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Genewars

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Title Screen

Genewars

Developer: Bullfrog Productions
Publisher: Electronic Arts
Platforms: DOS, Windows
Released in US: October 1996
Released in EU: September 1996


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
Carts.png This game has revisional differences.


Debug Mode

To activate the in-game debug mode, enter SALMONAXE at any point during the game.

Key Effect
B Instantly builds or upgrades
C Access all purebreds and hybrids
D Show memory info
L Summon monoliths
S Improves technology
T Makes buildings translucent
W Win immediately
Shift + Z Reveal whole map
F5 Duranium bulb appears at cursor
F6 Drop bombs from cursor
F7 Shoot at selected creature
F10 Add money


(Source: KasketDarkfyre)

Build Date

Hidden inside gw.exe.

Version Code
1.0
Sep 02 1996
16:28:45
Bio(Opti)
Demo
Sep 26 1996
09:54:56
Bio(Opti)
1.1
Nov 26 1996
14:54:45
Bio(Opti)

Development Strings

Hidden in gw.exe at 0x12B614 in Version 1.1:

(c) 1996 Diadem Inc.

There's also this error message at 0x12C75E:

SHIT IT TIMEDOUT

Revision Differences

Version 1.1 adds a networking mode accessible right from the main menu and speed controls.

Oddities

When entering an unrecognized command line argument, the game still references itself Biosphere. It also prints out recognized command line arguments, many of which appear to have no effect in the final game:

Biosphere Options:

 - n             Network mode enable
 - x<name>       Network session name
 - d             Debug mode enable
 - dl            Debug Lo / Hi res emulation
 - dk		 Debug keyboard handler
 - s		 Enable hi quality sounds
 - e             Editor enable
 - g		 Screen shots mode
 - z		 Tester Autosave