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Gran Turismo 3: A-Spec
Gran Turismo 3: A-Spec |
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Developer: Polyphony Digital This game has unused playable characters. This game has a prototype article |
Known as Gran Turismo 2000 during development, Gran Turismo 3: A-Spec has less tracks and cars compared to its predecessor, but it went on to become an instant hit.
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Contents
Sub-Pages
Prototype Info |
Unused Graphics Leftovers from earlier points of development that give some insight on this game's strange development cycle. |
Hidden Car Classes
As well as the selectable car classes of C, B, A, S, and Dirt, the Arcade mode features two hidden car classes. CLASS_COMPULSARY contains the specific cars used for the Time Trial mode, whereas CLASS_PREVIEW (video shown on the right) contains almost every car in the game, including unused and test cars. This was presumably used as a debugging tool.
Unused Cars
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Hidden cars
Multiple unused cars exist on the game disc, in varying levels of completeness. Those listed below have complete enough parts and physics data to be purchasable and drivable in the Japanese and North American releases of the game. Their models were deleted in the European release, but the physics data remains.
Car and Notes | Image |
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Porsche 911 GT3 (996)
The only Porsche to appear in the series (albeit informally) until PS4's Gran Turismo Sport. This car cannot be purchased using memory card trade, and is grouped with the RUFs in CLASS_PREVIEW. At the time of the game's release (and still today), Kazunori Yamauchi (creator of Gran Turismo) owned a 911 GT3. Whether the development team recreated the car for fun or testing purposes, or whether there was a serious intent to have Kaz's car playable in the game (for example in the Complex String Time Attack, where the player faces off against Kaz's time in a RUF RGT in the final game) is unknown. |
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Lancia Stratos
Available in road and rally flavors. Neither version can be purchased through memory card trade, and they are also for unknown reasons absent from CLASS_PREVIEW. Screenshots of this car exist from when the game was being developed under the name of Gran Turismo 2000. |
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Nissan Skyline GT-R M-Spec (R34)
A new model of Skyline GT-R that did not officially appear until Gran Turismo Concept. |
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Extra Mazda Roadsters/Miatas/MX-5s Three modified Eunos Roadster variants exist in the game. The first one is based on the 1989 model and includes a uniquely placed Japanese license plate. The second is based on the 1997 S-Special model and has a roll cage and a Gran Turismo license plate. Finally, the last version is based on the 1996 S-Special model and features both a roll cage and a Japanese license plate. The highly specific nature of these cars suggests they may have been based on the personal cars of Polyphony Digital staff, though no concrete evidence of this has surfaced. |
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Unused Special Mazda Roadsters/Miatas/MX-5s There are two extra unused MX-5 models that go completely unused in all versions of GT3. The V-Special '93 has three different colours; British Racing Green, Brilliant Black, and Chaste White. It features chrome mirrors, chrome wheels, and a beige interior. In the race, it uses a beige soft-top. The J-Limited II comes in Sunburst Yellow. (Car names are different from stock GT3, images taken from a modded GT3 build.) |
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Lancer Evolution VI Rally Car Special
A duplicate Evolution VI Rally Car, with no visual differences. However, it has several unique physics settings such as steering, stability control and traction control, possibly as an experiment. The car value is also higher than the original at 1,200,000Cr instead of 300,000, however neither can be purchased normally. In the garage, the car is listed simply as LANCER instead of LANCER Evolution VI Rally Car. |
"Sample" cars
"Sample" cars were intended for debugging and testing purposes, and as above have enough parts and physics data to be drivable. There are 10 "sample" cars in total:
Unused car models
Several car models with no associated names, parts, or physics settings were also left on the game disc. Note that these models have been swapped onto other cars for the purpose of illustration.
Non-existent cars
clubsport_r8_00 db7_vantage_coupe_01 delta_hf_integrale_00 eb110_00 eb18_4_veyron_00 r50_00 rx_evolv_00
The game menus include the filenames for several blank and unused car logos. This list includes a Bugatti EB110, HSV Clubsport R8, Mazda RX-EVOLV (mentioned in the Mazda RX-8's car description), and a duplicate Lancia Delta HF Integrale (possibly the road car; re-added in GT4). R50 may refer to the 2000 model first generation Mini Cooper that was launched by BMW after the original Mini brand was retired, however this car didn't appear until Gran Turismo Concept, and even then that was the 2002 model. No other remnants of these cars exist.
