain and Castle realm FMVs are used since two realms from the Arcade version were removed.
  • Before entering a stage, a title card introducing the stage is used as the loading screen. In the Arcade version, a map screen was used.
  • Many stages were modified, some are more compact, others have new segments.
  • It's missing a lot of voice samples, like the ones used to describe what items do, when you level up, when a Rune is found, etc.
  • Game was made much easier, and enemies come out in much smaller droves. In the previous versions, the screen would get filled with enemies if not defeated.
  • Has several cheat codes enabled by entering your name as some of the development staff's nicknames shown during the credits.
  • The ending is a FMV cutscene completely different from the real time Arcade and Nintendo 64 endings.
  • The credits are shown after the ending. In the Arcade and Nintendo 64 versions, the credits were shown after the intro.
  • After beating the game, you gain access to an extra realm composed of four stages. Two of those stages are based on the Forest and Desert realms from the Arcade version, which are not used in the Nintendo 64 or Playstation versions.
  • There's an unlockable sound test and movie viewer. The soundtest has music for a stage called Acid Swamp, which is not present in this version.