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Gran Turismo 2/Gran Turismo Mode Disc

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This is a sub-page of Gran Turismo 2.

Content pertaining to GT Mode or exclusively found on its disc is documented on this sub-page.

Unused Graphics

The files that contain the following graphics may be found under the arcade directory of GT2.VOL.

Platinum Prize

GT2-Platinum Trophy.png

Found in license_tim.tim is the GT Mode menu graphic for an intended fourth license test prize that was never implemented. This icon and a text string are the only remnants of the "Platinum Prize," as no code references them. This is displayed if the player's license results data is tampered with and set to 5 for any test.

Super License Widget Icon

GT2-SuperLicenseWidget.png

Found in gt_items.tim is a placeholder icon intended to represent the Super License, for use in GT Mode menus to dynamically indicate an event's license restriction (as defined by gtmode_race.dat). This goes unused as the only event to require that license is the Event Synthesizer, which is completely inaccessible until the license is earned.

Unused Widgets

GT2-RetailJP-1129-GTModeWidgets.png

The Game Status menu uses 13 different widgets to display various player progression data, such as completion percentage and total credit earnings. Three more are located among them internally but are not used by any GT Mode menu page:

  • Widget 0xC4 displays the player's speed record, as set in a "Max Speed" test.
  • Widget 0xC5 prints the highest power output of all cars currently in the player's garage.
  • Widget 0xC6 works similarly to 0xC4, displaying the player's best "0-400m" test result.

All three print the full "garage name" of the car used to set the record, or nothing at all if no test data exists and/or the garage is empty.

Unused Messages

GT Mode uses individual menu pages for each of its user prompts and errors. Some of these correspond to restrictions or functions not implemented by the final game, rendering them unused.

In order to reveal the following messages, use this GameShark code: 801FF7FC 0XXX (XXX being the message's ID). Be sure to turn the code off after the message appears, or the game may break in unexpected ways.

ID Message Explanation

0x17 (JP, Nov 29)
0x301 (JP, Dec 22)
0x311 (US, Dec 8)
0x2F9 (US, Dec 11)
0x2F7 (EU English)
0x2F5 (EU French)
0x2F7 (EU German)
0x2F9 (EU Italian)
0x2F3 (EU Spanish)

  • "レギュレーションに違反しています。"
  • "You are not qualified for this race." (NA)
  • "The regulations have been violated." (EU)
  • "Les règles n'ont pas été respectées"
  • "Eine Regelverletzung ist aufgetreten."
  • "I regolamenti sono stati violati."
  • "Se han quebrantado las reglas."
Exact purpose unknown, possibly an alternate/generic message for horsepower/drivetrain violation.

0x25 (JP, Nov 29)
0x30F (JP, Dec 22)
0x31F (US, Dec 8)
0x307 (US, Dec 11)
0x305 (EU English)
0x303 (EU French)
0x305 (EU German)
0x307 (EU Italian)
0x301 (EU Spanish)

  • "スーパライセンスが必要です。"
  • "Super License required." (NA)
  • "An international special-grade licence is required to compete at this level." (EU)
  • "A ce niveau, un permis international spécial est obligatoire"
  • "Für ein Rennen dieser Ebene ist eine internationale Spezial-Lizenz erforderlich."
  • "A questo livello, è obbligatoria una patente speciale internazionale."
  • "Para competir a este nivel se necesita un carné de categoría especial internacional."
As previously noted, the only events that require the Super License are the Event Synthesizer races, which aren't revealed to the user until the S-License is earned. It can be triggered if the player uses a GameShark code, enters the Event Synthesizer screen before obtaining the license and tries to enter a race.

