Go! Go! Hypergrind
|Go! Go! Hypergrind|
Auditions are being held in the Toon World to find a star for Spümcø's new cartoon Go! Go! Hypergrind. This attracts a handful of goofy characters who all put their skateboarding and decapitation skills to the test in hopes of becoming the next big toon actor.
No cartoon by the name of Go! Go! Hypergrind exists in the real world.
This article could use sound rips, as well as a cleanup.
A rather goofy-sounding track named pieBgm exists within the game, but is never used. Intuition would lead you to believe pieBgm is used during the pie-flinging minigame in the credits sequence, but instead Ninjya (a performance of Mozart's "Eine Kleine Nachtmusik") is used. Interestingly, this is the only situation Ninjya is used, with the Ninja Village act using the song titled "trick" instead.
Internally, "trick" is called WESTERN, and isn't used in the Western Film act. The Western Film act instead shares "Jam Jam Hype ?!" with the Toon City act.
Get a clean rip of this audio. The video only accesses it through some weird emulator bug.
In the files of the game exists an audio file very clearly meant to be used during a demo. It features a man saying "Okay, thanks for joining us today. If you've got the time, try another character or another mode. And remember, this game hits stores in November, 2003" and is followed by the titular "Go! Go! Hypergrind!" audio clip.
Find a way to display m_teach and m_teach_h.
There are folders within the game's contents for character models for chief, f_teach, and m_teach. Only data for m_teach exists.
If the nomenclature of the other characters is any indication (Gigi is mummy, Vert is wolf, etc.), it is reasonable to assume that chief is the remnants of a scrapped Native American-themed character.
The system error messages in boot.dol are in various languages, which is odd since the rest of the game is only in English.