Several of these filenames have a year suffix of '00', however this is frequently used in the game for cars with no set model year.
A wireframe model of the Bugatti EB110 can be seen in a GT3 behind-the-scenes video found on the Official PlayStation 2 Magazine-UK Greatest Hits Volume 8 - Special Edition disc. Whether this is related to the car originally destined for GT3, or whether it was, for example, an unrelated model picked by the video editing team behind the promo disc, is unknown.
Unused Rims
There are three sets of rims that were unused in the retail version of the game:
- enw010_s: An unused, completely functional silver Enkei wheel.
- ozw001_k: An OZ rim that, when installed, will appear very small and slightly away from the car.
- ozw001_w: Possibly meant as an alternate color variant of ozw001_k above; except it is more glitchier as it only appears as white boxes.
enw010_s | ozw001_k | ozw001_w |
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Unused Audio
Hidden inside the game's files are some music tracks which go unused.
Early License Test Start Music
An early version of the theme used at the start of license tests. |
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option01
An unused theme intended to be used in the Options menu. |
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An Endless Journey
Leftover music from the Store Demo Volume 2, where this music is used in the menus. |
Regional Differences
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Intro Movie
As with every Gran Turismo game, regional differences exist. The introduction movie has the usual different background music: the Japanese version used a new Moon Over The Castle arranged by pentagon, the North American version used a specially-mixed version of Lenny Kravitz's Are You Gonna Go My Way (also appears in races), and the European version uses Feeder's Just A Day.
Car Listings and Appearance
The Lamborghini Diablo JGTC was featured as a prize car and opponent car in the Japanese version of the game. The car was licensed via the Japanese Lamborghini Owners' Club (JLOC), which ran the car in JGTC, rather than Lamborghini itself. Due to the legal risks and uncertainty of using this loophole, the car was hidden in the NA version before its model was removed in the European version. Lamborghinis officially appeared in Gran Turismo (PSP) but this particular car did not return until Gran Turismo 5.
The Japanese and North American versions had six unlicensed Formula One cars, while the European versions had only two. In addition, the cars are more identifiable in the US and Japanese version of the game, using the FCYY/D format (C stands for cylinder count, YY stands for year, and D stands for driver). The cars in the US and Japanese version of the game are called the F686/M (Nigel Mansell's Williams FW11), the F687/S (Ayrton Senna's Lotus 99T), the F688/S (Senna's McLaren MP4/4), the F090/S (Senna's McLaren MP4/5B), the F094/S (Senna's Williams FW15), and the F094/H (Damon Hill's Williams FW15B). The European versions' F1 cars are the Polyphony001 (an F094/S with higher nose and slightly different rear wing) and the Polyphony002 (the F688/S with different rear wing and more color choices to compensate).
The European version has Vauxhall cars in it, but it requires the language set to (British) English. Also, the US version has Exxon instead of Esso, just like Gran Turismo 2.
An often overlooked difference exists in the Team Oreca Viper: the US version has the car number 91 on the doors and Dodge in the windshield. All other versions has the car number 51 and Chrysler (parent company of Dodge) in the windshield. PlayStation logos are also present in the Chrysler versions, while they are nowhere to be seen on the Dodge. The Dodge version sports a small American Le Mans Series logo on the doors and hood, while the Chrysler version has the 24 Hours of Le Mans logo instead. (These logos were replaced by the Gran Turismo logo from Gran Turismo 4 onwards.)
Note that, with exception for the F1 cars, all regional versions of the cars are stored on all regions' disc, likely to ease localization of cars. (This also occurred in GT2.) However, the regionalized versions of the cars are stored differently compared to in GT2.
Another change from the Japanese version occurs with the Integra Type-R '98's power band. It increased from 0-9,000rpm to 0-10,000rpm in the other regions. This change has the knock-on effect of increasing its acceleration while its HP and torque numbers remain the same. The power band change (but not the acceleration) also affects both the Subaru Impreza WRX '00 and its Sports Wagon STi counterpart.
Furthermore, the listed power of the Celica SS-II '97 in the Toyota dealership was modified from 180ps with a torque figure of 19.5kgm/4800rpm to 200ps (197hp) and 21.00kgm/6000rpm (151.89ft.lb/6000rpm). These changes are cosmetic only, the performance of the car remains the same.
As the Lamborghini Diablo JGTC was removed from the international release, all instances of the Diablo were replaced instead with the Zonda Race Car, including its usage as a prize car in certain events that could grant you the Diablo.