0x3 (JP, Nov 29)
0x312 (JP, Dec 22)
0x2FB (US, Dec 8)
0x30A (US, Dec 11)
0x308 (EU English)
0x306 (EU French)
0x308 (EU German)
0x30A (EU Italian)
0x304 (EU Spanish)

  • "ダートタイヤでないとエントリーできません。ダートタイヤを装着しますか?"
  • "Dirt tires are required for this race. Equip dirt tires?" (NA)
  • "You cannot enter because you do not have dirt tyres. Do you want to fit dirt tyres?" (EU)
  • "Cette course est réservée aux voitures équipées de pneus tout terrain. Voulez-vous monter des pneus tout terrain?"
  • "Sie dürfen nicht teilnehmen, da Sie keine Reifen für unbefestigte Straßen haben. Möchten Sie solche Reifen aufziehen?"
  • "Non puoi partecipare perché non hai le gomme da sterrato. Cambi le gomme?"
  • "No puede participar porque no dispone de neumáticos para tierra. ¿Quiere colocar neumáticos para tierra?"
When you try to enter a rally event, dirt tires are automatically equipped if you've purchased them, rendering this question unused.

0x314 (JP, Dec 22)

  • "グランツーリスモ国内選手権で全戦優勝しなければ国際地域別選手権にはエントリーできません。"
In the Japanese versions of GT2, the player is not required to finish the GT Nationals events before entering the Euro-Pacific and World League events. While this restriction was added to the initial US release, the second Japanese version remained unrestricted, rendering this newly added error message unused.

0x315 (JP, Dec 22)

  • "国際地域別選手権で全戦優勝しなければ世界選手権にはエントリーできません。"
Just like above, the player is not required to finish the Euro-Pacific events before taking a shot at the World League in the Japanese versions of the game. Said restriction was added in the initial US version, while the second Japanese build remained untouched apart from this message being added and left unused.

0xA (JP, Nov 29)
0x31B (JP, Dec 22)
0x304 (US, Dec 8)
0x313 (US, Dec 11)
0x311 (EU English)
0x30F (EU French)
0x311 (EU German)
0x313 (EU Italian)
0x30D (EU Spanish)

  • "スーパーチャージャー付きエンジンのクルマです。エントリーできません。"
  • "Supercharged cars cannot participate in this race." (NA)
  • "The car has an engine with a supercharger. You cannot enter." (EU)
  • "Votre voiture est équipée d'un moteur turbo. Vous ne pouvez pas participer à cette course."
  • "Dieses Fahrzeug hat einen Turbomotor. Sie dürfen nicht teilnehmen."
  • "La vettura è dotata di un motore sovralimentato. Non puoi partecipare."
  • "El coche dispone de un motor con turbocompresor. No puede participar."
Likely meant for events restricted to Turbo-charged cars, with Supercharged cars being forbidden.

0xC (JP, Nov 29)
0x31D (JP, Dec 22)
0x306 (US, Dec 8)
0x315 (US, Dec 11)
0x313 (EU English)
0x311 (EU French)
0x313 (EU German)
0x315 (EU Italian)
0x30F (EU Spanish)

  • "クルマがチューニングされています。ノーマルでないとエントリーできません。"
  • "Tuned cars cannot participate in this race." (NA)
  • "The car has been tuned. If the car is not a normal car, you cannot enter." (EU)
  • "Votre voiture a subi des réglages. Vous ne pouvez pas participer à cette course."
  • "Dieses Fahrzeug wurde getunt. Getunte Fahrzeuge dürfen nicht teilnehmen."
  • "La vettura è stata messa a punto. Se la vettura non è una vettura normale, non puoi partecipare."
  • "Se ha ajustado el coche. Si no se trata de un vehículo normal, no podrá participar."
In the original Gran Turismo, an event known as "Normal Car Cup" ("Normal Car World Speed Contest" in the European version) exists, and only unmodified cars may participate in it. This message suggests that a similar event was planned for GT2 at one point, but the idea was scrapped. Said restriction returned in Gran Turismo 3 in the shape of the "Polyphony Digital Cup" as well as two endurance events.

0xD (JP, Nov 29)
0x31E (JP, Dec 22)
0x307 (US, Dec 8)
0x316 (US, Dec 11)
0x314 (EU English)
0x312 (EU French)
0x314 (EU German)
0x316 (EU Italian)
0x310 (EU Spanish)

  • "ターボエンジンのクルマはエントリーできません。"
  • "Turbo-charged cars cannot participate in this race." (NA)
  • "Turbo-engined cars cannot enter." (EU)
  • "Course interdite aux voitures équipées d'un moteur turbo."
  • "Fahrzeuge mit Turbomotoren dürfen nicht teilnehmen."
  • "Le vetture con motore turbo non possono partecipare."
  • "Los vehículos con motor turbo no pueden participar."
The inverse of the Supercharger warning above.

