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Gone Home (Windows)

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Title Screen

Gone Home

Developer: The Fullbright Company
Publisher: The Fullbright Company
Platform: Windows
Released internationally: August 15, 2013


GraphicsIcon.png This game has unused graphics.


Hmmm...
To do:
Only the textures have been checked for unused content so far; the other assets, including text & audio, need to be checked as well.

Alternate Control Scheme

It seems that at some point in development, another, less interactive control scheme was used, where the player would only use the mouse and spacebar. The file is called gui_explorer_controls internally, while the image matching the current control scheme is called gui_fps_controls, though this image also goes unused. In the final game, a modified version of gui_fps_controls, called Controls_Handdrawn, is used on the 'New Game' screen. The mouse and the keys were aligned vertically to reduce the vertical height, and the mouse was redrawn.

'Explorer' Controls (Unused) Early FPS Controls Layout (Unused) Current FPS Controls Layout (Used)
GoneHome-gui explorer controls.png GoneHome-gui fps controls.png GoneHome-Controls Handdrawn.png

Development Assets

There are a number of development assets left over, including screenshots of the IDE, presumably used by the developers for quick reference.

AllParams

GoneHome-AllParams.png

This shows a number of parameters used by the engine.

CameraMouse

GoneHome-CameraMouse.png

checker

GoneHome-checker.png

A simple black and white checkerboard pattern.

EditorPreview

GoneHome-EditorPreview.png

EditorPreviewShow

GoneHome-EditorPreviewShow.png

EditorScreenshot

GoneHome-EditorScreenshot.png

PresetDialogs

GoneHomePresetDialogs.png

Shooter

GoneHomeShooter.png

WeaponPivot

GoneHomeWeaponPivot.png

WeaponPosition

GoneHomeWeaponPosition.png

WeaponRendering

GoneHomeWeaponRendering.png