In particular, the Italian Avant Garde event featured both the Zonda Race Car and the Diablo JGTC in its event image in the original Japanese release, alongside being an opponent car one could race against. This event originally allowed all Italian cars to be raced in the event, but was updated in its international releases to only allow Pagani Zonda variants to be raced.
Japan | International |
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Prizes
In Gran Turismo/Simulation mode, some prize monies were adjusted between the Japanese and the other versions. Note that in the Japanese version, the prize values are multiplied by 100. They're listed here in their base value for easier comparison. Positions not listed award the same prize.
The bug in which 4th place prize money in the Beginner Evolution Meeting is more than 3rd place remains in all versions.
Event | Japanese Prizes | NA/European Prizes |
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Sunday Cup | 1st - 600 2nd - 500 |
1st - 1000 2nd - 900 |
Clubman Cup | 2nd - 500 3rd - 400 |
2nd - 900 3rd - 800 |
Beginner FF Challenge | 1st - 1200 2nd - 600 |
1st - 1500 2nd - 1000 |
Beginner FR Challenge | 2nd - 700 3rd - 400 |
2nd - 1000 3rd - 800 |
Beginner MR Challenge | 1st - 1500 2nd - 700 |
1st - 2000 2nd - 1500 |
Beginner Lightweight Kei Car | 1st - 2000 | 1st - 2500 |
Beginner Stars & Stripes Cup | 1st - 3000 | 1st - 3500 |
Beginner 80's Sports Car Cup | 1st - 2000 2nd - 500 |
1st - 2500 2nd - 1000 |
Beginner 4WD Challenge | 1st - 1500 2nd - 700 |
1st - 2000 2nd - 1500 |
Beginner Spider & Roadster Trophy | 1st - 2000 2nd - 500 |
1st - 2500 2nd - 1000 |
Beginner Race of Turbo Cars | 2nd - 500 3rd - 400 |
2nd - 2500 3rd - 1500 |
Beginner Race of NA Sports | 2nd - 500 3rd - 400 |
2nd - 2500 3rd - 1500 |
Beginner Legend of the Silver Arrows | 2nd - 1000 | 2nd - 2500 |
Beginner Evolution Meeting | 2nd - 2000 | 2nd - 2500 |
Beginner Type-R Meeting | 2nd - 2000 | 2nd - 2500 |
Beginner Vitz/Yaris Race | 1st - 2000 2nd - 500 |
1st - 5000 2nd - 1500 |
Beginner Beetle Trophy | 2nd - 2000 | 2nd - 2500 |
Amateur Japanese Car Cup | 1st - 5000 | 1st - 7500 |
Amateur European Championship | 1st - 5000 | 1st - 7500 |
Amateur American Championship | 1st - 5000 | 1st - 7500 |
Amateur Race of Turbo Cars Races 2 & 3 Only |
1st - 12000 2nd - 6500 |
1st - 15000 2nd - 3000 |
Amateur Race of NA Sports Races 2 & 3 Only |
1st - 12000 2nd - 6500 |
1st - 15000 2nd - 3000 |
Amateur GT All Stars Races 2 and on |
3rd - 7000 4th - 5500 |
3rd - 4000 4th - 0 |
Arcade Difficulty
As well as selecting the number of laps, the difficulty levels also nerfs the opposition cars performance to varying degrees. These degrees are also different between regions. Professional level involves no nerfs in any version.
Class/Level | Japanese | NA/European |
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S Easy | Power: 85%, Cornering speed: 75% | |
S Normal | Power: 95%, Cornering speed: 90% | Power: 90%, Cornering speed: 85% |
S Hard | Power: 100%, Cornering speed: 100% | Power: 95%, Cornering speed: 95% |
A Easy | Power: 75%, Cornering speed: 70% | |
A Normal | Power: 90%, Cornering speed: 85% | Power: 85%, Cornering speed: 80% |
A Hard | Power: 100%, Cornering speed: 100% | Power: 95%, Cornering speed: 95% |
B Easy | Power: 80%, Cornering speed: 70% | |
B Normal | Power: 90%, Cornering speed: 90% | Power: 85%, Cornering speed: 85% |
B Hard | Power: 100%, Cornering speed: 100% | Power: 95%, Cornering speed: 95% |
Upper C Easy | Power: 90%, Cornering speed: 75% | Power: 90%, Cornering speed: 70% |
Upper C Normal | Power: 95%, Cornering speed: 90% | Power: 90%, Cornering speed: 85% |
Upper C Hard | Power: 100%, Cornering speed: 100% | Power: 95%, Cornering speed: 95% |
Lower C Easy | Power: 90%, Cornering speed: 80% | |
Lower C Normal | Power: 95%, Cornering speed: 90% | Power: 90%, Cornering speed: 85% |
Lower C Hard | Power: 100%, Cornering speed: 100% | Power: 95%, Cornering speed: 95% |
R Easy | Power: 75%, Cornering speed: 75% | |
R Normal | Power: 85%, Cornering speed: 85% | Power: 85%, Cornering speed: 80% |
R Hard | Power: 100%, Cornering speed: 100% | Power: 95%, Cornering speed: 95% |
Soundtrack
The in-race music also differs between the European and North American versions. All three regions use music composed by Daiki Kasho, and the menu music remains the same in all three regions. However, the rest of the music is not the same in all three versions.