0x27 (JP, Nov 29)
0x323 (JP, Dec 22)
0x321 (US, Dec 8)
0x31B (US, Dec 11)
0x319 (EU English)
0x317 (EU French)
0x319 (EU German)
0x31B (EU Italian)
0x315 (EU Spanish)

  • "すべての講習に合格していなければライセンス取得試験は行えません。"
  • "You need to pass all tests before taking final test." (NA)
  • "If you haven't passed all of the training units, you can't take the final examination." (EU)
  • "Si vous n'avez pas réussi toutes les étapes de la formation,vous ne pouvez pas vous présenter à l'examen de conduite"
  • "Sie können an der Lizenzprüfung nur teilnehmen, wenn Sie alle Trainingseinheiten bestanden haben."
  • "Se non hai superato tutte le fasi di apprendimento, non puoi sostenere l'esame finale."
  • "Si no ha pasado todas las unidades de entrenamiento, no se efectuarán los exámenes para el carné."
In Gran Turismo, the player must pass the first seven tests before taking the 8th and final test of a license. Since such restriction doesn't exist in GT2', this goes unused.

0x2E (JP, Nov 29)
0x32A (JP, Dec 22)
0x328 (US, Dec 8)
0x322 (US, Dec 11)
0x320 (EU English)
0x31E (EU French)
0x320 (EU German)
0x322 (EU Italian)
0x31C (EU Spanish)

  • "セーブは無事終了しました。"
  • "Save complete." (NA)
  • "Save completed." (EU)
  • "Enregistrement réussi"
  • "Speichervorgang erfolgreich abgeschlossen."
  • "Salvataggio riuscito"
  • "Función de guardar completada con éxito."
Because you save either from the Save Game menu (from the title screen) or from the prize money screen, not from Garage (unlike the first game), this goes unused.

0x14 (JP, Nov 29)
0x32F (JP, Dec 22)
0x30E (US, Dec 8)
0x327 (US, Dec 11)
0x325 (EU English)
0x323 (EU French)
0x325 (EU German)
0x327 (EU Italian)
0x321 (EU Spanish)

  • "装着しますか?"
  • "Equip?" (NA)
  • "Do you want to fit now?" (EU)
  • "Installer maintenant ?"
  • "Möchten Sie gleich einbauen?"
  • "Vuoi installare ora?"
  • "¿Desea hacer el montaje ahora?"
The game uses a different message when asking about installing a newly purchased part. This potentially refers to equipping parts from the shop screen, which is not possible in the final game as it just tells you that the part has already been purchased.

Unused Dealership Menu Pages

A typical dealership in GT2 contains submenus for its new car lineup(s), tuning and events, with most also offering "special model" vehicles. While Mercedes-Benz does not offer a "special model," a menu page still exists for one in gtmenudat.dat, suggesting that this exclusion was made fairly late into development. The only plausible candidate for being paired with it, the CLK Race Car, is equally unused.

Within the "tune up" menu, each car upgrade has its corresponding menu page, including racing modifications. Three manufacturers, however, do not have modifiable models in the game: Plymouth, Ruf and Vector. While Vector's "racing modification" menu can be accessed if the player gets in an M12 LM Edition, the other two are rendered entirely unused by the fact neither manufacturer has special models in the game to begin with.

Unused Car Descriptions

A handful of car descriptions are only assigned to unobtainable, unused or even non-existent vehicles, being inaccessible through normal gameplay.

Volkswagen Polo 16V and GTI

Of all unused cars, the Polo 1.4 16V (gvp6n) is the most complete, with finished descriptions for all regions. This also hints that, in addition to the axed G40 model, a GTI version was considered but never made it either. A 2001 year model Polo GTI would later appear in Gran Turismo 4.

