We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Ginga Eiyuu Densetsu II (MSX2)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Ginga Eiyuu Densetsu II

Developer: Microvision
Publisher: Bothtec
Platform: MSX2
Released in JP: 1990


DevMessageIcon.png This game has a hidden developer message.


Developer Messages

At 0xA4 (Disks 1 and 2), 0x92 (Disk 3) and 0xD0 of each disk is a message. Disk 4's is identical to Disk 1's.

Disk 1

Japanese English
ネェ ヨウコ ヨミコメナイミタイヨ?サキサン リセットヲ オセバイイノヨ。ハイ Hey, Yoko! It looks like it's not loading? Press reset, Saki. Okay!


(Source: GlitterBerri - Translation)
MSX-DOS IPL     
    Version 2.1B
1990 By F.Sawada

Disk 2

Japanese English
エラーダハ パリエルラブリン スイートミント デヨミコメルヨウニナーレ! Error begone! By the power of parieru remurin sweet mint, I command thee to load!!

This is in reference to Magical Angel Sweet Mint, a 1990 magical girl anime.

Japanese English
MSX-DOS IPL MSX-DOS IPL
Version 2.1B Version 2.1B
1990 By F.Sawada 1990 By F.Sawada
某マイクロキャビンサークのIPLが気に入ってしまった僕・・・サーク2も楽しみだなー(ゲームもだよ!) I couldn't help but be enamored by Microcabin's Xak IPL... I'm looking forward to Xak 2's, as well. (And the game itself, of course!)


(Source: GlitterBerri - Translation)

Disk 3

Japanese English
イヤ-ン ヨミコミ エラ- ダワ. Nooo! We've encountered a loading error.
モウイチド リセット シテネ! Try resetting the game again!


Japanese English
MSX-DOS IPL MSX-DOS IPL
Version 2.0B Version 2.0B
1990 By F.Sawada 1990 By F.Sawada
そこのあんた!ディスクの中を見るなんて、なかなか、やるじゃないですか。僕に代ってプログラムしてくれ-!わが社はプログラマ-を募集中です。電話下さい。マッテマス! Oi, you there! Poking around inside the disk, eh? Not bad. Why don't you do the programming, instead of me? Our company is looking for programmers. Give us a call! We're waiting!


(Source: GlitterBerri - Translation)