Here's some in-race music that wasn't featured in every version:
North America | Europe |
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Lenny Kravitz - "Are You Gonna Go My Way? (Gran Turismo Remix)" | Ash - "Shark" |
8stops7 - "Satisfied" | Death In Vegas - "Aisha" |
Apollo 440 - "Stop the Rock (Mint Royale Mix)" | Feeder - "Seven Days in the Sun" |
BT - "Mad Skills - Mic Chekka" | Feeder - "Buck Rogers" |
CiRRUS - "Break In" | Feeder - "Just a Day (Alan Moulder Mix)" |
Dave Audé - "Go Gran Turismo" | Grand Theft Audio - "Avarice" |
Elite Force - "Call it Brisco (And Why Not?)" | Grand Theft Audio - "Dead Man Leaving" |
Goldfinger - "99 Red Balloons" | Grand Theft Audio - "Wake Up in Your Own Mind" |
Grand Theft Audio - "As Good as it Gets" | Muse - "Sober (Saint US Mix)" |
Grinspoon - "Champion" | Overseer - "Screw Up" |
Jimi Hendrix - "Stone Free" | Overseer - "Stompbox" |
Junkie XL - "Def Beat" | Overseer - "Supermoves" |
Methods of Mayhem - "Crash" | |
Mötley Crüe - "Kickstart My Heart" | |
Papa Roach - "Never Enough" | |
Powerman 5000 - "Supernova Goes Pop" | |
Raekwon - "Determination" | |
Snoop Dogg - "Dogg's Turismo 3" | |
The Cult - "She Sells Sanctuary" | |
Judas Priest - "Turbo Lover" |
Explicit Lyrics
In the Japanese version, the song "Dead Man Leaving" had its explicit lyrics untouched. The lyrics for the song were cleaned up in the European version of the game.
Miscellaneous
- The European version of this game calls the reverse variant of each track a reverse track while the North American and Japanese versions call them by the track name, followed by a Roman numeral for two.
- Both revisions of the European version have "10 Rounds" seen at the background of Elise Trophy despite there being only 5 races.
- When trying to delete a corrupted file through "File Operation" menu and it fails, PAL v1.00 says "Save Failed", while PAL v2.00 says "Error!".
- You can't buy the Racing Exhaust and Air Cleaner to Viper GTS-R Team Oreca for 0 Cr anymore in the PAL version.
- The PAL version has a screen centering option through horizontal and vertical movement sliders.
The Gran Turismo series
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PlayStation | Gran Turismo (Prototypes) • Gran Turismo 2 (Prototypes) |
PlayStation 2 | Gran Turismo 3: A-Spec (Prototypes) • Gran Turismo Concept • Gran Turismo 4 Prologue • Gran Turismo 4 (Prototypes) • Tourist Trophy |
PlayStation Portable | Gran Turismo |
PlayStation 3 | Gran Turismo HD Concept • Gran Turismo 5 Prologue (Prototype) • Gran Turismo 5 (Prototypes) • Gran Turismo 6 (Prototype) |
PlayStation 4 | Gran Turismo Sport • Gran Turismo 7 |
PlayStation 5 | Gran Turismo 7 |
- Pages missing developer references
- Games developed by Polyphony Digital
- Pages missing publisher references
- Games published by Sony Computer Entertainment
- PlayStation 2 games
- Pages missing date references
- Games released in 2001
- Games released in April
- Games released on April 28
- Games released in July
- Games released on July 10
- Games released on July 20
- Games with unused characters
- Games with unused music
- Games with regional differences
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