Japanese
GT2-NTSC-J-gvp6n-desc1.png GT2-NTSC-J-gvp6n-desc2.png
English (North America)
GT2-NTSC-UC-gvp6n-desc1.png GT2-NTSC-UC-gvp6n-desc2.png
English (Europe)
GT2-PAL-Eng-gvp6n-desc1.png GT2-PAL-Eng-gvp6n-desc2.png
French
GT2-PAL-Fra-gvp6n-desc1.png GT2-PAL-Fra-gvp6n-desc2.png
German
GT2-PAL-Ger-gvp6n-desc1.png GT2-PAL-Ger-gvp6n-desc2.png
Italian
GT2-PAL-Ita-gvp6n-desc1.png GT2-PAL-Ita-gvp6n-desc2.png
Spanish
GT2-PAL-Spa-gvp6n-desc1.png GT2-PAL-Spa-gvp6n-desc2.png

Ford Escort GTi

In addition to the available Ford Escort Rally Car (efesr), a road version of the Escort was considered for inclusion in the game, but never made it past a placeholder entry in demo builds. Along with a logo graphic, its description sneaked into the final product, but is assigned to the non-existent efesn model in regions outside of Japan, requiring a GameShark code or garage data manipulation in order to be accessed by players.

English (North America)
GT2-NTSC-UC-efesn-desc1.png GT2-NTSC-UC-efesn-desc2.png
English (Europe)
GT2-PAL-Eng-efesn-desc1.png GT2-PAL-Eng-efesn-desc2.png
French
GT2-PAL-Fra-efesn-desc1.png GT2-PAL-Fra-efesn-desc2.png
German
GT2-PAL-Ger-efesn-desc1.png GT2-PAL-Ger-efesn-desc2.png
Italian
GT2-PAL-Ita-efesn-desc1.png GT2-PAL-Ita-efesn-desc2.png
Spanish
GT2-PAL-Spa-efesn-desc1.png GT2-PAL-Spa-efesn-desc2.png

Honda Integra and NSX

Although the Honda versions of the Integra and NSX aren't regularly available for players of the North American version of GT2, they all feature translated descriptions which refer to the regularly available Acura models (all of which were recycled from the first game). Only some Acura models — Acura Integra GS-R '98 (h2ain), Acura NSX '91 (h2a0n) and Acura NSX '97 (h2a2n) — offer descriptions, rendering these inaccessible by normal means.

Honda Integra SiR-G '98 (h2ign)
GT2-NTSC-UC-h2ign-desc1.png GT2-NTSC-UC-h2ign-desc2.png
Honda Integra Type-R 98 spec (h2irn)
GT2-NTSC-UC-h2irn-desc1.png GT2-NTSC-UC-h2irn-desc2.png
Honda Integra Type-R (hinrn)
GT2-NTSC-UC-hinrn-desc1.png GT2-NTSC-UC-hinrn-desc2.png
Honda Integra SiR-G '95 (hinsn)
GT2-NTSC-UC-hinsn-desc1.png GT2-NTSC-UC-hinsn-desc2.png
Honda NSX (hnsbn)
GT2-NTSC-UC-hnsbn-desc1.png GT2-NTSC-UC-hnsbn-desc2.png
Honda NSX Type S (hnssn) and Type S Zero (hnsnn)
GT2-NTSC-UC-hnssn-desc1.png GT2-NTSC-UC-hnssn-desc2.png
Honda NSX '90 (hnsxn) and Type R (hnsrn)
GT2-NTSC-UC-hnsxn-desc1.png GT2-NTSC-UC-hnsxn-desc2.png

Esso-sponsored Cars

Due to developer oversight, the Exxon-sponsored variants of the Peugeot 206, 206 Rally Car, 406 Sedan and Toyota 2000GT don't have any description assigned to them in solodata.dat, while the Esso-sponsored versions do. Since these variants aren't accessible in the North American version of the game by regular means, their descriptions — significantly different from those found in the European version of the game — go unseen.

Peugeot 206 (fp26n)
GT2-NTSC-UC-fp26n-desc1.png GT2-NTSC-UC-fp26n-desc2.png
Peugeot 206 Rally Car (fp2wr)
GT2-NTSC-UC-fp2wr-desc1.png GT2-NTSC-UC-fp2wr-desc2.png
Peugeot 406 Sedan (fp4tn)
GT2-NTSC-UC-fp4tn-desc1.png GT2-NTSC-UC-fp4tn-desc2.png
Toyota 2000GT (t22gn)
GT2-NTSC-UC-t22gn-desc1.png GT2-NTSC-UC-t22gn-desc2.png

Work-in-Progress Translation Files

gtmenudat.dat, found in the various regional directories within gtmenu, contains button and widget definition files for thousands of GT Mode menu pages, as well as their localised foreground graphics. In the original Japanese and North American releases of GT2, unused language files contain a decent amount of work-in-progress imagery, sporting designs and text from early iterations of the menus.

