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Giana Sisters: Twisted Dreams

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Title Screen

Giana Sisters: Twisted Dreams

Developer: Black Forest Games
Publisher: Black Forest Games
Platforms: Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, Nintendo Switch
Released internationally: October 23, 2012 (Windows), March 20, 2013 (360), June 18, 2013 (PS3), December 9, 2014 (PS4), December 12, 2014 (XB1), September 25, 2018 (Switch)
Released in JP: March 18, 2015 (Wii U)
Released in US: September 5, 2013 (Wii U)


GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.


Giana Sisters: Twisted Dreams is the sequel to Giana Sisters DS and also served as a rebirth for the series. The game has a new gameplay mechanic called "twist", which allows the player to switch between Cute Giana and Maria Punk Giana.

Hmmm...
To do:
There is more content here, which includes unused content from expansion packs.

Unused Graphics

missing.tga
GSTD-TexMissing.png
A texture meant to be used when a texture is missing, labeled as "MISSING".

none.tga
GSTD-None.png
A placeholder texture labeled as "NONE".

dummy_texture_invisible.dds
GSTD-Dummy.png
A placeholder particle effect labeled as "Dummy".

giana_nodeath.dds
GSTD-GianaNoDeath.png
Partially used in the score screen after beating a level, right next to the death count. However, the left part with Punk Giana laughing is cut off in-game. A duplicate of the image exists as hud_i6b.dds.

Unused Models

Heart Gem

Model Texture
GSTD-HeartGem.png GSTD-TexGemHeart.png

A Heart Gem, which is a 3D version of the heart health bar used in boss fights. The health bar was probably meant to be in 3D instead of 2D, or it could be an early version of the Pink Star Gem.
Missing Model

Model Texture
GSTD-MissingModel.png GSTD-TexMissingModel.png

A cubical model labeled as "MISSING MODEL". Like its name implies, it is meant to be used when a model is missing.

Unused Sounds

Five identical sound files titled 053_collect.wav, 053_collect_bigblue.wav, 053_collect_blue.wav, 053_collect_red.wav, and 053_collect_yellow.wav. These would have been placeholders for the diamond collecting sound, from when the game was still called "Project Giana". It also implies that the diamond variants were meant to have different sound variants too; the red diamond would've had a cute tone and the yellow diamond would've had a dark tone.

171_giana_cute_pain_03.wav

A different version of the sound effect for Cute Giana getting hurt.

179_vo_cute_giggle_02.wav

A different version of Cute Giana giggling. It likely went unused because it sounded too annoying, unlike the others.

Called 202_vo_cute_boss_01.wav, 202_vo_cute_boss_02.wav, 203_vo_punk_boss_01.wav, 203_vo_punk_boss_02.wav, and 203_vo_punk_boss_03.wav, respectively. They were probably meant to be used when Giana defeated a boss.

Giana and Maria giggling, named 218_vo_outro_giana.wav and 218_vo_outro_maria.wav respectively. They were meant to be used after Punk Giana saved Maria from Gurglewocky. It's also Maria's only voice clip.