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Gekioh Shooting King

From The Cutting Room Floor
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Title Screen

Gekioh Shooting King

Also known as: Gekiou ~Shienryu~ (JP)
Developer: Warashi
Publishers: Warashi (JP) Hamster (JP, Major Wave) Natsume (US)
Platform: PlayStation
Released in JP: May 20, 1999, February 20, 2003 (Major Wave)
Released in US: December 17, 2002


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


Gekioh Shooting King is a port of an arcade vertical shooting game, with bonus content!

Test Menu

Shienryu PS Test Menu.png

Use the following code to display a test menu. Press Circle or X to enter a menu, press Start + Select to quit a menu.

800FF25C 8015
800FF260 AE9C
800FF262 2484
(Source: Original TCRF research)

TABATA

Shienryu PS TABATA.png

00:GEKIOU

Start the game.

01:SPRITE TEST

Shienryu PS TABATA Sprite Test.png

Display some values.

  • Up, Down: Increase/Decrease OBJ
  • Left, Right: Increase/Decrease PTN
  • Triangle, X: Increase/Decrease COLOR
  • Circle, Square: Increase/Decrease B

02:APPEAR EDITER

Black screen.

03:BGM TEST

Black screen.

05:ZOOM TEST

Shienryu PS TABATA Zoom Test.png

Display some values.

07:DUAL SHOCK EDITOR

Shienryu PS TABATA Dual Shock Editor.png

Edit Dual Shock sequence.

Press Start to output parameters as C language code to TTY console.

08:FRAME BUFF DUMP

Shienryu PS TABATA Frame Buffer Dump.png

VRAM viewer.

  • D-Pad: Adjust texture pos.
  • D-Pad + Holding X: Adjust clut pos.
  • Select: Changes the color mode.

09:SHOCK TEST

Vibration test.

0A:SIO TEST

Unknown.

0B:SE TEST

Black screen.

BA

Shienryu PS BA.png

SE

Sound effect test.

  • Left, Right: Select number.
  • Circle, X: Play sound.

SEP

Sound effect test.

  • Left, Right: Select number.
  • Circle, X: Play sound.

SEQ

Black screen.

XA

Shienryu PS BA XA.png

BGM test.

ENDING

Ending test(?).

Display "GAME OVER" to center of the screen.