To access the following graphics in-game, set 1C9D40 (original JP version) or 1C9340 (original NA version) to one of these values:

Value Language
01 English (North America)
02 English (Europe)
03 French
04 German
05 Italian
06 Spanish

Japanese Version, North America Archive

The GT menu archive found under the usa directory in the original Japanese release doesn't hold much interesting material, being mostly comprised of nearly-complete English screens and Japanese placeholders. It does contain, however, some early graphics, the most interesting ones displayed in the following gallery:

Japanese Version, Euro Archives

While the graphics in the US GT menu file may be considered not far from completion, the files for the British English (eng), French (fra), German (ger) and Italian (ita) languages contain far rougher designs for many of the race event screens. They hint that GT Nationals races, as well as Special Events, would effectively restrict car usage to the specified car types and countries, something that never materialized outside of drivetrain and aspiration checks. Examples of early material include:

North American Version, Euro Archives

The initial North American release doesn't contain much material not previously seen in the Japanese files — a Spanish language archive is present in its VOL, containing translated versions of the rough graphics above. As for updated content, the most interesting bits are:

(Source: thefanman on GTPlanet)

Event Data

GT Mode event data is handled by the various regional variants of gtmode_race.dat, found under carparam. As over 220 events and 1200 opponent entries exist, they naturally contain quite a bit of unused data, all of which is described in this section.

Peugeot 206 Manufacturer Events

Although one-make race data exists for both Peugeot 106 and 206 models, only the former is actually referenced in-game. The leftover 206 data is completely valid however, including proper model restrictions and even accounting for the separate Esso/Exxon variants of the car.

Event Properties

Event ID Opponents Prize (Cr x100) General Restrictions Eligible Models
FPM0001 0x3FE,
0x424
1st: 50
2nd: 30
3rd: 20
4th: 15
5th: 10
6th: 5
Racing Modification forbidden
  • Peugeot 206 GTi (fp26n)
  • Peugeot 206 S16 (fp27n)
FPS0001 0x3FF,
0x425
1st: 70
2nd: 50
3rd: 30
4th: 20
5th: 10
6th: 5
Racing Modification required
  • Peugeot 206 GTi (fp26n)
  • Peugeot 206 S16 (fp27n)
  • Peugeot 206 '99 RALLY CAR (fp2wr)
  • Peugeot 206 '99 RALLY CAR (fp2xr)

Opponent Data

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x3FE fp26n Peugeot 206 GTi Normal 1.00 JP/EU
0x3FF fp26n [R] Peugeot 206 GTi Sports 1.39 JP/EU
0x424 fp27n Peugeot 206 S16 Normal 1.00 US
0x425 fp27n [R] Peugeot 206 S16 Sports 1.39 US

A.I. Opponents

Similarly to the Peugeot 206 opponents above, several other cars have data defined to be used by the A.I., but go unreferenced due to either being replaced or flat out skipped in event data. Unless explicitly flagged to not appear in any region, road cars listed here may show up in the Event Synthesizer.

Gran Turismo World League

These opponents are listed right after those used in the Euro League and Pacific League, suggesting they may have comprised the original World League line-up at an earlier point in development. Of note, the final game's event uses the same opponents as the Gran Turismo All Stars, in the 0x2360x245 range.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x73 t2scr [R] Castrol TOM'S SUPRA GT Super Soft 1.00 All
0x74 n2gpr [R] PENNZOIL NISMO GT-R GT Super Soft 1.00 All
0x75 h2nrr [R] RAYBRIG NSX Super Soft 1.05 All
0x76 a2mkr [R] RE Amemiya Matsukiyo RX-7 Super Soft 1.43 All
0x77 t2g9r [R] GT-ONE '99 Super Soft 1.00 JP/EU
0x78 t2h9r [R] GT-ONE '99 Super Soft 1.00 US
0x79 n240r [R] R390 GT1 '98 Super Soft 1.00 All
0x7A gocdr [R] Opel Calibra Touring car Super Soft 1.00 JP/US/EU
(FGIS)
0x7B bjjrr [R] Jaguar XJR15 GT Race Car Super Soft 1.36 All
0x7C ioisr [R] Lotus ESPRIT GT1 Super Soft 1.11 All
0x7D gmd2r [R] Mercedes-Benz CLK Race car Super Soft 1.00 All
0x7E d2tvr [R] STP TAISAN VIPER Super Soft 1.00 All

Global Compact Car Cup

Grouped with the rest of the compact car opponents is this pair of Polos — one intended for races 1 and 2, the other for race 3. As the car itself was dummied out, it was removed from both line-ups, with its opponent data remaining intact.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x11F gvp6n Volkswagen Polo 1.4 16V Sports 1.49 All
0x12A gvp6n Volkswagen Polo 1.4 16V Sports 1.98 All

Muscle Car Cup

Among the vehicles seen in the Muscule cup are three unused pairs of opponents, originally intended for races 1 and 2 of the event. The series is typically populated by late 60's/early 70's muscle cars, which may be a factor in these mid to late 90's models being replaced.

While the Mustang wouldn't seem too out of place racing with other American muscle cars, the Z and GTO may be seen as a stretch from Polyphony's part, as similar models were commercially available at North American dealerships around that time – the Z opponent in particular was changed into a US-spec 300ZX for the western releases of GT2 despite remaining unused in all versions.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x1AF ufm9n MUSTANG GT '99 Sports 1.90 All
0x1B0 nzxsn
naxsn
Z Ver.S 2seater TwinTurbo '94
Nissan 300ZX Turbo
Sports 1.42 JP/EU
US
0x1B1 mgntn MITSUBISHI GTO TwinTurbo '97 Sports 1.42 All
0x1B7 ufm9n MUSTANG GT '99 Sports 1.90 All
0x1B8 nzxsn
naxsn
Z Ver.S 2seater TwinTurbo '94
Nissan 300ZX Turbo
Sports 1.42 JP/EU
US
0x1B9 mgntn MITSUBISHI GTO TwinTurbo '97 Sports 1.42 All

GT300 Championship

Listed among and after the vehicles seen in the GT300 Championship is a multitude of assorted rally cars, race-modified road cars and duplicates from the event's regular line-up.

The game's intro FMV features footage of GT300 machines racing against rally cars at various points, suggesting that these opponents were, indeed, intended to partake in it at some point in development. The duplicates suggest that, at first, each race would feature a different line-up of cars, and that the developers did not consider reusing existent entries just yet. The final line-up consists of the same eight opponents that are reused throughout the series, all being proper GT300-spec vehicles.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x1DF t2cxr [R] COROLLA RALLY CAR '98 Super Soft 1.00 All
0x1E0 m2w6r [R] LANCER Evo.VI RALLY CAR '99 Super Soft 1.00 All
0x1E4 ildvn [R] Lancia Delta HF Integrale Evo. Super Soft 1.67 All
0x1E7 h2s2n [R] HONDA S2000 Super Soft 1.42 All
0x1E9 t2mmr [R] Momo Corse A'PEX MR2 GT Super Soft 1.00 All
0x1EB n2xsr [R] XANAVI ARTA SILVIA GT Super Soft 1.00 All
0x1ED a2mkr [R] RE Amemiya Matsukiyo RX-7 Super Soft 1.00 All
0x1EE fp2wr [R] Peugeot 206 '99 RALLY CAR Super Soft 1.00 JP/EU
0x1EF m2w6r [R] LANCER Evo.VI RALLY CAR '99 Super Soft 1.00 All
0x1F0 ilstn [R] Lancia Stratos Super Soft 1.80 All
0x1F1 t286r [R] BP A'PEX KRAFT TRUENO GT Super Soft 1.00 All
0x1F2 h2s2n [R] HONDA S2000 Super Soft 1.42 All
0x1F3 n2xsr [R] XANAVI ARTA SILVIA GT Super Soft 1.00 All
0x1F4 n2dsr [R] DAISHIN SILVIA GT Super Soft 1.00 All
0x1F5 a2mkr [R] RE Amemiya Matsukiyo RX-7 Super Soft 1.00 All
0x1F6 ilstn [R] Lancia Stratos Super Soft 1.80 All
0x1F7 m2tfr [R] TAEIVON TRAMPIO FTO Super Soft 1.00 All
0x1F8 t286r [R] BP A'PEX KRAFT TRUENO GT Super Soft 1.00 All
0x1F9 s2cir [R] CUSCO SUBARU IMPREZA Super Soft 1.00 All
0x1FA m2w6r [R] LANCER Evo.VI RALLY CAR '99 Super Soft 1.00 All
0x1FB m2r5n [R] LANCER Evolution V RS Super Soft 1.25 All
0x1FC h2s2n [R] HONDA S2000 Super Soft 1.42 All
0x1FD t2mmr [R] Momo Corse A'PEX MR2 GT Super Soft 1.00 All
0x1FE t2wsr [R] Weds Sport CELICA GT Super Soft 1.00 All
0x1FF m2tfr [R] TAEIVON TRAMPIO FTO Super Soft 1.00 All
0x200 t286r [R] BP A'PEX KRAFT TRUENO GT Super Soft 1.00 All
0x201 s2cir [R] CUSCO SUBARU IMPREZA Super Soft 1.00 All
0x202 s2irr [R] IMPREZA '99 RALLY CAR Super Soft 1.00 All
0x203 ilstn [R] Lancia Stratos Super Soft 1.80 All
0x204 ildvn [R] Lancia Delta HF Integrale Evo. Super Soft 1.67 All
0x205 n2xsr [R] XANAVI ARTA SILVIA GT Super Soft 1.00 All
0x206 a2mkr [R] RE Amemiya Matsukiyo RX-7 Super Soft 1.00 All
0x207 t2cxr [R] COROLLA RALLY CAR '98 Super Soft 1.00 All
0x208 fp2wr [R] Peugeot 206 '99 RALLY CAR Super Soft 1.00 JP/EU
0x209 t2mmr [R] Momo Corse A'PEX MR2 GT Super Soft 1.00 All
0x20A t2wsr [R] Weds Sport CELICA GT Super Soft 1.00 All
0x20B n2xsr [R] XANAVI ARTA SILVIA GT Super Soft 1.00 All
0x20C m2tfr [R] TAEIVON TRAMPIO FTO Super Soft 1.00 All
0x20D m2r5n [R] LANCER Evolution V RS Super Soft 1.25 All
0x20E h2s2n [R] HONDA S2000 Super Soft 1.42 All
0x20F ildvn [R] Lancia Delta HF Integrale Evo. Super Soft 1.67 All
0x210 a2mkr [R] RE Amemiya Matsukiyo RX-7 Super Soft 1.00 All

GT500 Championship

The GT500 series also has its fair share of unnecessary duplicates, none as interesting as those from GT300 though.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x214 h2n1r [R] MOBIL 1 NSX Super Soft 1.00 All
0x215 h2nrr [R] RAYBRIG NSX Super Soft 1.00 All
0x216 h2ntr [R] TAKATA NSX Super Soft 1.00 All
0x218 n2gkr [R] KURE R33 GT Super Soft 1.00 All
0x219 t2sdr [R] DENSO SARD SUPRA GT Super Soft 1.00 All
0x21A n2gpr [R] PENNZOIL NISMO GT-R GT Super Soft 1.00 All
0x21B n2gzr [R] ARTA ZEXEL SKYLINE GT Super Soft 1.00 All
0x21C h2nrr [R] RAYBRIG NSX Super Soft 1.00 All
0x21D h2ncr [R] Castrol MUGEN NSX Super Soft 1.00 All
0x21F d2tvr [R] STP TAISAN VIPER Super Soft 1.00 All
0x220 t2scr [R] Castrol TOM'S SUPRA GT Super Soft 1.00 All
0x221 t2sdr [R] DENSO SARD SUPRA GT Super Soft 1.00 All
0x226 t2sor [R] cdmaOne Cerumo SUPRA GT Super Soft 1.00 All
0x227 d2tvr [R] STP TAISAN VIPER Super Soft 1.00 All
0x228 t2scr [R] Castrol TOM'S SUPRA GT Super Soft 1.00 All
0x22A n2gpr [R] PENNZOIL NISMO GT-R GT Super Soft 1.00 All
0x22B n2gzr [R] ARTA ZEXEL SKYLINE GT Super Soft 1.00 All
0x22C h2n1r [R] MOBIL 1 NSX Super Soft 1.00 All
0x22D n2gur [R] UNISIA JECS SKYLINE GT Super Soft 1.00 All
0x22F t2scr [R] Castrol TOM'S SUPRA GT Super Soft 1.00 All
0x230 h2nrr [R] RAYBRIG NSX Super Soft 1.00 All
0x231 n2gpr [R] PENNZOIL NISMO GT-R GT Super Soft 1.00 All
0x235 n2gur [R] UNISIA JECS SKYLINE GT Super Soft 1.00 All

Gran Turismo All Stars

In a similar fashion to the original Gran Turismo World League, the All Stars line-up was also meant to feature the dummied out CLK touring car as well as the elusive XJR15 racer, in addition to a road going Altezza 280T. Like the rally cars intended for the GT300 series, these three vehicles can be seen racing alongside All Stars opponents in the game's intro FMV.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x237 t29nn TOYOTA ALTEZZA 280T Super Soft 1.58 All
0x238 gmd2r [R] Mercedes-Benz CLK Race car Super Soft 1.00 All
0x23A bjjrr [R] Jaguar XJR15 GT Race Car Super Soft 1.00 All

Assorted Regional Variants

Finally, three regional variants of unused opponents can be found towards the end of the global opponent list. The two Peugeot 206s are presumed to be replacements for the vehicles from the proposed GT300 line-up, while the Calibra would appear in the original World League in the European version of the game, should the player choose the English language.

Opponent
ID
Model
ID
[R] Car Name Tires Power
Multiplier
Region
0x426 fp2xr [R] Peugeot 206 '99 RALLY CAR Super Soft 1.00 US
0x427 fp2xr [R] Peugeot 206 '99 RALLY CAR Super Soft 1.00 US
0x458 bvcdr [R] Vauxhall Calibra Touring car Super Soft 1.00 EU (E)

UK and DE Billboard Pools

GT2's event structure allows developers to assign a "pool" of dynamic billboards, referencing data from .crstims.tsd, in order to restrict which sponsor banners can appear at certain events. 10 different pools are defined in that file, with 6 corresponding to countries represented in GT League's Nationals event section. While four are used by their corresponding events, UK Nationals and German Nationals' three races have none assigned to them, leaving the pools labeled UK and DE unused.

The most likely reason for this is that these events take place on Trial Mountain Circuit and Deep Forest Raceway, returning courses from the original Gran Turismo that were not adapted to make use of dynamic billboards. Every GT Mode event that uses GT1 tracks has no billboard pool assigned, and the circuits themselves are flagged not to allow dynamic billboards in .crsinfo.

Banner Size Brand ID Brand Name Probability
UK DE
96x32 0x2 Alfa Romeo 0x0 0x89D
0x16 Fiat 0x0 0x89D
0x20 Lancia 0x0 0x89D
0x22 Lister 0x1000 0x0
0x23 Lotus 0x1000 0x0
0x33 Opel 0x89D 0x1000
0x4C Vauxhall 0x89D 0x1000
0x4F Volkswagen 0x89D 0x1000
64x64 0xB Castrol 0x846 0x0
0x22 Lister 0x1000 0x0
0x27 Mercedes-Benz 0x34F 0x1000
0x29 MG 0x1000 0x0
0x3B Renault 0x34F 0x1000
72x40 0x4 Aston Martin 0x1000 0x0
0x5 Audi 0x35E 0x1000
0x9 BP 0x86B 0x0
0x1F Jaguar 0x1000 0x0
0x24 Magneti Marelli 0x0 0x5D1
0x3C Ruf 0x1AF 0x1000
0x49 TVR 0x1000 0x0
72x32 0x8 BMW 0x2E8 0x1000
0x2B Mini 0xE8B 0x0
0x38 Plymouth 0xE8B 0x0
0x36 Pirelli 0x0 0x1000